Internet Explorer 11.0.9364.0 , Windows 8 32bit, NVIDIA 9.18.13.286, Quadro FX 880M

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IE WebGL

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Apr 5, 2013, 2:52:22 PM4/5/13
to webgl-driv...@googlegroups.com
  • all
    • conformance
      • attribs
          • failed: g_attribLocation should be 0. Was 3.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(2, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(3, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(4, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(5, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(6, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(7, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(8, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(9, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(10, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(11, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(12, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(13, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(14, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 1. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 2. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 3. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 4. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 5. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 0. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 7. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 8. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 9. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 1. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[0] should be 6. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[1] should be 7. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[2] should be 8. Threw exception TypeError: Unable to get property '2' of undefined or null reference
          • failed: gl.getVertexAttrib(15, gl.CURRENT_VERTEX_ATTRIB)[3] should be 9. Threw exception TypeError: Unable to get property '3' of undefined or null reference
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
      • buffers
      • canvas
      • context
          • failed: contextAttribs = webGL.getContextAttributes() should be non-null. Was undefined
          • failed: contextAttribs.alpha == true should be true. Threw exception TypeError: Unable to get property 'alpha' of undefined or null reference
          • failed: gl.isContextLost() should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isContextLost() should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isBuffer(buffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isFramebuffer(framebuffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isProgram(program) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isRenderbuffer(renderbuffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isShader(shader) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isTexture(texture) should be true (of type boolean). Was undefined (of type undefined).
          • failed: contextA.attachShader(programA, shaderB) expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.attachShader(programB, shaderA) expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.attachShader(programB, shaderB) expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.detachShader(programA, shaderB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.detachShader(programB, shaderA) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.detachShader(programB, shaderB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.shaderSource(shaderB, 'foo') expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.bindAttribLocation(programB, 0, 'foo') expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.bindFramebuffer(contextA.FRAMEBUFFER, frameBufferB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.bindRenderbuffer(contextA.RENDERBUFFER, renderBufferB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.bindTexture(contextA.TEXTURE_2D, textureB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.getProgramParameter(programB, 0) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: contextA.getProgramInfoLog(programB, 0) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.getShaderParameter(shaderB, 0) expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.getShaderInfoLog(shaderB, 0) expected: INVALID_OPERATION. Was INVALID_VALUE.
          • failed: contextA.getShaderSource(shaderB) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.getUniform(programB, locationA) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: gl.getContextAttributes().premultipledAlpha should be undefined. Threw exception TypeError: Unable to get property 'premultipledAlpha' of undefined or null reference
          • failed: gl.getContextAttributes().preserveDrawingBuffer should be true. Threw exception TypeError: Unable to get property 'preserveDrawingBuffer' of undefined or null reference
          • failed: attempt to use a resource from the wrong context should fail with INVALID_OPERATION
      • extensions
      • glsl
        • functions
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Conversion from unicode failed
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Conversion from unicode failed
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (0, 0): Internal compiler error
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
            • failed: *** Error compiling shader '[object WebGLShader]':Shader compilation errors (1, 1): syntax error, unexpected $end
            • failed: Error in program linking:undefined
            • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from draw
        • implicit
        • misc
        • reserved
        • variables
      • limits
          • failed: Should render 255,127,64,32 (+/-1)
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors from setup.
          • failed: Should render 255,127,64,32 (+/-1)
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : Should be no errors from setup.
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors from setup.
          • failed: Should render 32,64,127,255 (+/-1)
      • misc
          • failed: Error in program linking:undefined
          • failed: Shader Compiled
          • failed: getUniformLocation succeeded
          • failed: context.compileShader(argument) should throw an exception. Was undefined.
          • failed: context.linkProgram(argument) should throw an exception. Was undefined.
          • failed: context.attachShader(program, argument) should throw an exception. Was undefined.
          • failed: context.attachShader(argument, shader) should throw an exception. Was undefined.
          • failed: context.detachShader(program, argument) should throw an exception. Was undefined.
          • failed: context.detachShader(argument, shader) should throw an exception. Was undefined.
          • failed: context.useProgram(argument) should throw an exception. Was undefined.
          • failed: context.shaderSource(argument, 'foo') should throw an exception. Was undefined.
          • failed: context.bindAttribLocation(argument, 0, 'foo') should throw an exception. Was undefined.
          • failed: context.bindBuffer(context.ARRAY_BUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindFramebuffer(context.FRAMEBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindRenderbuffer(context.RENDERBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindTexture(context.TEXTURE_2D, argument) should throw an exception. Was undefined.
          • failed: context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, argument, 0) should throw an exception. Was undefined.
          • failed: context.uniform2fv(argument, new Float32Array([0.0, 0.0])) should throw an exception. Was undefined.
          • failed: context.uniform2iv(argument, new Int32Array([0, 0])) should throw an exception. Was undefined.
          • failed: context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) should throw an exception. Was undefined.
          • failed: context.getProgramParameter(argument, 0) should throw an exception. Was undefined.
          • failed: context.getShaderParameter(argument, 0) should throw an exception. Was undefined.
          • failed: context.getUniform(argument, loc) should throw an exception. Was undefined.
          • failed: context.getUniform(program, argument) should throw an exception. Was undefined.
          • failed: context.getUniformLocation(argument, 'u_modelViewProjMatrix') should throw an exception. Was undefined.
          • failed: context.getProgramInfoLog(argument) should throw an exception. Was undefined.
          • failed: context.getShaderInfoLog(argument) should throw an exception. Was undefined.
          • failed: context.getShaderSource(argument) should throw an exception. Was undefined.
          • failed: context.compileShader(argument) should throw an exception. Was undefined.
          • failed: context.linkProgram(argument) should throw an exception. Was undefined.
          • failed: context.attachShader(program, argument) should throw an exception. Was undefined.
          • failed: context.attachShader(argument, shader) should throw an exception. Was undefined.
          • failed: context.detachShader(program, argument) should throw an exception. Was undefined.
          • failed: context.detachShader(argument, shader) should throw an exception. Was undefined.
          • failed: context.useProgram(argument) should throw an exception. Was undefined.
          • failed: context.shaderSource(argument, 'foo') should throw an exception. Was undefined.
          • failed: context.bindAttribLocation(argument, 0, 'foo') should throw an exception. Was undefined.
          • failed: context.bindBuffer(context.ARRAY_BUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindFramebuffer(context.FRAMEBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindRenderbuffer(context.RENDERBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.bindTexture(context.TEXTURE_2D, argument) should throw an exception. Was undefined.
          • failed: context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, argument) should throw an exception. Was undefined.
          • failed: context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, argument, 0) should throw an exception. Was undefined.
          • failed: context.uniform2fv(argument, new Float32Array([0.0, 0.0])) should throw an exception. Was undefined.
          • failed: context.uniform2iv(argument, new Int32Array([0, 0])) should throw an exception. Was undefined.
          • failed: context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) should throw an exception. Was undefined.
          • failed: context.getProgramParameter(argument, 0) should throw an exception. Was undefined.
          • failed: context.getShaderParameter(argument, 0) should throw an exception. Was undefined.
          • failed: context.getUniform(argument, loc) should throw an exception. Was undefined.
          • failed: context.getUniform(program, argument) should throw an exception. Was undefined.
          • failed: context.getUniformLocation(argument, 'u_modelViewProjMatrix') should throw an exception. Was undefined.
          • failed: context.getProgramInfoLog(argument) should throw an exception. Was undefined.
          • failed: context.getShaderInfoLog(argument) should throw an exception. Was undefined.
          • failed: context.getShaderSource(argument) should throw an exception. Was undefined.
          • failed: context.getProgramParameter(argument, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getShaderParameter(argument, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniform(argument, loc) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniformLocation(argument, 'u_modelViewProjMatrix') should be null (of type object). Was undefined (of type undefined).
          • failed: context.getProgramInfoLog(argument) should be (of type string). Was undefined (of type undefined).
          • failed: context.getShaderInfoLog(argument) should be (of type string). Was undefined (of type undefined).
          • failed: context.getShaderSource(argument) should be (of type string). Was undefined (of type undefined).
