Uncharted 4 Directx 12 Fix

251 views
Skip to first unread message

Florencia Abila

unread,
Jul 24, 2024, 6:34:22 PM7/24/24
to workmillbanksophs

Have a very strange issue. I was able to play Assassin's Creed Valhalla without any issue for years until I uninstalled it. The game has a directx feature level requirement of 12_0. However, when i recently reinstalled and tried to run the game, it gave me the error message "GPU does not support DX12".

All my drivers and windows updates are up to date. When i ran a dxdiag check, it gave me a Direct3D error message "DxDiag has detected that there might have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time?"

uncharted 4 directx 12 fix


Download 🗸🗸🗸 https://urlca.com/2zLoLX



So, even though Intel technical support will no longer be provided for this kind of products, still, as an option you may want to try our Discontinued Products Community to get recommendations from fellow community members:

Intel does not verify all solutions, including but not limited to any file transfers that may appear in this community. Accordingly, Intel disclaims all express and implied warranties, including without limitation, the implied warranties of merchantability, fitness for a particular purpose, and non-infringement, as well as any warranty arising from course of performance, course of dealing, or usage in trade.

What i wonder is that will NT4.0 aid me as opposed to Windows 95, because of dual processor.
Also, is Final Fantasy 7 compatible with firstly Voodoo Graphics and secondly Windows NT 4.0 operating system.
I have also seen that it is possible to install DirectX 5.0 onto Windows NT4.0 but i didn't find any full success story, only comments on it may or may not be possible and how somebody else did it with DX5 beta.

NT4.0 is an interesting OS to play around with and I'd certainly do it if I had such a machine, just for kicks. Anything that doesn't require DirectX 5.0 and upwards (and sometimes you can trick it too) and/or supports OpenGL, should run under NT 4.0. Obviously, the easy bet is to just go with Windows 95.

As regards Half-Life, it does support NT4.0. However, on a single Pentium 133 and a Voodoo 1, the game is unplayable. Heck, it is unplayable even on an MMX 233 with such a card. I got far framerates out of my MMX 233 using a Voodoo 2.
NT4.0 should help kinda, since it can utilize both CPUs, however Half-Life is not multi-threaded and I doubt the performance will be at all bearable.

The Alpha could be slightly less demanding or even the other way around. You can't really know until you try it. It will run under NT4.0 though!
I think that about covers it. Bottom line, if you want things to go mostly smoothly, go with W95. If you want to just fool around, definitely go for it with NT 4.0! ?

Agreed with F2bnp - especially on the Half-Life performance. IMHO Half-Life is better run on a later Pentium II or Pentium III if you want to ensure everything runs smoothly. NT 4.0 is probably the "right" choice for an SMP system (since Win9x doesn't support SMP), but that probably won't do you much good for games since titles of that era weren't really designed with SMP in mind, and NT4.0 doesn't support DirectX as well as Windows 9x can. OpenGL would work though; no clue on GLide but I'll assume it will work.

In *theory* you could install Windows 2000 (the 133 meets the system requirements); I would expect it to be dogged slow though (I've seen 2k on a 200MHz and it wasn't great). If you had a faster set of CPUs (if the board supports them) and probably a newer/more powerful graphics adapter I'd say go with Windows 2000 - you'll have much better DirectX support, along with SMP and the other benefits of NT. Should mean less concerns with getting games to install as well.

Also FF7 has been known to be unstable for XP, and that's the 'mainstream' NT, so who knows what uncharted territory of bugginess you'll run into for FF7. Definitely not thought of a recommended experience for the '98 period, even if NT4 is stable, it still was a long way off from the promised but ever delayed NT5 (2000).... and that's far more polished for at least basic sound acceleration support.

Then instead of trying to find convoluted ways to use two CPUs, maybe you should just switch back to one. It will probably cause far more problems than it will solve. (There are already numerous games that won't run on XP unless they are explicitly set to use only one CPU.)

I cannot conceive of any idea why running FF7 in NT 4.0 would be a better idea than Win95. It's fairly preposterous. Really, there's very little reason not to just go with the Steam version (with the patched soundtrack, anyway).

WRT DX5 - there was an early Beta of Windows 2000 (I believe it was still called NT 5.0 in those days) that had DirectX 5 which had been ported to the NT architecture (RTM Win2K has DX 7.0). Someone ripped those files and it became apparent that you could copy them into your WINNT directory and things more or less worked (most of the time). The file you want is "NT4DX5". If you can't get a hold of it, I can send it to you. It used to be fairly common. It has no hardware acceleration, but it works well enough if the system isn't too slow.

Because of the time period and subsequent patching, you should install NT4, then SP3, then the DX5 files, then SP6 & the SRP. Otherwise you'll break DirectPlay. I don't remember how subsequent patches affected it.

I find this dual processor computer something thats ahead of its time. And i want to see how will something perform in its environment it is made for.
I tried to install OS/2 a couple of times but failed every time. But now that i see that Stingray 128 has drivers for it i might try again.

I ran FF7 on XP with out a single problem, quad core. I also ran FF7 on windows 7 with out a single problem, also quad core. I used the old game version, with newest patch and patch for better looking models. I never experienced game crashing. The only thing that was annoying is that i had to buy an game pad, playing on num pad was horrible.

I remember when windows xp first came out, I discovered that I could boot in safe mode to make it work because the
VESA drivers included with windows did work with DOS programs. But FF7 is not DOS and I bet it will work in Win2K

4a15465005
Reply all
Reply to author
Forward
0 new messages