Doodle Jump takes you on a whimsical mobile gaming adventure, blending endless vertical jumping with charming, hand-drawn visuals. Casual gamers and doodle enthusiasts alike will be enchanted by its addictive gameplay and delightful graphics.
Embark on a delightful journey through the hand-drawn skies of Doodle Jump! Jump your way to the top, conquer challenges, and compete for the highest scores in this charming homage to endless jumping excitement.
Doodle Jump is an adventure in which you jump from one platform to the next. Avoid obstacles by shooting or dodging them, and pick up many awesome power-up items. Doodle Jump's objective is to control and guide a four-legged creature that looks like a doodle, whose name is Doodler. You will guide Doodler to move up in a jumping motion to a never-ending series of platforms without falling down. It would be boring if that was all there was to the game, so players have to avoid obstacles like monsters and UFOs. There are numerous ways to avoid these obstacles, such as by shooting them or jumping in a different direction. Keep in mind that there is no definitive end to the game. You'll notice the end of each gameplay session when the Doodler falls to the bottom of the screen and then jumps into a random monster that appears at that time. Other ways include being sucked into a black hole or being abducted by a UFO. How exciting is that, right?
Introducing the Classic Doodle Jump Original Chrome Extension!Step into an exhilarating adventure filled with black holes and monsters, making it a standout among other doodle jump games. This captivating extension offers a unique and engaging experience that will keep you entertained.Rediscover the charm of the beloved classic, Doodle Jump, renowned for its intriguing storyline and timeless appeal. Previously enjoyed on mobile phones with mechanical buttons, you can now relive the nostalgia in a convenient popup, even without an internet connection. But that's not all!Prepare to be captivated as you dive into the addictive gameplay. Doodle Jump Original surpasses other games like Boxel Rebound and dinosaur games, providing an immersive experience that will hook you from the moment you start playing.Challenge your friends or rivals to thrilling duels and battles, showcasing your speed and agility. With practice, you can improve your skills and strive to reach the top of the world leaderboard. Compare your progress against competitors from around the globe, all within the worldwide internet.Are you ready to embark on this exciting journey? Give Doodle Jump Original a try today and experience the timeless joy for yourself!
Craving for some fast-paced, endless side-scrolling jumping games? In Doodle Games, we provide a wide collection of games with similar mechanics! Try to make your way up one platform after another and discover cool gadgets or power-ups as you progress. Whether you are an endless platform player or a fan of casual jumping games, we have something that will certainly suit your taste. Choose your favorite games from our Doodle Games collection and see how long you can hop up!
In addition, your progress and personal scores will be recorded, and you can always come back to hone your jumping skills. Gain that sweet feeling of satisfaction as you challenge previous high scores and reach a new height (quite literally)!
Doodle Games refers to a category of side-scrolling platform games in which players progress by jumping, either vertically or horizontally. There is usually no definite goal in these games; instead, players try to venture as far as possible without falling down or colliding with obstacles. The name of this category is based on an extremely popular mobile video game that was played on almost every smartphone device back in the 2010s.
In Doodle games series, players control the movement of a character, which usually only involves jumping left and right. As the characters land on a higher platform, they continue to progress upward. The farther your characters ascend, the more difficult it will become. There will be fewer platforms to step on, and obstacles will appear more frequently. Since these games belong to the category of endless side-scrolling platformers, players only lose when their characters slip and fall or bump into obstacles.
At Doodle Games, there are a myriad of games with different characters and themes, all while keeping the core gameplay at heart. Please take your time to discover your most preferred games and test your jumping skills. If you are unsure of which game to start with, below are our favorite Doodle games:
Below is my code, as I understand it, the player should be both moving and jumping while in the air, because in the draw() function, it is two if statements, not an if-else. I assume keyPressed() checks the keyboard input constantly, since holding a key will make the square move constantly. However after jumping, the character will not move at all if the key is held beginning while the cube is in a jump. Please help!
hi i am new here, so apologizes if ask something ridicules.
i want to make a game like doodle jump, i want to know how i can make the platforms spawn randomly as the player goes up. make the player jump by themselves, and if the player drops the game will restart.
thanks again
Randomly there will be cherries that appear that turn monsters into white ghosts. It's sort of like Pac Man where you can "eat" the monsters, but you just jump into them and they disappear. That is how you tag the white ghosts. Luckily, you do not have to tag all 5 in the same round as cherries are random and sometimes only pop up in front of one monster.