          • failed: context.getProgramParameter(argument, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getShaderParameter(argument, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniform(argument, loc) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getUniformLocation(argument, 'u_modelViewProjMatrix') should be null (of type object). Was undefined (of type undefined).
          • failed: context.getProgramInfoLog(argument) should be (of type string). Was undefined (of type undefined).
          • failed: context.getShaderInfoLog(argument) should be (of type string). Was undefined (of type undefined).
          • failed: context.getShaderSource(argument) should be (of type string). Was undefined (of type undefined).
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: context.getActiveAttrib(null, 2) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: context.getActiveAttrib(program, 2) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: context.getActiveUniform(null, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: context.getActiveUniform(program, 50) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR :
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR :
          • failed: gl.createFramebuffer() instanceof WebGLFramebuffer should be true. Was false.
          • failed: gl.createRenderbuffer() instanceof WebGLRenderbuffer should be true. Was false.
          • failed: gl.getActiveAttrib(program, 0) instanceof WebGLActiveInfo should be true. Was false.
          • failed: gl.getActiveUniform(program, 0) instanceof WebGLActiveInfo should be true. Was false.
          • failed: context.createShader(0) threw exception Error: Invalid OLEVERB structure
          • failed: context.createShader(context.TRIANGLES) threw exception Error: Invalid OLEVERB structure
          • failed: context.clear(desktopGL['ACCUM_BUFFER_BIT'] | context.COLOR_BUFFER_BIT) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.clear(desktopGL['ACCUM_BUFFER_BIT'] | context.COLOR_BUFFER_BIT | context.DEPTH_BUFFER_BIT | context.STENCIL_BUFFER_BIT) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, context.STREAM_DRAW) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, context.STATIC_DRAW) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, context.DYNAMIC_DRAW) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STREAM_READ']) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STREAM_COPY']) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STATIC_READ']) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STATIC_COPY']) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_READ']) threw exception Error: Invalid argument.
          • failed: context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_COPY']) threw exception Error: Invalid argument.
          • failed: context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, -16, -16, 0, context.RGBA, context.UNSIGNED_BYTE, null) threw exception Error: Not implemented
          • failed: context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 16, 16, 0, context.RGBA, context.UNSIGNED_BYTE, null) threw exception Error: Not implemented
          • failed: context.texSubImage2D(context.TEXTURE_2D, 0, -1, -1, 2, 2, context.RGBA, context.UNSIGNED_BYTE, pixels) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.texSubImage2D(context.TEXTURE_2D, 0, 0, 0, -1, -1, context.RGBA, context.UNSIGNED_BYTE, pixels) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, 0, -1, -1, 0) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.copyTexSubImage2D(context.TEXTURE_2D, 0, -1, -1, 0, 0, 2, 2) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.renderbufferStorage(context.RENDERBUFFER, context.RGBA4, -2, -2) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.scissor(0, 0, -2, -2) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: context.getError() should be 1281. Was 0.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: gl.isBuffer(buffer) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isBuffer(buffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isFramebuffer(framebuffer) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isFramebuffer(framebuffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isRenderbuffer(renderbuffer) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isRenderbuffer(renderbuffer) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isTexture(texture) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isTexture(texture) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isProgram(program) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isProgram(program) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isShader(shader) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isShader(shader) should be false (of type boolean). Was undefined (of type undefined).
          • failed: Error in program linking:undefined
          • failed: Shader Compiled
          • failed: context.detachShader(program, undefined) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.detachShader(undefined, shader) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.bindAttribLocation(undefined, 0, 'foo') expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.bindBuffer(context.ARRAY_BUFFER, 0) should throw an exception. Was undefined.
          • failed: context.bindFramebuffer(context.FRAMEBUFFER, 0) should throw an exception. Was undefined.
          • failed: context.bindRenderbuffer(context.RENDERBUFFER, 0) should throw an exception. Was undefined.
          • failed: context.bindTexture(context.TEXTURE_2D, 0) should throw an exception. Was undefined.
          • failed: context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, null) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, null, 0) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: context.getProgramInfoLog(undefined, 0) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.getShaderSource(undefined) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.getUniform(undefined, null) expected: INVALID_VALUE. Was NO_ERROR.
          • failed: context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) threw exception Error: Invalid argument.
          • failed: context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) threw exception Error: Not implemented
          • failed: context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) threw exception Error: Invalid argument.
          • failed: context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) threw exception Error: Not implemented
          • failed: gl.getShaderSource(vs) should return a string. Returns: "undefined"
          • failed: gl.getShaderInfoLog(vs) should return a string. Threw exception Error: Unexpected call to method or property access.
          • failed: gl.getShaderSource(vs) should return a string. Returns: "undefined"
          • failed: gl.getShaderSource(fs) should return a string. Returns: "undefined"
          • failed: gl.getShaderInfoLog(fs) should return a string. Threw exception Error: Unexpected call to method or property access.
          • failed: gl.getShaderSource(fs) should return a string. Returns: "undefined"
          • failed: gl.getProgramInfoLog(prog) should return a string. Returns: "undefined"
          • failed: gl.getProgramInfoLog(prog) should return a string. Returns: "undefined"
          • failed: gl.getParameter(gl.VENDOR) should return a string. Returns: "null"
          • failed: gl.getParameter(gl.RENDERER) should return a string. Returns: "null"
          • failed: gl.getParameter(gl.VERSION) should return a string. Returns: "null"
          • failed: gl.getParameter(gl.SHADING_LANGUAGE_VERSION) should return a string. Returns: "null"
          • failed: vertex shader loaded
          • failed: fragment shader loaded
          • failed: gl.attachShader(program, vertexShader) expected: NO_ERROR. Was INVALID_VALUE.
          • failed: gl.attachShader(program, fragmentShader) expected: NO_ERROR. Was INVALID_VALUE.
          • failed: gl.linkProgram(program) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.getProgramParameter(program, gl.LINK_STATUS) should be true. Was false.
          • failed: gl.useProgram(program) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.isShader(vertexShader) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.getShaderParameter(vertexShader, gl.DELETE_STATUS) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.detachShader(program, vertexShader) expected: NO_ERROR. Was INVALID_VALUE.
          • failed: gl.isShader(vertexShader) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isShader(fragmentShader) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.getShaderParameter(fragmentShader, gl.DELETE_STATUS) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.deleteProgram(program) expected: NO_ERROR. Was INVALID_VALUE.
          • failed: gl.isProgram(program) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.getProgramParameter(program, gl.DELETE_STATUS) should be true (of type boolean). Was undefined (of type undefined).
          • failed: gl.isProgram(program) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.isShader(fragmentShader) should be false (of type boolean). Was undefined (of type undefined).
          • failed: fbo should be non-null. Was undefined
          • failed: fbo2 should be non-null. Was undefined
          • failed: fbo3 should be non-null. Was undefined
          • failed: gl.getParameter(gl.TEXTURE_BINDING_2D) should be [object WebGLTexture]. Was null.
          • failed: gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be [object WebGLTexture] (of type object). Was undefined (of type undefined).
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 5890 (of type number). Was undefined (of type undefined).
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0 (of type number). Was undefined (of type undefined).
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) expected: INVALID_ENUM. Was NO_ERROR.
          • failed: gl.isTexture(tex) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCubeMap) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP) should be [object WebGLTexture]. Was null.
          • failed: gl.deleteTexture(texCubeMap) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.isTexture(texCubeMap) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCubeMap) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: gl.getParameter(gl.TEXTURE_BINDING_2D) should be [object WebGLTexture]. Was null.
          • failed: gl.getParameter(gl.TEXTURE_BINDING_2D) should be [object WebGLTexture]. Was null.
          • failed: gl.deleteTexture(t2) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: rbo should be non-null. Was undefined
          • failed: rbo2 should be non-null. Was undefined
          • failed: rbo3 should be non-null. Was undefined
          • failed: gl.bindRenderbuffer(gl.RENDERBUFFER, rbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.RENDERBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) should be 0 (of type number). Was undefined (of type undefined).
          • failed: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) expected: INVALID_ENUM. Was NO_ERROR.
