Cutting, materials, efficiency, disruption, costs, tricks and design development.
Off the back of this important challenge from Adam in the intro thread, I thought I'd start a thread on on CNC production and its application to housing for all the experts, testers, makers, and put in some thoughts on those issues / questions under discussion.
"Got very excited about this tech and ran it past my best mate who owns a pretty sophisticated CNC. He raised several points:
Plywood is really hard to get a cnc to 'grab', meaning the suction required to hold down the board, making the job difficult.
To cut out one of the example rooms on here would take I think he said, 19 sheets of material, almost 1000kgs, much of which would be waste.
The COST of this compared to a simple-as-pie stick frame is about $1700 compared to about $400. Plus the extra cost of engineering and getting something unusual through council. So of course the question is, how does this tech democratise design in a way that literally anyone can take up?"
1. Efficiency
Based on what we've been doing he's about right, it takes roughly about 5-6 sheets per square metre of internal floor area which if plywood is $30 a sheet (?) works out at least $180 per square metre material plus cost of CNC machine / cutting. Designing down waste, making it easier to cut more, making the structure more material efficient is a big challenge, has a lot to do with nesting of parts on sheets etc. It might also be we could combine generic lengths of materials with CNC joints to get the best of both worlds.
2. Materials
It also has a lot to do with what materials. We started with plywood because..it's standardised and widely available at various different prices, but it still has a cost associated with it (£ and Carbon) and isnt that recyclable. So very interesting to look into material alternatives (eg Recycled plastics in sheet form such as ecosheet) which allow a closed-loop material ecology to become a practical possibility, and potentially to radically lower material costs.
3. Disruption
First, important to point out that the aim of WikiHouse is to democratise design, but it hasn't done it yet! WikiHouse in the end might have nothign to do with CNC as process (mud, straw are still the most open materials around!), but we (London crew!) started working on it because we saw the seed of a disruption we could cause right now. We do have to be completely un-rose tinted about what the disruptions are. You're right, compared with simple stick and frame construction WikiHouse is still more expensive in materials, but what is does do is dramatically lower the thresholds of construction time and skill (which is worth a lot of money if it enables you to invite all your friends over and build your house for you instead of having to do it yourself or pay someone to do it) and also because it can carry embedded complexity in the system, makes it much easier to raise the bar on quality, energy performance, safety etc compared to traditional construction, and to some extent make that quality reliable and replicable. Even if (and ultimately it shouldnt) the material cost is higher, the overall project cost (compared with buying a property) is much lower.
4.Forms
Quite a few people have mentioned geodesic domes, round houses etc. We havent done one yet... but would be a fascinating project! Some of the projects in the Construction systems thread are sort of working around it. There are mainly three reasons we havent yet: 1. Obviously CNC cuts at 90 degrees! So if slotting together houses in a simple, modular way, it seemed like a reasonable start point! 2. One of the aims for us is not developing a single open source design as such, but an open source system that can deal with multiple sites, slopes, climates, profiles, tiny little snatched sites etc. Circular houses tend to be quite hard to adapt to difficult / oddly shaped sites and contexts. The linear frames system can change over its length to more or less any unique site profile. 3. One of the problems modernist architecture, and housing prototypes by architects have struggled with in the past is that the thing at the end doesnt look like what people conventionally recognise as a "House" where they live, it looks alien. So there's actually a lot to be said (both in terms of planners and users) in a certain degree of conservatism in form / being stylistically agnostic! 4. A bit like the above, modularity is also about making something that can be used with existing systems, products etc, is very hackable - so seems valuable to not reinvent the wheel form wise. Although geodesic domes are structurally optimised in a 3D sense, they are not necessarily optimised in a 4D sense (integrating time, people, messy reality!). That might all be complete rubbish... but.. those are our thoughts so far...
5.Cutting
Can anyone comment further on key issues / design challenges to be tackled around CNC cutting? Suction, tolerances, offsets. One thing we know we need is a better calibration test piece (possibly something thats useful afterwards) that helps people work out what offsets to use with the material and machine theyre using. Theres a cool quote from Elvis costello about how he wrote all his songs to be played on the most lo-fi transistor radio. If they worked on that, they'd work on anything...