Although I've developed a number of Wherigos none of them have been Play Anywhere, so maybe I'm doing something wrong.
I've developed a little game that is located about 30km from where I live, but with the idea that it can be played anywhere. It has a start location which is in the centre of the first zone, so as soon as you start a character appears and you can talk to them. I've been testing it in webwigo, happily "playing" it in France or elsewhere. I've now compiled it, loaded it onto my phone and walked out of my front door, running it on WhereYouGo. As soon as I start the cartridge the start zone is shown but it is around 50 metres away. I've used fakegps to 'play' it further from and closer to the original coordinates, and the offset seems to get larger (non-linearly) the further away that I am.
I have generated a very small cartridge with just a start point and one zone, and it has the same problem.
The cartridge works correctly on the iPhone, so it would suggest the problem is in WhereYouGo.
Any other thoughts.
Thanks
Richard