          • failed: gl.isRenderbuffer(rbo) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.bindRenderbuffer(gl.RENDERBUFFER, rbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.bindRenderbuffer(gl.RENDERBUFFER, rbo2) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.RENDERBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: gl.deleteRenderbuffer(rbo3) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.RENDERBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: gl.bindRenderbuffer(gl.RENDERBUFFER, rbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null) threw exception Error: Not implemented
          • failed: rbo should be non-null. Was undefined
          • failed: gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null) threw exception Error: Not implemented
          • failed: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be [object WebGLBuffer]. Was null.
          • failed: gl.deleteBuffer(buffer) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.isBuffer(buffer) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.getParameter(gl.ARRAY_BUFFER_BINDING) should be [object WebGLBuffer]. Was null.
          • failed: gl.deleteBuffer(buffer2) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.isBuffer(buffer2) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.getParameter(gl.ELEMENT_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer]. Was null.
          • failed: gl.deleteBuffer(bufferElement) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.isBuffer(bufferElement) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW) threw exception Error: Invalid argument.
          • failed: gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW) threw exception Error: Invalid argument.
          • failed: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer] (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(2, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer] (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(3, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer] (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be [object WebGLBuffer] (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(2, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be null (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(3, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be null (of type object). Was undefined (of type undefined).
          • failed: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) should be null (of type object). Was undefined (of type undefined).
          • failed: gl.getParameter(gl.FRAMEBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: gl.deleteFramebuffer(fbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.isFramebuffer(fbo) should be false (of type boolean). Was undefined (of type undefined).
          • failed: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo2) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.FRAMEBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: gl.deleteFramebuffer(fbo3) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getParameter(gl.FRAMEBUFFER_BINDING) should be undefined (of type undefined). Was null (of type object).
          • failed: fbo should be non-null. Was undefined
          • failed: rbo should be non-null. Was undefined
          • failed: gl.bindFramebuffer(gl.FRAMEBUFFER, fbo) expected: NO_ERROR. Was INVALID_ENUM.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.LOW_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.HIGH_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.LOW_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.HIGH_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.LOW_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.MEDIUM_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_FLOAT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.LOW_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.MEDIUM_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_INT) instanceof WebGLShaderPrecisionFormat should be true. Was false.
          • failed: gl.getShaderPrecisionFormat(gl.HIGH_INT, gl.VERTEX_SHADER) expected: INVALID_ENUM. Was NO_ERROR.
          • failed: shaderPrecisionFormat.rangeMin >= 0 && shaderPrecisionFormat.rangeMin <= 128 should be true. Threw exception TypeError: Unable to get property 'rangeMin' of undefined or null reference
          • failed: shaderPrecisionFormat.rangeMax >= 0 && shaderPrecisionFormat.rangeMax <= 128 should be true. Threw exception TypeError: Unable to get property 'rangeMax' of undefined or null reference
          • failed: shaderPrecisionFormat.precision >= 0 && shaderPrecisionFormat.precision <= 128 should be true. Threw exception TypeError: Unable to get property 'precision' of undefined or null reference
          • failed: shaderPrecisionFormat.rangeMin == shaderPrecisionFormat2.rangeMin should be true. Threw exception TypeError: Unable to get property 'rangeMin' of undefined or null reference
          • failed: shaderPrecisionFormat.rangeMax == shaderPrecisionFormat2.rangeMax should be true. Threw exception TypeError: Unable to get property 'rangeMax' of undefined or null reference
          • failed: shaderPrecisionFormat.precision == shaderPrecisionFormat2.precision should be true. Threw exception TypeError: Unable to get property 'precision' of undefined or null reference
          • failed: Error in program linking:undefined
          • failed: Shader Compiled
          • failed: getUniformLocation succeeded
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getActiveUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getActiveUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getActiveUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception Error: Invalid argument.
          • failed: context.getActiveAttrib(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getActiveUniform(program, argument) should be null (of type object). Was undefined (of type undefined).
          • failed: context.getActiveAttrib(program, argument) should be non-null. Was undefined
          • failed: context.getActiveUniform(program, argument) should be non-null. Was undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: Error in program linking:undefined
          • failed: gl.blendFunc(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFunc(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.CONSTANT_COLOR, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO) expected: INVALID_OPERATION. Was INVALID_ENUM.
          • failed: gl.depthRange(20, 10) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: gl.drawArrays(gl.TRIANGLES, 0, 0) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.drawArrays(gl.TRIANGLES, 0, 0) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.drawArrays(gl.TRIANGLES, 0, 0) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.drawArrays(gl.TRIANGLES, 0, 0) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.drawArrays(gl.TRIANGLES, 0, 0) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) should be 37444 (of type number). Was null (of type object).
          • failed: gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) should be 0 (of type number). Was null (of type object).
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM : set/get UNPACK_COLORSPACE_CONVERSION_WEBGL should generate no error
      • programs
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: context.getActiveUniform(program, 0).name should be u_modelViewProjMatrix. Threw exception TypeError: Unable to get property 'name' of undefined or null reference
          • failed: context.getActiveUniform(program, 0).type should be 35676. Threw exception TypeError: Unable to get property 'type' of undefined or null reference
          • failed: context.getActiveUniform(program, 0).size should be 1. Threw exception TypeError: Unable to get property 'size' of undefined or null reference
          • failed: context.getActiveUniform(program, 1) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: context.getActiveUniform(program, -1) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: context.getActiveUniform(null, 0) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: info[ii] should be non-null. Was undefined
          • failed: info[ii] should be non-null. Was undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : bindAttribLocation should return INVALID_OPERATION if name starts with 'gl_'
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : bindAttribLocation should return INVALID_OPERATION if name starts with 'gl_'
          • failed: location of vPosition should be 3
          • failed: location of vColor should be 2
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : no errors from setup
          • failed: attrib 'attr0' not found
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: uniform 'uniform0' not found
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : no errors from setup
          • failed: uniform 'uniform0' not found
          • failed: source should be abc//defNOTASCII (of type string). Was undefined (of type undefined).
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : detaching a not already attached vertex shader should generate INVALID_OPERATION
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : detaching a not already attached fragment shader should generate INVALID_OPERATION
          • failed: getAttachedShaders should return an empty list by default
          • failed: attaching a single shader should give the expected list
          • failed: attaching some shaders should give the expected list
          • failed: attaching a shader and detaching it shoud leave an empty list
          • failed: attaching some shaders and detaching them in same order shoud leave an empty list
          • failed: attaching some shaders and detaching them in random order shoud leave an empty list
          • failed: attaching and detaching some shaders should leave the difference list
          • failed: attaching and detaching some shaders should leave the difference list
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
      • reading
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: pixel should be 255,102,0,255. Was 0,0,0,0.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: color pixel at 0, 0 should be about 127.5
          • failed: color pixel at 0, 0 should be about 178.5
          • failed: color pixel at 0, 0 should be about 255
          • failed: color pixel at 0, 0 should be about 255
          • failed: color pixel at 1, 0 should be about 127.5
          • failed: color pixel at 1, 0 should be about 178.5
          • failed: color pixel at 1, 0 should be about 255
          • failed: color pixel at 1, 0 should be about 255
          • failed: color pixel at 0, 1 should be about 127.5
          • failed: color pixel at 0, 1 should be about 178.5
          • failed: color pixel at 0, 1 should be about 255
          • failed: color pixel at 0, 1 should be about 255
          • failed: color pixel at 1, 1 should be about 127.5
          • failed: color pixel at 1, 1 should be about 178.5
          • failed: color pixel at 1, 1 should be about 255
          • failed: color pixel at 1, 1 should be about 255
          • failed: color pixel at 1, 1 should be about 127.5
          • failed: color pixel at 1, 1 should be about 178.5
          • failed: color pixel at 1, 1 should be about 255
          • failed: color pixel at 1, 1 should be about 255
          • failed: color pixel at 0, 0 should be about 127.5
          • failed: color pixel at 0, 0 should be about 178.5
          • failed: color pixel at 0, 0 should be about 255
          • failed: color pixel at 0, 0 should be about 255
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : Should not be able to read as RGB / UNSIGNED_BYTE
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : Should not be able to read as RGB / UNSIGNED_SHORT_5_6_5
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : Should not be able to read as RGBA / UNSIGNED_SHORT_5_5_5_1
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : Should not be able to read as RGBA / UNSIGNED_SHORT_4_4_4_4
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : Should not be able to read as ALPHA / UNSIGNED_BYTE
          • failed: getError expected: INVALID_ENUM. Was NO_ERROR : Should not be able to read as LUMINANCE / UNSIGNED_BYTE
          • failed: getError expected: INVALID_ENUM. Was NO_ERROR : Should not be able to read as LUMINANCE_ALPHA / UNSIGNED_BYTE
      • renderbuffers
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : calling getFramebufferAttachmentParameter on the default framebuffer should generate INVALID_OPERATION.
