Black Ops 3 Lobby Not Joinable Ps5

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Jeanine Baselice

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Jul 15, 2024, 5:56:43 AM7/15/24
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I was not sure whether I should post this on the Black Ops 4 thread or this one. But since this might not necessarily be an issue with the game itself, I thought it best to post here. I am having a very specific issue with Black Ops 4 on Xbox One. For some reason I am unable to join anyone else's lobby. In game message states that lobby is not joinable, and no one can join on me. My network setup is as follows:

There are no issues connecting to Xbox Live. I can do anything else BUT join lobbies or be joined on. Before resetting XR500 (see below), I could play multiplayer and solo Blackout without any issues. As far as I can tell, all other games function normally. For example, I could join chat parties, and others can join me. I could stream Netflix, Twitch, Youtube, etc. I could surf the web via the Edge browser. I could see all notifications (game invites, friends that are online, etc.). All network tests pass on Xbox One, and NAT shows open. Additionally, ports 3074 and 3075 are being correctly forwarded to the console which I can verify by viewing the UPnP table. The only message that could possibly be considered suspect is that Xbox is telling me that it is unable to connect to Xbox Live via IPv6. I have checked the Pace 5268AC, and the XR500. It is enabled on the Pace, and set to auto detect on the XR500. Every other aspect of Internet/LAN access on all other devices is fine.

black ops 3 lobby not joinable ps5


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This is most confusing since when I have the console connected to XR500 via WiFi, I have no in game issues at all (as before). As of resetting XR500, the problem has gotten worse. I am now unable to connect to the Call of Duty BO4 servers at all via ethernet to XR500. All else is still functioning normally. As for the IPv6 issue, I received the same message when directly connect to the Pace 5268AC, so I can rule out the XR500 on that. As a side note my game is a digital copy, and my home Xbox is a separate 2nd console in a different physical location. So I know I am definitely connected to Xbox Live, otherwise I am unable to even launch the game itself.

make sure your xbox is connected directly into the XR500 and put the ip assigned by the XR500 for your xbox into the DMZ of the XR500 and that should resolve your issue. Also, make sure that the ip address of your xbox is static, this can be done in the "LAN" section of the XR500 sub-menu.

You have quite a big setup so it was likely you were double NATing yourself. Likely a LAN IP changed somewhere after a DHCP lease renewal which triggered the issue but glad to hear the issue is resolved

What you're saying sort of makes sense, however the R8000 was set to AP mode, and from what I have researched, no NAT should exist if the device is set to this mode. The GSS108E is a managed switch with no NAT features that I am aware of. I'm not sure where the double NAT might have come from.

In the quick join menu on the right it says I can join a friend's game. Whenever I press square (I'm on Playstation) it loads for a few seconds, then days, "Error: Lobby not joinable," even though it says they're joinable on the previous menu. There's no error code or anything to search, just, "The lobby is not joinable." I'm at a loss here so if anyone else got it fixed I'd like to learn your ways.

Been having this problem since the Genesis update also. My laptop is new and relatively well-specced, this is 100% a game/server issue (my assumption would be game itself considering the fact friends of mine will boot into the exact same servers without any issue whatsoever).

The issue is just as you and others here describe - black loading screen until a timeout error occurs. You then attempt to connect again and are let in first time. Then, providing you don't change ANY part of your lobby like the game mode, the party, etc. You can play fine. If you join a friend's party, the game will freeze - back to main menu, back to a black loading screen until a timeout occurs... If you change game mode, same freeze, same kicking to main menu, same waiting for a timeout to be allowed in on second attempt.

My thoughts are that this could be a bad communication between setting up a lobby and actually connecting you to it. It's a bit of a coincidence that the first loading until timeout is roughly the same time it takes for you to be disconnected from your lobby due to inactivity. The game seems to set up a session for you and have trouble linking your game to it - it's then upon that session closing that you're kicked and returned to the main menu with the timeout error, which you can then "Continue" as normal and connect to a session. As for the issue with changing game mode or joining a friend's lobby, I'm stumped, but again the game freezes for roughly the same amount of time it takes you to be kicked for inactivity. Perhaps all of this is authentication failure.

Very frustrating that it takes me up to half an hour to even get into the game every time I want to play since I only play with friends. Have to plan ahead any time a friend messages me asking if I want to play a couple games.

I might add all the usual "fixes" don't work as others here have also tried - fixing game files, updating Windows/GPU etc., checking disk errors, checking network errors, clearing socket settings/resetting DNS... It does seem to be server-side with the error timings I've mentioned.

1) I thought perhaps it was a networking issue, but one of the people in the reddit threads I linked to was playing from the same house (and therefore connection) as their brother - who was apparently still having some issues but not nearly as bad. Likewise switching servers had no discerable effect

2) Launching via Origin rather than Steam has definitely helped for me. It certainly hasn't solved it, but it means I can more reliably get to lobby without waiting for the timeout/error. But other users I linked to were already using Origin - and still have the problem.

3) Even when I get into the game it's unplayable - my frame rates seem noteably lower 60-80 on RTX 2080 TI (Changing from lowest detail to highest barely touches the fps). This should still be more than playable in my experience but it /feels/ much worse - which I guess is the stuttering people are referring to. I tried updating gfx drivers to the latest ones (471.11 from my current 460.79) but this seemingly made it even worse and so I rolled them back

4) One thought I did have, given this patch has brought back the old maps is that I was one of the people who used to crash out mid game in...I wanna say season 1/2/3 (?). In the end this was solved by adding an AVX instruction offset in the bios. I doubt there's any connection, but thought it worth mentioning given the old maps are back and I would assume the stuttering / preloading and even not loading into lobby are most likely gfx related on the assumption it isnt a network issue.

Expected behavior would be that players spawn into the game. It is pretty straightforward. Should not be happening on only my map alone, while other creators in UEFN are flourishing, and this map has great quality content being blocked by sudden bugs since the new season update. It is very discouraging and this map is taking a major hit.

Actual result is that players either cannot spawn into the game from the fortnite matchmaking lobby, or they see a black screen. Only one or two players are able to join the game and choose a team, None of the other spawners seem to be working.

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