I agree with you. I also think there is some weakness in "app"
approach. It even got worse with current app race going on in mobile
devices. There are to many app with similar function, and when
installed, it not as accessible as it should.
In my term, i would call it "services" (not to confused with
background services) . All user activity, draw, read ebook, video
editing and so on is provided by this services. third party developer
will provided add on (it used to called app) to enable this services
or expand the OS capability.
And it should follow some GUI standart, so the services will look
consistent with the whole OS and feels integrated or part of the OS.
The user is free to use/select any addon she/he like to enable these
services. For chat services for example, user can choose to use addon
from Fring or ebuddy. And that Fring/ebuddy addon will
integrated/blended with the OS.
Here are some services that i can think right now
social network
messaging
document
image - extend to gallery and image editor
media - single player for both audio and video files
Anyway.i think game is an exception. It will still be a stand alone
app. But, it will be some kind of game hub inside the OS. Kind of what
microsoft do with their mobile phone 7 approach.
It would be interesting to create a UI for this kind of approach.
Adicahya
On Jun 15, 2011 2:24 AM, "Zalman" <zalma...@gmail.com> wrote:
I just draw a rough mockup. This UI only show how "activity" could be
presented, and yes, browsing (consume) is a part of activity.
In this concept, like my other previous mockup (see concept layout
thread) has activity cluster at the bottom of the screen. There is
home button for showing of course, home screen where widget placed.
There is expose/panorama button.
And there is add new tab button. When this button clicked, it shows a
bar that contain commond user activity and integrated adress bar,
I also remove top tittle bar, i want to make the experience full
screen, just like on the mobile devices. activity/website can be
closed with right click (or long press in touch based devices) - a pop
up close button then appear.
Anyway, i found that this approach is scalable. i then make a mobile
phone size UI based on this concept. And i think it could be working
fine..and quite different from current mobile phone UI.
And thats it. I have think more about how the overall UI look like,
you know..to make the experience smooth and consistant.
Here are the mockup. Please see and tell me what you guys think
http://dl.dropbox.com/u/26421721/task-based-UI-activity-sele.jpg
http://dl.dropbox.com/u/26421721/task-based-UI-mobile.jpg
Adicahya