          • failed: calling checkFramebufferStatus on the default framebuffer should generate FRAMEBUFFER_COMPLETE.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: Framebuffer incomplete.
          • failed: Framebuffer incomplete.
          • failed: Framebuffer incomplete.
          • failed: Framebuffer incomplete.
          • failed: clearColor should be 0,1,0,1. Was null.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors
      • rendering
      • state
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: INVALID_ENUM. Was INVALID_OPERATION : gl.bindTexture(desktopGL['TEXTURE_3D'], tex) should return INVALID_ENUM.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: context.getParameter(context.ACTIVE_TEXTURE) should be 33984 (of type number). Was null (of type object).
          • failed: (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0] <= 1) && (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0] > 0) && (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[1] >= 1) should be true. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: (context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[0] <= 1) && (context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[0] > 0) && (context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[1] >= 1) should be true. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: context.getParameter(context.BLEND_COLOR) should be 0,0,0,0. Was null.
          • failed: context.getParameter(context.COLOR_CLEAR_VALUE) should be 0,0,0,0. Was null.
          • failed: context.getParameter(context.COLOR_WRITEMASK) should be true,true,true,true. Was null.
          • failed: context.getParameter(context.CULL_FACE) should be false. Threw exception Error: Not implemented
          • failed: context.getParameter(context.CULL_FACE_MODE) should be 1029 (of type number). Was null (of type object).
          • failed: context.getParameter(context.DEPTH_CLEAR_VALUE) should be 1 (of type number). Was null (of type object).
          • failed: context.getParameter(context.DEPTH_FUNC) should be 513 (of type number). Was null (of type object).
          • failed: context.getParameter(context.DEPTH_RANGE) should be 0,1. Was null.
          • failed: context.getParameter(context.DEPTH_WRITEMASK) should be true (of type boolean). Was null (of type object).
          • failed: context.getParameter(context.DITHER) should be true (of type boolean). Was null (of type object).
          • failed: context.getParameter(context.FRONT_FACE) should be 2305 (of type number). Was null (of type object).
          • failed: context.getParameter(context.GENERATE_MIPMAP_HINT) should be 4352 (of type number). Was null (of type object).
          • failed: context.getParameter(context.LINE_WIDTH) should be 1 (of type number). Was null (of type object).
          • failed: context.getParameter(context.POLYGON_OFFSET_FACTOR) should be 0 (of type number). Was null (of type object).
          • failed: context.getParameter(context.POLYGON_OFFSET_FILL) should be false. Threw exception Error: Not implemented
          • failed: context.getParameter(context.POLYGON_OFFSET_UNITS) should be 0 (of type number). Was null (of type object).
          • failed: context.getParameter(context.SAMPLE_COVERAGE_INVERT) should be false (of type boolean). Was null (of type object).
          • failed: context.getParameter(context.SAMPLE_COVERAGE_VALUE) should be 1 (of type number). Was null (of type object).
          • failed: context.getParameter(context.SCISSOR_BOX)[0] should be 0. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: context.getParameter(context.SCISSOR_BOX)[1] should be 0. Threw exception TypeError: Unable to get property '1' of undefined or null reference
          • failed: context.getParameter(context.SCISSOR_TEST) should be false. Threw exception Error: Not implemented
          • failed: context.getParameter(context.STENCIL_BACK_FAIL) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_BACK_FUNC) should be 519 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_BACK_PASS_DEPTH_FAIL) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_BACK_PASS_DEPTH_PASS) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_BACK_REF) should be 0 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_CLEAR_VALUE) should be 0 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_FAIL) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_FUNC) should be 519 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_PASS_DEPTH_FAIL) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_PASS_DEPTH_PASS) should be 7680 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_REF) should be 0 (of type number). Was null (of type object).
          • failed: context.getParameter(context.STENCIL_TEST) should be false (of type boolean). Was null (of type object).
          • failed: context.getParameter(context.UNPACK_ALIGNMENT) should be 4 (of type number). Was null (of type object).
          • failed: context.getParameter(context.UNPACK_PREMULTIPLY_ALPHA_WEBGL) should be false (of type boolean). Was null (of type object).
          • failed: context.getParameter(context.COMPRESSED_TEXTURE_FORMATS) should be non-null. Was null
          • failed: context.getParameter(context.MAX_COMBINED_TEXTURE_IMAGE_UNITS) >= 8 should be true. Was false.
          • failed: context.getParameter(context.MAX_CUBE_MAP_TEXTURE_SIZE) >= 16 should be true. Was false.
          • failed: context.getParameter(context.MAX_FRAGMENT_UNIFORM_VECTORS) >= 16 should be true. Was false.
          • failed: context.getParameter(context.MAX_RENDERBUFFER_SIZE) >= 1 should be true. Was false.
          • failed: context.getParameter(context.MAX_TEXTURE_IMAGE_UNITS) >= 8 should be true. Was false.
          • failed: context.getParameter(context.MAX_TEXTURE_SIZE) >= 64 should be true. Was false.
          • failed: context.getParameter(context.MAX_VARYING_VECTORS) >= 8 should be true. Was false.
          • failed: context.getParameter(context.MAX_VERTEX_UNIFORM_VECTORS) >= 128 should be true. Was false.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getParameter(gl.VERSION) did not start with WebGL 1.0
          • failed: getParameter(gl.SHADING_LANGUAGE_VERSION) did not start with WebGL GLSL ES 1.0
          • failed: gl.getParameter(gl.VENDOR) should be non-null. Was null
          • failed: gl.getParameter(gl.RENDERER) should be non-null. Was null
          • failed: gl.getError() should be 0. Was 1280.
          • failed: shaders.length should be 2. Threw exception TypeError: Unable to get property 'length' of undefined or null reference
          • failed: shaders[0] == standardVert && shaders[1] == standardFrag || shaders[1] == standardVert && shaders[0] == standardFrag should be true. Threw exception TypeError: Unable to get property '0' of undefined or null reference
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: gl.getAttachedShaders(null) should be null (of type object). Was undefined (of type undefined).
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR :
          • failed: gl.getAttachedShaders(standardVert) should throw an exception. Was undefined.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
      • textures
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : During Initialization
          • failed: pixel in 3d context at (0,0) is (0,0,0,0), should be (0,0,0,255)
          • failed: PACK_ALIGNMENT is 1
          • failed: pixel in 3d context at (0,0) is (0,0,0,0), should be (0,0,0,255)
          • failed: PACK_ALIGNMENT is 2
          • failed: pixel in 3d context at (0,0) is (0,0,0,0), should be (0,0,0,255)
          • failed: PACK_ALIGNMENT is 4
          • failed: pixel in 3d context at (0,0) is (0,0,0,0), should be (0,0,0,255)
          • failed: PACK_ALIGNMENT is 8
          • failed: pixel 0, 15 should be 0, 0, 0, 255 was 0, 0, 0, 0
          • failed: pixel 128, 15 should be 255, 0, 255, 255 was 0, 0, 0, 0
          • failed: pixel 255, 15 should be 0, 0, 255, 255 was 0, 0, 0, 0
          • failed: pixel 0, 8 should be 128, 128, 128, 255 was 0, 0, 0, 0
          • failed: pixel 128, 8 should be 255, 255, 255, 255 was 0, 0, 0, 0
          • failed: pixel 255, 8 should be 0, 255, 255, 255 was 0, 0, 0, 0
          • failed: pixel 0, 0 should be 255, 0, 0, 255 was 0, 0, 0, 0
          • failed: pixel 128, 0 should be 255, 255, 0, 255 was 0, 0, 0, 0
          • failed: pixel 255, 0 should be 0, 255, 0, 255 was 0, 0, 0, 0
          • failed: There should be 256 unique values in channel 0. Found 1
          • failed: There should be 256 unique values in channel 1. Found 1
          • failed: There should be 256 unique values in channel 2. Found 1
          • failed: There should be 256 unique values in channel 3. Found 1
          • failed: There should be 16 unique values in channel 0. Found 1
          • failed: There should be 16 unique values in channel 1. Found 1
          • failed: There should be 16 unique values in channel 2. Found 1
          • failed: There should be 16 unique values in channel 3. Found 1
          • failed: There should be 32 unique values in channel 0. Found 1
          • failed: There should be 64 unique values in channel 1. Found 1
          • failed: There should be 32 unique values in channel 2. Found 1
          • failed: There should be 32 unique values in channel 0. Found 1
          • failed: There should be 32 unique values in channel 1. Found 1
          • failed: There should be 32 unique values in channel 2. Found 1
          • failed: There should be 2 unique values in channel 3. Found 1
          • failed: img was loaded
          • failed: GL error before texture upload
          • failed: successfullyParsed should be true. Was false.
