For those that follow me on twitter, you may have found out that I have recently blacklisted
Window.DragMove().
The problem is it uses some WPF unfriendly Win32 calls that will block your UI thread if you just click and do not move the mouse button. This is just enough to be annoying as hell if you happen to have any animations/video running at that moment. I whipped up a simple Blendhavior to act as a replacement for DragMove.
Please don't use DragMove again.
Ya'll been warned.
-Jer