Ihave been manually creating the missing PROFSAVE file in the past couple of weeks by copying, pasting and renaming the PROFSAFE_tmp, every single time I played the game, just so I would not lose my in game progress.
I have a problem: it battlefield 5 keeps on launching tutorial when I start the game and resets all my settings. I think that deleting file from quickacces-documents-battlefield5-settings: PRO(dont know exact name)_tmp helps it so it doesn't launch the tutorial, but still resets the settings (main problem). This file PRO..._tmp keeps on making itself, so is is there a way of fixing it.
Not sure what causes it but every time I boot up BF2042 I am given the first time setup screens that ask if I would like a text-to-speech enabled, followed by crossplay, then some other settings.
After that I have to sit and watch the tutorial of how to play conquest (which wouldn't be so bad if it was skippable), once I load into the tutorial I can quit out and get back to the normal game.
All my regular progress such as levels and weapon attachment unlocks haven't been affected (as in, all my progress is saving between opening/closing), but my settings/controls DO reset every launch which is the main reason I'm looking for a fix.
Playing on steam, can give specs if needed but I don't know if they'd be relevant here. Have also tried verifying integrity of game files and it said all files were validated and didn't change anything.
Would appreciate any help!
So the thing is, I don't find ANYWHERE the settings file the game creates when you modify something from the settings... The file usually lays on the folder named as "Documents" in your user windows account.
Every time I try to add another bone in blender 3.4 to the armature it just creates another armature, am I missing something? It's a very frustrating problem and none of the tutorials or posts I have checked seems to reference this.
This has been nothing short of a disaster and a disappointment of a launch... I genuinely regret buying the game I don't understand how there can be so many issues within the most basic of things... I can't bind keys in the settings... the game just flips me off everytime I try, I can't even bind my mouse buttons or anything... NOTHING WORKS and to make things even worse if you close your game and restart it your settings/keybinds will all be reset. This is an absolute disaster of a launch and I don't understand how in the hell a triple A game can be allowed to launch with the most basic to core features not even working... please for the love of battlefield fix this.
The issue has randomly started for me today. I've played almost every day since early access launch without this issue, and it has now occurred 3 times in the same day. The game reverts all the settings to default, and forces you to sit through all the first-time setup screens and unskippable intro video. The game seems to be overwriting the PROFSAVE_profile every time this issue occurs. I've saved a backup of my file so that I can re-instate it every time this happens from now on, but... the unskippable video and very long warning cards make this VERY annoying.
The fix listed here has no impact for most users, I assume, because the "Controlled folder access" option is 'Off' by default, meaning there can be no permissions problem. Has anyone found anything else that works?
I also tried launching the game from both EA Play and Origin, same result. None of it worked, I have to keep doing my settings all over again every time. My weapons customizations and skins stay the same; no changes from that end.
No, neither is installed on my system. It also happens only with Battlefield 2042. Ran Battlefield V and Battlefield 4 and they both ran fine and never asked me for a calibration or showed any intros or tutorials. Not once.
By the time I wrote my Dragon's Dogma 2 review, I'd played for 100 hours, completing one playthrough and starting my second. That's a heck of a lot of game to play in a single week. Most of that time, however, was just spent preparing for the true Dragon's Dogma 2.
When you make your little baby Arisen, you pick one of four vocations: Fighter, Mage, Thief and Archer. You can't go wrong with any of them. Once you reach the first area's hub, you can unlock two more: Sorcerer and Warrior. These six vocations form the roster of basic classes, and you'll be able to tackle anything the game throws at you by sticking with them. But there are four more to discover, which offer more advanced ways to play.
Of these four, you'll probably encounter the Mystic Spearhand first, though if you've read my review you'll know that I had some issues unlocking that one. It's a hybrid martial/magic class, and it's utterly rad. The Trickster will likely be your second, and like the Mystic Spearhand you simply need to talk to someone to unlock it. This vocation is a unique proposition that puts you in a support role, where you'll use illusions to manipulate your foes while doing very little direct damage.