          • failed: shouldBe 0,255,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 0,255,0
          • failed: shouldBe 0,255,0,255
          • failed: shouldBe 255,0,0,255
          • failed: shouldBe 255,0,0,255
          • failed: shouldBe 0,255,0,255
          • failed: shouldBe 0,0,0,255
          • failed: shouldBe 255,0,0,255
          • failed: shouldBe 255,0,0,255
          • failed: shouldBe 0,0,0,255
          • failed: shouldBe 0,255,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 0,255,0
          • failed: shouldBe 0,255,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 255,0,0
          • failed: shouldBe 0,255,0
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: RGBA/UNSIGNED_SHORT_4_4_4_4 must drop low four bits of precision
          • failed: RGBA/UNSIGNED_SHORT_5_5_5_1 must drop low three bits of precision
          • failed: RGB/UNSIGNED_SHORT_5_6_5 must drop low two or three bits of precision
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR :
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR :
          • failed: did not throw exception
          • failed: did not throw exception
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : Setup should succeed
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR : y + height > texture height
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR : x + width > texture width
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR : negative x
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR : negative y
          • failed: getError expected: INVALID_VALUE. Was NO_ERROR : negative level
          • failed: getError expected: INVALID_ENUM. Was NO_ERROR : bad target
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : format not same as original
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : type not same as original
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : make texture RGB
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : format not same as original RGB
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : type not same as original RGB
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : make texture RGBA 4_4_4_4
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : format not same as original RGBA 4_4_4_4
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : type not same as original RGBA 4_4_4_4
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM :
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: texture that is not -texture-complete- when TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw with 0,0,0,255
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : should be INVALID_OPERATION
          • failed: shouldBe 255,0,0
          • failed: shouldBe 0,255,0
          • failed: shouldBe 0,255,0
          • failed: shouldBe 255,0,0
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors.
          • failed: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors.
      • typedarrays
          • failed: testSlice: TypeError: Object doesn't support property or method 'slice'
          • failed: negativeTest Float32Array Subarray
          • failed: array.length should be 0. Was 1.
          • failed: negativeTest Float64Array Subarray
          • failed: array.subarray(4, 0x3FFFFFFF).length should be 0. Was 1.
          • failed: array.length should be 0. Was 1.
          • failed: negativeTest Int8Array Subarray
          • failed: negativeTest Int16Array Subarray
          • failed: array.length should be 0. Was 1.
          • failed: negativeTest Int32Array Subarray
          • failed: array.length should be 0. Was 1.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
      • uniforms
          • failed: 1 uniform found
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : should be able to set bool with gl.uniform1f
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: location of unknown uniform should be null
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no error from getting an unknown uniform
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE :
          • failed: getError expected: NO_ERROR. Was INVALID_OPERATION :
          • failed: contextA.useProgram(programA2) expected: NO_ERROR. Was INVALID_VALUE.
          • failed: contextA.uniformMatrix4fv(locationA, false, mat) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.useProgram(programA1) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.useProgram(programS) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.getUniform(programS, locationSx) should be 3 (of type number). Was undefined (of type undefined).
          • failed: contextA.getUniform(programS, locationArray0) should be 4 (of type number). Was undefined (of type undefined).
          • failed: contextA.getUniform(programS, locationArray1) should be 5 (of type number). Was undefined (of type undefined).
          • failed: contextA.useProgram(programV) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.getUniform(programV, locationVec4) should be 1,2,3,4 (of type object). Was undefined (of type undefined).
          • failed: contextA.getUniformLocation(programV, "IDontExist") should be null (of type object). Was undefined (of type undefined).
          • failed: contextA.linkProgram(programA1) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.uniformMatrix4fv(locationA, false, mat) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.useProgram(programS) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.linkProgram(programS) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.uniform1i(locationSx, 3) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.getUniform(programS, locationSx) expected: INVALID_OPERATION. Was NO_ERROR.
          • failed: contextA.uniform1i(locationSx, 3) expected: NO_ERROR. Was INVALID_OPERATION.
          • failed: contextA.getUniform(programS, locationSx) should be 3 (of type number). Was undefined (of type undefined).
          • failed: locationSx === locationSx2 should be false. Was true.
          • failed: successfullyParsed should be true. Threw exception ReferenceError: 'successfullyParsed' is undefined
          • failed: getError expected: NO_ERROR. Was INVALID_VALUE : uniform1i can set a sampler uniform
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : uniform1f returns INVALID_OPERATION if attempting to set a sampler uniform
          • failed: getError expected: INVALID_OPERATION. Was NO_ERROR : uniform1fv returns INVALID_OPERATION if attempting to set a sampler uniform
      • more
WebGL Conformance Test Results
Version 1.0.1

-------------------

User Agent: Mozilla/5.0 (IE 11.0; Windows NT 6.3; Trident/7.0; Touch; .NET4.0E; .NET4.0C; Tablet PC 2.0; rv:11.0) like Gecko
WebGL VENDOR: null
WebGL VERSION: null
WebGL RENDERER: null
Unmasked VENDOR: undefined
Unmasked RENDERER: undefined
WebGL R/G/B/A/Depth/Stencil bits (default config): null/null/null/null/null/null

-------------------

Test Summary (5087 total tests):
Tests PASSED: 2289
Tests FAILED: 2798
Tests TIMED OUT: 30
Tests SKIPPED: 0

-------------------

Failures:

conformance/attribs/gl-vertex-attrib-zero-issues.html: 2 tests failed
conformance/attribs/gl-vertex-attrib.html: 512 tests failed
conformance/attribs/gl-vertexattribpointer-offsets.html: 1 tests failed
conformance/attribs/gl-vertexattribpointer.html: 1 tests failed
conformance/buffers/buffer-data-array-buffer.html: 1 tests failed
conformance/buffers/index-validation-copies-indices.html: 2 tests failed
conformance/buffers/index-validation-crash-with-buffer-sub-data.html: 1 tests failed
conformance/buffers/index-validation-verifies-too-many-indices.html: 1 tests failed
conformance/buffers/index-validation-with-resized-buffer.html: 1 tests failed
conformance/buffers/index-validation.html: 1 tests failed
conformance/canvas/buffer-offscreen-test.html: 3 tests failed (1 timed out)
conformance/canvas/buffer-preserve-test.html: 2 tests failed (1 timed out)
conformance/canvas/canvas-test.html: 1 tests failed (1 timed out)
conformance/canvas/canvas-zero-size.html: 2 tests failed
conformance/canvas/drawingbuffer-static-canvas-test.html: 2 tests failed
conformance/canvas/drawingbuffer-test.html: 2 tests failed
conformance/canvas/viewport-unchanged-upon-resize.html: 1 tests failed
conformance/context/context-attributes-alpha-depth-stencil-antialias.html: 3 tests failed (1 timed out)
conformance/context/context-lost-restored.html: 1 tests failed
conformance/context/context-lost.html: 7 tests failed
conformance/context/incorrect-context-object-behaviour.html: 19 tests failed
conformance/context/premultiplyalpha-test.html: 3 tests failed (1 timed out)
conformance/context/resource-sharing-test.html: 1 tests failed
conformance/extensions/oes-standard-derivatives.html: 2 tests failed
conformance/extensions/oes-texture-float.html: 1 tests failed
conformance/extensions/oes-vertex-array-object.html: 1 tests failed
