Hey Wellington Game Dev!
I joined this group shortly after it was first created, but until now have only been lurking. I'm keen to come along to the next meetup, so I thought I should finally introduce myself!
I'm currently a couple of months into my Master's degree in Software Engineering at Vic, while working part time as a mobile developer. I love game design, but so far I have struggled to find the motivation to see games through to their completion. Until recently, I've been mostly a 2D developer, writing my engines from scratch for each game I work on. However, my major issue has always been not being able to prototype rapidly enough to have a functional game in a short enough time that I don't get frustrated with my lack of progress and lose interest. I've recently started developing 3D games using Unity, and I've found I'm able to prototype ideas incredibly quickly - it's revolutionised game development for me, and so I'm finally starting to enjoy developing games (prototypes) on a more regular basis (starting with my first Unity game for Ludum Dare 26 over the weekend!). As you would expect after that spiel, my "portfolio" - if you will - is quite sparse at the moment, but I'm looking forward to developing lots of prototypes soon now that I've discovered Unity!
Anyway, this has turned into less of an introduction and more of a sales pitch for Unity, so I'll leave it there. If you want to see some of the games I've developed to date, the bulk of them are on my blog at
samuelhindmarsh.wordpress.com. I look forward to meeting you all at the next meetup!
Sam.