You will be in charge of a cartoon character who will jump up on the available platforms. Those platforms will take you to higher levels gradually. In addition to moving up, you also need to control the character left or right to be able to jump to the desired platforms and avoid obstacles. The higher you jump, the more points you get. There will be springs, rockets, and propeller caps to help you jump higher in the process. You can also collect coins along the way.
Your task in the Doodle Jump game is to jump as high as you can. However, you do not need to use the up arrow to control your character to fly high. Instead, direct him to jump up the platforms to the left or right. Remember that the longer you jump, the better.
You won't just jump at normal speed. There will be more support provided to you throughout the game. You can jump higher and faster with the help of springs, rockets, and propeller caps. Those things will multiply your jump speed many times. As a result, the score also increased significantly. Try to control your character to catch those things to get an advantage in the game.
Double-cracked brown platforms: Once you jump on them, the platforms will instantly break in half and make you fall down. The game will, therefore, be over. However, for Doodle Jump players, this is just a small problem, there are more challenging things.
Aliens and black holes: These are obstacles that you may encounter suddenly. When you reach a certain height, you must jump very carefully so that you do not headbutt them. If you rush to jump high, you may have to stop the game immediately. Not only do you have to avoid them, you also have to knock them down. Moving carefully also makes it easier for you to do that.
As you get higher, your challenge will be harder. That means you should jump more carefully. If you jump in a hurry, you will potentially headbutt obstacles. Therefore, it is better to jump lower when you get higher.
Our skill games will test every aspect of your gaming talents. Go retro, and try a classic arcade challenge. Play games like Asteroids, Snake, and tons of other legendary adventures! Shoot enemies in classic 2D, with 8-bit graphics and low-fi sounds. Or, jump into the 21st century, and try a jumping or launching game. From arcade gameplay to reaction speed tests, your gaming abilities will be stretched to the limit! Master each challenge quickly, and use your skills to show what a multi-talented gamer you can be!
The second is that when the level begins, I want the player sprite to automatically jump upwards from the bottom of the screen. I have added an AddForce in the start method, but the sprite simply falls downwards.
To answer the other question, setting Vector2.velocity() equal to something means it will have no transition from the speed it is going down to the speed it is going up (kind of like a flappy bird effect). AddForce will give you a more natural effect, but it also means that depending on how far you jumped up it will effect the speed you jump up again. Most arcade games use velocity and most 3D games that are meant to have realistic physics would use AddForce()
You can also see the whole code on the link I provided. Also, when a platform goes out of the view port, the jump animation becomes quirky. I am still trying to find out what's causing this but can't find any solution.
I mean the character is not colliding with the ground blocks when he moves upwards but will collide when he came downwards and will make a jump from their.
If your platforms (or character) have a non-negligible thickness, you may need to deal with the situation where the character partially overlaps a platform at the top of their jump. There are (at least) two ways to handle that situation: either ignore collisions with platforms which the character already overlaps (which causes them to just fall back down if they didn't jump high enough to fully clear the platform) or detect such overlaps and move the character up until they're standing on the platform, perhaps accompanied by a special grabbing and climbing animation.
Note that, if your platforms are not always perfectly horizontal, you'll need to take some extra care. First, when the character is running uphill along a platform, you obviously don't want them to sink into it; this may require separate treatment of running/standing characters as opposed to jumping ones. Also, simply checking the vertical component of the character's velocity is not always correct for highly tilted platforms; what you really need to test is the vector dot product between the character's velocity and the platform's (upward-pointing) surface normal. You may also want to set a slope cutoff above which platforms are simply treated as walls, and cannot be jumped through.
dd2b598166