conformance/extensions/webgl-debug-renderer-info.html: 1 tests failed
conformance/extensions/webgl-debug-shaders.html: 1 tests failed
conformance/glsl/functions/glsl-function.html: 48 tests failed
conformance/glsl/functions/glsl-function-abs.html: 52 tests failed
conformance/glsl/functions/glsl-function-acos.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-asin.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-atan.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-atan-xy.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-ceil.html: 56 tests failed
conformance/glsl/functions/glsl-function-clamp-float.html: 51 tests failed
conformance/glsl/functions/glsl-function-clamp-gentype.html: 51 tests failed
conformance/glsl/functions/glsl-function-cos.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-cross.html: 14 tests failed
conformance/glsl/functions/glsl-function-distance.html: 56 tests failed
conformance/glsl/functions/glsl-function-dot.html: 54 tests failed
conformance/glsl/functions/glsl-function-faceforward.html: 55 tests failed
conformance/glsl/functions/glsl-function-floor.html: 56 tests failed
conformance/glsl/functions/glsl-function-fract.html: 56 tests failed
conformance/glsl/functions/glsl-function-length.html: 55 tests failed
conformance/glsl/functions/glsl-function-max-float.html: 51 tests failed
conformance/glsl/functions/glsl-function-max-gentype.html: 51 tests failed
conformance/glsl/functions/glsl-function-min-float.html: 51 tests failed
conformance/glsl/functions/glsl-function-min-gentype.html: 51 tests failed
conformance/glsl/functions/glsl-function-mix-float.html: 51 tests failed
conformance/glsl/functions/glsl-function-mix-gentype.html: 51 tests failed
conformance/glsl/functions/glsl-function-mod-float.html: 56 tests failed
conformance/glsl/functions/glsl-function-mod-gentype.html: 56 tests failed
conformance/glsl/functions/glsl-function-normalize.html: 54 tests failed
conformance/glsl/functions/glsl-function-reflect.html: 54 tests failed
conformance/glsl/functions/glsl-function-sign.html: 52 tests failed
conformance/glsl/functions/glsl-function-sin.html: 1 tests failed (1 timed out)
conformance/glsl/functions/glsl-function-step-float.html: 52 tests failed
conformance/glsl/functions/glsl-function-step-gentype.html: 52 tests failed
conformance/glsl/functions/glsl-function-smoothstep-float.html: 51 tests failed
conformance/glsl/functions/glsl-function-smoothstep-gentype.html: 51 tests failed
conformance/glsl/misc/attrib-location-length-limits.html: 4 tests failed
conformance/glsl/misc/glsl-function-nodes.html: 1 tests failed
conformance/glsl/misc/glsl-long-variable-names.html: 2 tests failed
conformance/glsl/misc/non-ascii-comments.vert.html: 2 tests failed
conformance/glsl/misc/shader-with-257-character-identifier.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-_webgl-identifier.vert.html: 1 tests failed
conformance/glsl/misc/shader-with-arbitrary-indexing.vert.html: 2 tests failed
conformance/glsl/misc/shader-with-float-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-gles-1.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-gles-symbol.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-int-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-invalid-identifier.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-ivec2-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-ivec3-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-ivec4-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-limited-indexing.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-long-line.html: 1 tests failed
conformance/glsl/misc/shader-with-precision.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-vec2-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-vec3-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-vec4-return-value.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-version-100.frag.html: 1 tests failed
conformance/glsl/misc/shader-with-version-100.vert.html: 2 tests failed
conformance/glsl/misc/shader-with-webgl-identifier.vert.html: 1 tests failed
conformance/glsl/misc/shader-without-precision.frag.html: 1 tests failed
conformance/glsl/misc/shared.html: 4 tests failed
conformance/glsl/misc/struct-nesting-under-maximum.html: 2 tests failed
conformance/glsl/misc/uniform-location-length-limits.html: 9 tests failed
conformance/glsl/variables/gl-fragcoord.html: 1 tests failed
conformance/glsl/variables/gl-frontfacing.html: 1 tests failed
conformance/glsl/variables/gl-pointcoord.html: 2 tests failed
conformance/limits/gl-min-attribs.html: 1 tests failed
conformance/limits/gl-max-texture-dimensions.html: 1 tests failed
conformance/limits/gl-min-textures.html: 1 tests failed
conformance/limits/gl-min-uniforms.html: 5 tests failed
conformance/misc/bad-arguments-test.html: 71 tests failed
conformance/misc/error-reporting.html: 11 tests failed
conformance/misc/instanceof-test.html: 4 tests failed
conformance/misc/invalid-passed-params.html: 35 tests failed
conformance/misc/is-object.html: 12 tests failed
conformance/misc/null-object-behaviour.html: 19 tests failed
conformance/misc/functions-returning-strings.html: 12 tests failed
conformance/misc/object-deletion-behaviour.html: 84 tests failed
conformance/misc/shader-precision-format.html: 19 tests failed
conformance/misc/type-conversion-test.html: 38 tests failed
conformance/misc/uninitialized-test.html: 1 tests failed
conformance/misc/webgl-specific.html: 26 tests failed
conformance/programs/get-active-test.html: 13 tests failed
conformance/programs/gl-bind-attrib-location-test.html: 5 tests failed
conformance/programs/gl-get-active-attribute.html: 13 tests failed
conformance/programs/gl-get-active-uniform.html: 32 tests failed
conformance/programs/gl-getshadersource.html: 1 tests failed
conformance/programs/gl-shader-test.html: 1 tests failed
conformance/programs/program-test.html: 11 tests failed
conformance/reading/read-pixels-pack-alignment.html: 44 tests failed
conformance/reading/read-pixels-test.html: 32 tests failed (1 timed out)
conformance/renderbuffers/framebuffer-object-attachment.html: 1 tests failed
conformance/renderbuffers/framebuffer-test.html: 3 tests failed
conformance/renderbuffers/renderbuffer-initialization.html: 6 tests failed
conformance/rendering/draw-arrays-out-of-bounds.html: 1 tests failed
conformance/rendering/draw-elements-out-of-bounds.html: 1 tests failed
conformance/rendering/gl-clear.html: 3 tests failed
conformance/rendering/gl-drawelements.html: 1 tests failed
conformance/rendering/gl-scissor-test.html: 1 tests failed
conformance/rendering/more-than-65536-indices.html: 1 tests failed
conformance/rendering/point-size.html: 2 tests failed
conformance/rendering/triangle.html: 1 tests failed
conformance/rendering/line-loop-tri-fan.html: 1 tests failed
conformance/state/gl-enable-enum-test.html: 1 tests failed
conformance/state/gl-enum-tests.html: 2 tests failed
conformance/state/gl-get-calls.html: 47 tests failed
conformance/state/gl-geterror.html: 1 tests failed
conformance/state/gl-getstring.html: 5 tests failed
conformance/state/gl-object-get-calls.html: 7 tests failed
conformance/textures/compressed-tex-image.html: 1 tests failed
conformance/textures/copy-tex-image-and-sub-image-2d.html: 2 tests failed (1 timed out)
conformance/textures/gl-pixelstorei.html: 8 tests failed
conformance/textures/gl-teximage.html: 25 tests failed (1 timed out)
conformance/textures/origin-clean-conformance.html: 2 tests failed (1 timed out)
conformance/textures/tex-image-and-sub-image-2d-with-array-buffer-view.html: 2 tests failed
conformance/textures/tex-image-and-sub-image-2d-with-canvas.html: 5 tests failed (1 timed out)
conformance/textures/tex-image-and-sub-image-2d-with-image-data.html: 9 tests failed (1 timed out)
conformance/textures/tex-image-and-sub-image-2d-with-image.html: 5 tests failed (1 timed out)
conformance/textures/tex-image-and-sub-image-2d-with-video.html: 5 tests failed (1 timed out)
conformance/textures/tex-image-and-uniform-binding-bugs.html: 1 tests failed
conformance/textures/tex-image-with-format-and-type.html: 4 tests failed (1 timed out)
conformance/textures/tex-image-with-invalid-data.html: 4 tests failed
conformance/textures/tex-input-validation.html: 1 tests failed
conformance/textures/tex-sub-image-2d-bad-args.html: 15 tests failed
conformance/textures/tex-sub-image-2d.html: 1 tests failed
conformance/textures/texparameter-test.html: 1 tests failed
conformance/textures/texture-active-bind-2.html: 1 tests failed
conformance/textures/texture-active-bind.html: 2 tests failed
conformance/textures/texture-complete.html: 1 tests failed
conformance/textures/texture-formats-test.html: 1 tests failed
conformance/textures/texture-mips.html: 1 tests failed
conformance/textures/texture-npot-video.html: 6 tests failed (1 timed out)
conformance/textures/texture-npot.html: 1 tests failed
