Town of Salem is an online multiplayer game with social deduction and strategy elements. It was developed and published by indie game developer BlankMediaGames,[1] and released on December 15, 2014.[2] Early alpha and beta versions were browser-based and free-to-play. On October 14, 2018, the game was released for iOS and Android mobile devices after a successful and long-supported Kickstarter fundraiser.[3][4]
The game is inspired by the party games Werewolf and Mafia, in which players are secretly assigned roles belonging to teams of an informed minority and uninformed majority. Both teams seek to eliminate the other for control of the town.[9] The chief strategy of the game is to survive and accomplish win conditions. Players use a combination of role abilities, teamwork, communication, deduction and deception to facilitate their victory.[10]
In the base-game, there are three role alignments: Town, Mafia and Neutral. Each player is randomly assigned a role, which determines their goal for the game. The Mafia's goal is to kill all the townspeople, while the Town's goal is to find and eliminate the Mafia before they can do so. Neutral roles have their own unique goals which may or may not conflict with the Town and Mafia.[10]
A match consists of rounds that cycle between night and day. Most roles have a unique ability which they can use during the night, such as protecting another player or learning their identity.[11] The Mafia may kill during the night,[11] and all players have the opportunity to write notes in their will.[10]
During the day, the wills of players that died the previous night are revealed.[10] Then, players use what they have learned to accuse someone of being evil. If that player is found guilty, they are publicly lynched and their will is revealed.[11] The game continues until one side achieves their win condition.
On September 13, 2014, the developers started a fundraiser for a Steam release, with a goal of $30,000. The fundraiser finished in 35 days, raising $114,197 from 7,506 backers.[13] The Steam version was released on December 14.[14] Despite the web version allowing access for free, the Steam version was given a cost.
On November 3, 2018, the game, which was previously free completely transitioned to a pay-to-play module. Accounts that were previously obtained for free were grandfathered in and remained active. BlankMediaGames stated that the reason for this change was to combat the incessant bot attacks the game was facing.[15]
On March 31, 2016, another Kickstarter fundraiser began after the release of a mobile beta version of the game. The fundraiser sought to support further development towards a finished mobile version. On September 28, 2018, after two years in development, a launch trailer for the mobile game was released on YouTube.[16][2] The game, now using a Unity base code, was released free-to-play on the Apple App Store and Google Play on October 14.[17] It featured an extensive overhaul of the UI to one that was more ergonomic, had more and improved animations, and better graphics.
On April 2, 2019, BlankMediaGames announced development of a Unity version of the web browser and Steam games due to the discontinuation of Adobe Flash Player in 2020.[18] The opt-in beta version became available only on Steam on July 24.[19] On October 28, 2019, the Steam Unity client was officially released.[20] The formerly free-to-play Flash-based web version was still available for several months afterward. On May 28, 2020, the browser-based client was also updated to use the Unity engine.[21]
On May 16, 2017, the expansion pack The Coven was announced. The expansion added a new faction, the Coven, fifteen new roles, and three new game modes.[24] Two roles from the expansion, the Ambusher and Hypnotist, were eventually added to Classic on October 20, 2020.[25] The expansion pack released in June 2017 for $10, with a 50% discount for players who purchased the game through Steam.[24]
A data breach that affected over 7.6 million Town of Salem accounts was exposed in an email to security firm DeHashed on December 28, 2018. The breach involved a compromise of the servers and access to a database which included 7,633,234 unique email addresses. The database also contained IP addresses, passwords and payment information. Some users who paid for premium features also reportedly had their billing information and data breached.[26][27][28][29] Investigative reporter Brian Krebs linked the hackers to Apophis Squad, a gang who made bomb threats against thousands of schools and launched distributed denial-of-service (DDoS) attacks.[30]
Town of Salem 2, the sequel to Town of Salem, was announced on April 23, 2023, for release on the gaming service Steam only.[6] A key feature of the sequel was its removal of the Mafia faction in favor of embracing the Coven, with most Mafia roles being merged into the latter faction.[31] Also, there was the introduction of a new player faction, the Apocalypse, which oppose both the town and Coven. Additionally, the sequel offers increased customization options, with players being able to purchase interior and path decorations for their houses in the shop, as well as move their character around freely in the lobby and after death in-game.[32] Communication is improved, with the ability to tag players, keywords, and roles in chat, aiding in the discussion during the day.[33] On March 26, 2024, Town of Salem 2 released for iOS and Android devices. [34]
On a Steam blogpost, BlankMediaGames revealed that Town of Salem 2 matched its predecessor's all-time high concurrent user count on Steam, reaching over 3,700 concurrent players. The developers also revealed that sales for the game exceeded that of Town of Salem's Coven DLC and its mobile port launch.[35][36]
The all-new Destination Salem app is now available for iOS and Android! Download the app to get the latest updates on everything Salem, including events, museums and attractions, shop, restaurants, parking and more.
