I am using WebGL Earth's api to locally run an instance of it on my Tomcat box using OSM. However after my internet cut out on me I realized I wasnt entirely running locally as the api.js seems to be calling tile.openstreetmap.org for its tiles.
I have downloaded and begun playing with JTileDownloader with hopes of downloading all OSM tiles so that I can truly run WebGL Earth locally, but before I go too far, has anyone ever run WebGL Earth with OSM locally using only their container? Is there an easier way to do this (getting all tiles locally and pointing api.js to them) ?