conformance/textures/texture-size.html: 1 tests failed
conformance/textures/texture-size-cube-maps.html: 1 tests failed
conformance/typedarrays/array-unit-tests.html: 12 tests failed
conformance/uniforms/gl-uniform-arrays.html: 2 tests failed
conformance/uniforms/gl-uniform-bool.html: 1 tests failed
conformance/uniforms/gl-uniformmatrix4fv.html: 1 tests failed
conformance/uniforms/gl-unknown-uniform.html: 2 tests failed
conformance/uniforms/null-uniform-location.html: 2 tests failed
conformance/uniforms/uniform-location.html: 20 tests failed
conformance/uniforms/uniform-samplers-test.html: 3 tests failed
conformance/more/conformance/quickCheckAPI-A.html: 1 tests failed
conformance/more/conformance/quickCheckAPI-B3.html: 1 tests failed
conformance/more/conformance/quickCheckAPI-B4.html: 1 tests failed
conformance/more/conformance/quickCheckAPI-D_G.html: 1 tests failed
conformance/more/conformance/quickCheckAPI-L_S.html: 1 tests failed
conformance/more/conformance/quickCheckAPI-S_V.html: 1 tests failed
conformance/more/conformance/webGLArrays.html: 1 tests failed (1 timed out)
conformance/more/functions/bindBufferBadArgs.html: 1 tests failed
conformance/more/functions/bufferData.html: 2 tests failed
conformance/more/functions/bufferDataBadArgs.html: 1 tests failed
conformance/more/functions/bufferSubData.html: 2 tests failed
conformance/more/functions/bufferSubDataBadArgs.html: 1 tests failed
conformance/more/functions/copyTexImage2D.html: 2 tests failed
conformance/more/functions/copyTexImage2DBadArgs.html: 1 tests failed
conformance/more/functions/copyTexSubImage2D.html: 2 tests failed
conformance/more/functions/copyTexSubImage2DBadArgs.html: 1 tests failed
conformance/more/functions/deleteBufferBadArgs.html: 1 tests failed
conformance/more/functions/drawArrays.html: 1 tests failed (1 timed out)
conformance/more/functions/drawArraysOutOfBounds.html: 1 tests failed (1 timed out)
conformance/more/functions/drawElements.html: 1 tests failed (1 timed out)
conformance/more/functions/drawElementsBadArgs.html: 1 tests failed (1 timed out)
conformance/more/functions/isTests.html: 1 tests failed
conformance/more/functions/readPixels.html: 1 tests failed
conformance/more/functions/readPixelsBadArgs.html: 1 tests failed
conformance/more/functions/texImage2D.html: 2 tests failed
conformance/more/functions/texImage2DBadArgs.html: 1 tests failed
conformance/more/functions/texImage2DHTML.html: 2 tests failed
conformance/more/functions/texImage2DHTMLBadArgs.html: 1 tests failed
conformance/more/functions/texSubImage2D.html: 1 tests failed
conformance/more/functions/texSubImage2DBadArgs.html: 1 tests failed
conformance/more/functions/texSubImage2DHTML.html: 2 tests failed
conformance/more/functions/texSubImage2DHTMLBadArgs.html: 1 tests failed
conformance/more/functions/uniformf.html: 1 tests failed
conformance/more/functions/uniformfBadArgs.html: 1 tests failed
conformance/more/functions/uniformfArrayLen1.html: 1 tests failed
conformance/more/functions/uniformi.html: 1 tests failed
conformance/more/functions/uniformiBadArgs.html: 1 tests failed
conformance/more/functions/uniformMatrix.html: 1 tests failed
conformance/more/functions/uniformMatrixBadArgs.html: 1 tests failed
conformance/more/functions/vertexAttrib.html: 1 tests failed (1 timed out)
conformance/more/functions/vertexAttribBadArgs.html: 1 tests failed (1 timed out)
conformance/more/functions/vertexAttribPointer.html: 1 tests failed (1 timed out)
conformance/more/functions/vertexAttribPointerBadArgs.html: 1 tests failed (1 timed out)
conformance/more/glsl/arrayOutOfBounds.html: 1 tests failed

-------------------

Complete Test Results (total / pass / fail / timeout / skipped):

conformance/attribs/gl-enable-vertex-attrib.html: 3 / 3 / 0 / 0 / 0
conformance/attribs/gl-vertex-attrib-zero-issues.html: 4 / 2 / 2 / 0 / 0
conformance/attribs/gl-vertex-attrib.html: 515 / 3 / 512 / 0 / 0
conformance/attribs/gl-vertexattribpointer-offsets.html: 1 / 0 / 1 / 0 / 0
conformance/attribs/gl-vertexattribpointer.html: 2 / 1 / 1 / 0 / 0
conformance/buffers/buffer-bind-test.html: 8 / 8 / 0 / 0 / 0
conformance/buffers/buffer-data-array-buffer.html: 6 / 5 / 1 / 0 / 0
conformance/buffers/index-validation-copies-indices.html: 7 / 5 / 2 / 0 / 0
conformance/buffers/index-validation-crash-with-buffer-sub-data.html: 1 / 0 / 1 / 0 / 0
conformance/buffers/index-validation-verifies-too-many-indices.html: 4 / 3 / 1 / 0 / 0
conformance/buffers/index-validation-with-resized-buffer.html: 5 / 4 / 1 / 0 / 0
conformance/buffers/index-validation.html: 1 / 0 / 1 / 0 / 0
conformance/canvas/buffer-offscreen-test.html: 5 / 2 / 3 / 1 / 0
conformance/canvas/buffer-preserve-test.html: 3 / 1 / 2 / 1 / 0
conformance/canvas/canvas-test.html: 12 / 11 / 1 / 1 / 0
conformance/canvas/canvas-zero-size.html: 2 / 0 / 2 / 0 / 0
conformance/canvas/drawingbuffer-static-canvas-test.html: 18 / 16 / 2 / 0 / 0
conformance/canvas/drawingbuffer-test.html: 18 / 16 / 2 / 0 / 0
conformance/canvas/viewport-unchanged-upon-resize.html: 2 / 1 / 1 / 0 / 0
conformance/context/constants.html: 2 / 2 / 0 / 0 / 0
conformance/context/context-attributes-alpha-depth-stencil-antialias.html: 4 / 1 / 3 / 1 / 0
conformance/context/context-lost-restored.html: 3 / 2 / 1 / 0 / 0
conformance/context/context-lost.html: 11 / 4 / 7 / 0 / 0
conformance/context/context-type-test.html: 5 / 5 / 0 / 0 / 0
conformance/context/incorrect-context-object-behaviour.html: 23 / 4 / 19 / 0 / 0
conformance/context/methods.html: 2 / 2 / 0 / 0 / 0
conformance/context/premultiplyalpha-test.html: 4 / 1 / 3 / 1 / 0
conformance/context/resource-sharing-test.html: 3 / 2 / 1 / 0 / 0
conformance/extensions/oes-standard-derivatives.html: 8 / 6 / 2 / 0 / 0
conformance/extensions/oes-texture-float.html: 3 / 2 / 1 / 0 / 0
conformance/extensions/oes-vertex-array-object.html: 4 / 3 / 1 / 0 / 0
conformance/extensions/webgl-debug-renderer-info.html: 5 / 4 / 1 / 0 / 0
conformance/extensions/webgl-debug-shaders.html: 3 / 2 / 1 / 0 / 0
conformance/glsl/functions/glsl-function.html: 57 / 9 / 48 / 0 / 0
conformance/glsl/functions/glsl-function-abs.html: 61 / 9 / 52 / 0 / 0
conformance/glsl/functions/glsl-function-acos.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-asin.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-atan.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-atan-xy.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-ceil.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-clamp-float.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-clamp-gentype.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-cos.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-cross.html: 17 / 3 / 14 / 0 / 0
conformance/glsl/functions/glsl-function-distance.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-dot.html: 63 / 9 / 54 / 0 / 0
conformance/glsl/functions/glsl-function-faceforward.html: 64 / 9 / 55 / 0 / 0
conformance/glsl/functions/glsl-function-floor.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-fract.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-length.html: 64 / 9 / 55 / 0 / 0
conformance/glsl/functions/glsl-function-max-float.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-max-gentype.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-min-float.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-min-gentype.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-mix-float.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-mix-gentype.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-mod-float.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-mod-gentype.html: 65 / 9 / 56 / 0 / 0
conformance/glsl/functions/glsl-function-normalize.html: 63 / 9 / 54 / 0 / 0
conformance/glsl/functions/glsl-function-reflect.html: 63 / 9 / 54 / 0 / 0
conformance/glsl/functions/glsl-function-sign.html: 61 / 9 / 52 / 0 / 0
conformance/glsl/functions/glsl-function-sin.html: 1 / 0 / 1 / 1 / 0
conformance/glsl/functions/glsl-function-step-float.html: 61 / 9 / 52 / 0 / 0
conformance/glsl/functions/glsl-function-step-gentype.html: 61 / 9 / 52 / 0 / 0
conformance/glsl/functions/glsl-function-smoothstep-float.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/functions/glsl-function-smoothstep-gentype.html: 60 / 9 / 51 / 0 / 0