The printed version of the 2023 Salem Guide is available, order your FREE copy by clicking here! Find all of the information you need, all in one place. Download our 2023 Digital Flipbook & Map Of Downtown Salem.
The events of 1692 are generally referred to as Salem witchcraft. However, there were two overlapping but distinct geographic entities that comprised Salem, Massachusetts. The earliest events associated with the outbreak occurred in Salem Village, which was the location of the ministry house of Samuel Parris. It was in the village that the examinations were initially conducted to hear evidence against the accused.
Salem Village was a fast-growing farming area on the northern edge of Salem Town. The town was a prosperous port engaged in commerce, fishing, shipbuilding, and other activities associated with a trading and urban area. The village, roughly five to seven miles from the town's meeting house, constituted, in effect, a parish or ward of the town, and served as its agricultural hinterland. The population of Salem Town and Village at the time of the witch trials cannot be stated with precision, but a reasonable estimate for the population of the combined area was about 2000 residents, with the population of Salem Village numbering between 500 and 600 residents.
Following the pattern common to other New England communities, as the village grew, it began to develop a distinctive identity and separate interests from the town. Most significantly, by the 1670s, the farmers requested their own church due to their distance from the town. For some villagers, though by no means all, a separate church represented a broader ambition for greater autonomy or even complete independence from the town, something that would not occur until 1752 (Salem Village is now called Danvers). Salem Town initially objected to the farmers' request, but in March 1672, with a push from the colonial government, the town granted Salem Village the liberty to hire a minister for themselves. The village was also permitted to establish a committee, "not exceeding the number of five," to assess and gather taxes for the ministry. Its members were usually elected each year at a village meeting. Villagers still continued to participate in town life, voted in town elections, and paid most town taxes, but for certain purposes, primarily dealing with their own church, they had a degree of autonomy.
Building on decades of archeological, genealogical, historical, and ethnographic data, historians at Old Salem feel a special responsibility to reclaim and reveal the impact of these unknown African Americans.
Called Hidden Town, the groundbreaking project draws on the vast resources of the Moravian Archives in Winston-Salem which safeguards the records of the Moravian Church in the South and includes photos and artifacts ranging from maps and historical data to journal entries, preserved objects, and personal memoirs. The records provide historical information that is not typically available for enslaved people. Old Salem is building information on individuals and the dynamics of the community with the goal to reconstruct a portrait of life for African Americans that has been largely overlooked, much like a hidden town living underneath the surface.
From there, a costumed interpreter in period dress guides visitors into the historic St. Philips Moravian Church to retell the story of the public pronouncement of the end of slavery in the very room where it happened.
Because Salem was a religious community, all decisions for the community had to be approved by the church. In the beginning, no individual could own another person. Gradually, the church began hiring both free and enslaved laborers and then purchased their first slaves. Early on, the number of Moravian-owned slaves was low. In some cases, enslaved people went on to join the church, becoming full and equal members of the spiritual community, despite their very real human bondage.
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