Ahhah! Not exactly an *improvement*, but a *change*, at least! using
foo/bar as the name/pass, instead of *immediately* saying
‘disconnected from server’ the moment I enter my WoW account
information, the game freezes (
http://spinningbeachballofdeath.com/)
for about, hm, forty five seconds or so. When I return, the game has
unfrozen, and is telling me that I’ve been ‘disconnected from server.’
The former case suggests to me that the game can’t connect at all (the
instantaneous ‘disconnected from server’ is what you get if you try to
connect with your WiFi turned entirely off, etc), whereas the latter
suggest the connection is working, but something in your dylib
insertion is going badly, freezing the game until it stops attempting
to connect. Can you give me a build with some sort of debugging output
enabled so I can throw that back to you?