i would like to request for some help to hack money and food but i have not suceeded so far. currently i have tried to use cheat engine to search using all value types *1, *2, *4 and *8 for both food and money but it did not work. speedhack does not seem to work either. if anyone finds anything, i would like to know and thank you in advance.
PROtip : you can lock building amounts and prices of those buildings and get unlimited horses or staves or even cows.
for me it was 4*1 for all the values. but then again im using Opera and maybe that plays a factor in it. i couldnt find any of the values in double.
fun game though
before the first elf asimilation the values were all 4b(in firefox.exe). After the first elf asimilation the values becomes double, except those swordmen which remained 4b.
Kodiak gaved us a good tip, but it's more efficient to use it to freeze the buildings ammount of the first building only, and upgrade it to increase the income very high. Then hack the well to aroun 50-60x and you'll have enought resources and food for at least 10 asimilations.
Tip: the adresses changes after each assimilation
Well, if you want a good kick-start with this game, I share with you my exported save code: I'm currently at Elf Assimilation 10, just 2 click away to Elf Assimilation 11.
Merry Xmas and Happy New Year!
Code:
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Since this question gets asked a lot on the boards, with many many good suggestions and tips scattered everywhere, I decided to try to compile most of it in one place. I am looking forward to adding suggestions to this post so let me know what works and what doesn't! I will edit this post with notes on specific games as I see them here or from personal experience. I use AHK with most of the games that I play, anything from keybinds to full MMO grind bots. Lets compile some of our good info here.
Easy Steps:
First basic steps to get AHK working with the average game.
1) Make sure the script is running with Admin privilege(Right-Click on script, Run As Administrator)
-Explanation: Some games run at admin level and AHK does not typically run with this privilege set.
2) Switch the game settings from 'Full Screen' mode to 'Windowed' or (I prefer) 'Borderless Windowed' mode.
-Explanation: DirectX draws the screen in a manner different from Windows, this can cause things like colors
being reported wrong, mouse jumping to the 'wrong' coords, and it can just plain prevent the game from
registering the input at all.
3) A lot of times Keypresses need to be held down longer than normal for the game to fully register it.
-Explanation: Usually caused by DirectX(DirectInput). It 'polls' the keyboard every 15ms(varies slightly) and
records the keys that are down, then 15ms later it takes another 'snapshot' and compares the two. This
is how games allow you to hold two(or more) keys at the same time, but very fast(sub 10-15ms) inputs
can fall between snapshots and the game never sees the keypress. If your script is very twitchy and seems
Intermediate Steps:
If you are at this point and the script still doesn't work it is likely that you are dealing with some sort of cheat
prevention software. Don't give up hope, there are a couple fairly simple things that can still be done.
1) Compile the script to .exe form and rename the program to something non-threatening to the game.
-Explanation: Look here in the docs for how to compile, it is very well written and I will not be re-creating
the wheel here. This method is a fairly simple workaround for most 'hackshield' type softwares.
-Examples: Rename to something generic or the same as something legit(setup.exe, skype.exe) possibly
2) Simulating DirectInput. This is difficult and not supported natively in AHK in any way. Look here for a
thread describing a couple ways to simulate DirectInput. This is theoretical and untested. Requires
Following these steps should get scripts working in the majority of games. I have found a few that I cannot
make work so far but they are few and far between. If you have some tips to add to this please let me know!
Who my player Select with mouse click some objet (a mob, a npc, an item in the ground) and do some action, like press letter E & click. The most dificult part, i think, is make who the script click the objets that i wish, using it "Artificial Inteligence". For exaple, make click over objets with color #FFF000.
I play Perfect world which comes from the same publisher and uses the same engine etc.
I would really appreciate it if you would send me a copy of your Forsaken World script for Autohokey, as I am having issues getting this to work with Perfect World.