Then there's the Magick Archer, which took me forever to unlock. Unsurprisingly, it mixes magic and archery, with your arcane skills ensuring that you always hit your target. It's also got some nifty support skills, so you're not always focused on dishing out direct damage. Finally, there's the Warfarer. The game-changer.
While you can technically meet the NPC, Lamond, who unlocks this vocation for you whenever you want, it's going to take a lot of effort. You need to make it all the way to the volcanic island in the south, and unless you've gone through nearly the whole main quest you're going to need to take some very tricky alternate routes where you will almost certainly be murdered in seconds. And then you'll need to get the fella drunk on booze that is very hard to get in the quantities he needs.
Thankfully, we've already broken down the steps you'll need to go through to get this alcoholic trainer all boozed up, which will require you to do a wee bit of crafting and take a trip to a master forger. So hop on over to our guide on how to unlock Dragon's Dogma 2's vocations to skip all the stress.
It's a bit of a palaver, and very much indicative of Dragon's Dogma 2's specific brand of nonsense. Essentially, to fulfil Lamond's demands you need to be very familiar with the game's bullshit. It's infuriating, but it makes sense in a twisted, sadistic way. The Warfarer vocation is only for veterans, and you need to prove you get Dragon's Dogma 2 to earn it. Yes, this game has broken me.
I was convinced it wouldn't be worth it. By the time I had helped this annoying lush out, I was done with the whole endeavour. "Screw this shite," I thought to myself. But oh boy, it was totally worth it.
So, for instance, a bow can still come in very handy if you want to target weak spots, even if you don't bother slotting in one of the Archer's many weapon skills. If you switch to a Sorcerer's staff, meanwhile, you can still use its Galvanise skill to rapidly regenerate stamina, as well as the Levitate spell that lets you temporarily float in the air, no matter how you put together your skill loadout. You can then pair that with a Warrior attack, floating upwards, immediately switching to a two-hander, and then plummeting down to the ground with a smash attack.
To make the most out of this incredible suite of abilities, however, you first need to actually unlock all of the skills by levelling up each individual vocation. If you've hardly put any time into Thief, you can still use dual daggers, but you won't have the core or weapon skills. You also probably won't know how best to deploy the vocation's talents. An intimate level of knowledge is required, then, not just of the combat system, but of each individual vocation.
It's best to break each part of the order up into multiple pairings, with every set of two weapons representing a specific combo. I like using the duospear before daggers, for example, because I can stun my target and magically dash towards them with the Mystic Spearhand's weapon, and then immediately follow it up with a savage Thief attack, like Skull Splitter. Powder Charge is an equally fun alternative, because the dash allows me to quickly latch onto a monster, after which I can then plant an explosive on its body.
Even though I've murdered dozens of ogres and cyclops and a fair few dragons in my time with Dragon's Dogma 2, I'm genuinely giddy whenever I bump into another one because it's an opportunity to try out something new with the game's best vocation. Do I want to summon devastating elemental spells as an opener and then rush in with my strongest weapon and just start swiping? Do I want to start on the high ground, peppering its head with arrows, before dashing onto its back and then unleashing hundreds of stabs with my daggers? Maybe I'll use some Trickster illusions to tempt it into a ravine, where I can then float up to the top and drop some boulders on top of its stupid head. Honestly, the number of possibilities makes me a tiny bit anxious.
One of the reasons I'm so excited about Dragon's Dogma 2 finally being out is the prospect of watching players significantly more skilled than me digging into the Warfarer. I just know some of you folks are going to do incredible things with the vocation. It's going to take a while, because this is an endgame vocation, and more realistically a second playthrough vocation. But eventually the videos are going to start appearing, and I'm going to devour them all. Who knows? I might actually be quite good at it myself by then.
Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. "}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Fraser BrownSocial Links NavigationOnline EditorFraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.
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