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Hello,
I want to tryto translate thisgeneratorworldson pythontoC#anduse it onUnity3D.
Could youtell me theorder ofexecution of.pyfileswhengeneratingthe map ofelevation, temperature, rainfall,etc?Any indication orhelpto make the conversionis welcome.
Thanks.
Tipo de incognito
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Oct 4, 2015, 6:09:21 AM10/4/15
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Nobody help?
I've been watching and I think it starts in generation.py, but I'm not sure. Also I do not know if there are any other important .py before generation.py.
Generation.py calls the algorithms of temperature, wind, precipitation, etc. That are in the simulations folder. But I missing something?
Guys, can you help me?
Federico Tomassetti
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Oct 4, 2015, 10:52:16 AM10/4/15
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Hi, I am not familiar with Unity 3D but can't you invoke Python code
from there? Consider that the world generator use a library written in
C++ so you would have to translate also that code. It could take
sometimes.
Did you consider the possibility to generate worlds in WorldEngine and
just open the generated world from Unity 3D?
Perhaps it could be done as you say, run WorldEngine from Unity and use the map generated in Unity. But it would be a problem of distribution and compatibility, because it is difficult to make run the program in Python. I still have not gotten it to work in Windows.
Thank you for respond and help me. :)
Federico Tomassetti
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Oct 4, 2015, 5:40:51 PM10/4/15
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We have also a binary version for Windows: perhaps it would be easier
to help us improving that binary version that port the whole code of
WorldEngine.
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Hey there,
I'm actually doing exactly what you mentioned, and have translated a lot of the platec code to C#. Did you ever get to translating all of it, or did you end up invoking it from Unity?
On Friday, October 2, 2015 at 5:42:01 PM UTC+2, Tipo de incognito wrote:
Tipo de incognito
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Aug 29, 2016, 5:04:51 PM8/29/16
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Neither one thingnor the other.At the endI implementedmyown worlds generator,mucheasier and simple.Andif in the futureI want theplayers can usethe maps createdwith worldengine,I'll createan algorithmthat can readmapsexported by this generator.