I used a multiplier of .001464 which I obtained from a Google search (683lux = 1wm2). Using this conversion gives the same result as what is displayed on the console when it is set to display in w/m2.
I put this into the section "Keymap" in fousb.py as this seemed to be where the conversions were done from whatever units the console sends to the units used in weewx.
keymap = {
'inHumidity' : ('hum_in', 1.0),
'inTemp' : ('temp_in', 1.0), # station is C
'outHumidity' : ('hum_out', 1.0),
'outTemp' : ('temp_out', 1.0), # station is C
'pressure' : ('abs_pressure', 1.0), # station is mbar
'windSpeed' : ('wind_ave', 3.6), # station is m/s, weewx wants km/h
'windGust' : ('wind_gust', 3.6), # station is m/s, weewx wants km/h
'windDir' : ('wind_dir', 22.5), # station is 0-15, weewx wants deg
'windGustDir' : ('wind_dir', 22.5), # station is 0-15, weewx wants deg
'rain' : ('rain', 0.1), # station is mm, weewx wants cm
'radiation' : ('illuminance', 0.001464), # station is lux weewx wants W/M2
'UV' : ('uv', 1.0),
'dewpoint' : ('dewpoint', 1.0),
'heatindex' : ('heatindex', 1.0),
'windchill' : ('windchill', 1.0),
}