There's really no sense in playing a busted class, even though I love the game itself. You guys all should know by now that I have been ok with shamans for a bit, but have just held back because of my exhaustion regarding dealing with totems.
What I find amusing is all the comments I got then, and now, "maybe you should just play another class." For one thing, I ranted on forums for a year or more and may have had my part in stirring up a lot of the earlier "riots", and I made an entire mailing list to discuss the class. For another, I never got a single comment of that nature while I was playing a shaman as my main.
For example, a few weeks ago while we were on Vashj; me, on my paladin:
Rogue: "Just totem twist and give us both GoA and WF"
Shaman: "What is totem twisting anyway?"
Me: "That's when you lay down WF, let it pulse once, then immediately lay down GoA. Then lay down WF about eight seconds later. Personally, I find it tedious as shit."
Rogue: "Huh. You'd deliberately not play the class to its full potential?"
Me: "Totems are annoying as hell, why make them more of a nightmare?"
Rogue: "Maybe you should roll another class."
Sadly, although that as a joke would fit my sense of humor perfectly, I really don't think he was joking. So I just sat there thinking, "Maybe I should mention to him that I did, a year and a half ago."
I can't make an informed decision about whether or not I will go back to shaman. Hex is more or less a similar spell to HoJ, which means it isn't exciting me much other than the flavor aspect. And of course, not a drop of paladin development info has been divulged yet beyond the fact that they're giving the class a reactive heal and NOT giving them any sort of area or heal-over-time spell. So, not so thrilling.
I have a 70 hunter and druid too, so they're on the potentials list.
And I might go DK.