Traceback (most recent call last): File "<string>", line 6, in <module> File "C:\Users\psi29a\Workspace\worldengine\build\worldengine\out00-PYZ.pyz\cli.main", line 559, in main File "C:\Users\psi29a\Workspace\worldengine\build\worldengine\out00-PYZ.pyz\cli.main", line 101, in draw_icecaps_map File "C:\Users\psi29a\Workspace\worldengine\build\worldengine\out00-PYZ.pyz\worldengine.draw", line 824, in draw_icecaps_on_fileAttributeError: 'World' object has no attribute 'icecap'
Traceback (most recent call last): File "<string>", line 6, in <module> File "C:\Users\psi29a\Workspace\worldengine\build\worldengine\out00-PYZ.pyz\cli.main", line 600, in main File "C:\Users\psi29a\Workspace\worldengine\build\worldengine\out00-PYZ.pyz\worldengine.imex", line 95, in exportAttributeError: 'World' object has no attribute 'elevation'
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https://github.com/Mindwerks/worldengine/wiki/Installing-Worldengine-on-Windows
If you provide me the right files, it should be fine without executables.
Can you tell me, how I create a new executable from the source (from a windows). It would be easier if I had the standalone for my computing machine.
Thanks
Matthias
The instructions need to be updated to reflect the latest builds, as it looks like the latest Numpy version has changed, among other things.
I believe the Windows Binary would be a better choice if you want to test it out quickly and easily. I found a link to a 0.19.0 build here: https://github.com/Mindwerks/worldengine/issues/184#issuecomment-187420235