So rather than rewriting the character creation bit it will just be converted into something that resembles what you picked
So your objective is to takeover the land and make it your own and the way your faction would like , of course all the other players are trying to do the same thing , so it's a bit like risk / diplomacy
Depending on how it developers the game might turn into more of a play by post thing
Rob
So how does my faction of bar wenches go about taking over the Reikland? On second thought, I can see two ways, one of which would be an uncomfortable bit of role playing.
Will post the framework tomorrow as there are a few things to tidy up
Rob
The idea makes me realy interested, so if there is going to be a session keep me notified
Cheers,
Arnaud
Changed a lot of my ideas now the game is more like an invasion , loot , burn & pillage but if you want to do the wimpy trading or send in your spy network that's up to you
Will post the framework tomorrow as there are a few things to tidy up
Rob