conformance/glsl/implicit/add_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_mat2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_mat3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_mat4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_int_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/add_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/assign_int_to_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/assign_ivec2_to_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/assign_ivec3_to_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/assign_ivec4_to_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/construct_struct.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_mat2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_mat3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_mat4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_int_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/divide_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/equal_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/equal_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/equal_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/equal_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/function_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/function_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/function_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/function_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/greater_than.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/greater_than_equal.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/less_than.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/less_than_equal.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_mat2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_mat3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_mat4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_int_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/multiply_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/not_equal_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/not_equal_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/not_equal_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/not_equal_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_mat2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_mat3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_mat4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_int_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/subtract_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/ternary_int_float.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/ternary_ivec2_vec2.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/ternary_ivec3_vec3.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/implicit/ternary_ivec4_vec4.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/attrib-location-length-limits.html: 10 / 6 / 4 / 0 / 0
conformance/glsl/misc/embedded-struct-definitions-forbidden.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/glsl-function-nodes.html: 1 / 0 / 1 / 0 / 0
conformance/glsl/misc/glsl-long-variable-names.html: 2 / 0 / 2 / 0 / 0
conformance/glsl/misc/non-ascii-comments.vert.html: 3 / 1 / 2 / 0 / 0
conformance/glsl/misc/non-ascii.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-256-character-identifier.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-257-character-identifier.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-_webgl-identifier.vert.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-arbitrary-indexing.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-arbitrary-indexing.vert.html: 3 / 1 / 2 / 0 / 0
conformance/glsl/misc/shader-with-attrib-array.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-attrib-struct.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-clipvertex.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-default-precision.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-default-precision.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-define-line-continuation.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-dfdx.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-error-directive.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-explicit-int-cast.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-float-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-frag-depth.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-function-recursion.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-glcolor.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-gles-1.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-gles-symbol.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-glprojectionmatrix.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-implicit-vec3-to-vec4-cast.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-include.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-int-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-invalid-identifier.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-ivec2-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-ivec3-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-ivec4-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-limited-indexing.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-long-line.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-non-ascii-error.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-precision.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-quoted-error.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-uniform-in-loop-condition.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-vec2-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-vec3-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-vec4-return-value.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-version-100.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-with-version-100.vert.html: 3 / 1 / 2 / 0 / 0
conformance/glsl/misc/shader-with-version-120.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-version-130.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/shader-with-webgl-identifier.vert.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shader-without-precision.frag.html: 2 / 1 / 1 / 0 / 0
conformance/glsl/misc/shared.html: 5 / 1 / 4 / 0 / 0
conformance/glsl/misc/struct-nesting-exceeds-maximum.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/misc/struct-nesting-under-maximum.html: 3 / 1 / 2 / 0 / 0
conformance/glsl/misc/uniform-location-length-limits.html: 10 / 1 / 9 / 0 / 0
conformance/glsl/reserved/_webgl_field.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/_webgl_function.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/_webgl_struct.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/_webgl_variable.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/webgl_field.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/webgl_function.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/webgl_struct.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/reserved/webgl_variable.vert.html: 2 / 2 / 0 / 0 / 0
conformance/glsl/variables/gl-fragcoord.html: 1 / 0 / 1 / 0 / 0
conformance/glsl/variables/gl-frontfacing.html: 1 / 0 / 1 / 0 / 0
conformance/glsl/variables/gl-pointcoord.html: 2 / 0 / 2 / 0 / 0
conformance/limits/gl-min-attribs.html: 3 / 2 / 1 / 0 / 0
conformance/limits/gl-max-texture-dimensions.html: 1 / 0 / 1 / 0 / 0
conformance/limits/gl-min-textures.html: 1 / 0 / 1 / 0 / 0
conformance/limits/gl-min-uniforms.html: 6 / 1 / 5 / 0 / 0
conformance/misc/bad-arguments-test.html: 109 / 38 / 71 / 0 / 0
conformance/misc/error-reporting.html: 22 / 11 / 11 / 0 / 0
conformance/misc/instanceof-test.html: 21 / 17 / 4 / 0 / 0
conformance/misc/invalid-passed-params.html: 62 / 27 / 35 / 0 / 0
conformance/misc/is-object.html: 25 / 13 / 12 / 0 / 0
conformance/misc/null-object-behaviour.html: 45 / 26 / 19 / 0 / 0
conformance/misc/functions-returning-strings.html: 16 / 4 / 12 / 0 / 0
conformance/misc/object-deletion-behaviour.html: 174 / 90 / 84 / 0 / 0
conformance/misc/shader-precision-format.html: 20 / 1 / 19 / 0 / 0
conformance/misc/type-conversion-test.html: 809 / 771 / 38 / 0 / 0
conformance/misc/uninitialized-test.html: 2 / 1 / 1 / 0 / 0
conformance/misc/webgl-specific.html: 46 / 20 / 26 / 0 / 0
conformance/programs/get-active-test.html: 13 / 0 / 13 / 0 / 0
conformance/programs/gl-bind-attrib-location-test.html: 7 / 2 / 5 / 0 / 0
conformance/programs/gl-get-active-attribute.html: 15 / 2 / 13 / 0 / 0
conformance/programs/gl-get-active-uniform.html: 43 / 11 / 32 / 0 / 0
conformance/programs/gl-getshadersource.html: 3 / 2 / 1 / 0 / 0
conformance/programs/gl-shader-test.html: 2 / 1 / 1 / 0 / 0
conformance/programs/invalid-UTF-16.html: 2 / 2 / 0 / 0 / 0
conformance/programs/program-test.html: 25 / 14 / 11 / 0 / 0
conformance/reading/read-pixels-pack-alignment.html: 82 / 38 / 44 / 0 / 0
conformance/reading/read-pixels-test.html: 121 / 89 / 32 / 1 / 0
conformance/renderbuffers/framebuffer-object-attachment.html: 1 / 0 / 1 / 0 / 0
conformance/renderbuffers/framebuffer-test.html: 4 / 1 / 3 / 0 / 0
conformance/renderbuffers/renderbuffer-initialization.html: 15 / 9 / 6 / 0 / 0
conformance/rendering/draw-arrays-out-of-bounds.html: 1 / 0 / 1 / 0 / 0
conformance/rendering/draw-elements-out-of-bounds.html: 1 / 0 / 1 / 0 / 0
conformance/rendering/gl-clear.html: 6 / 3 / 3 / 0 / 0
conformance/rendering/gl-drawelements.html: 7 / 6 / 1 / 0 / 0
conformance/rendering/gl-scissor-test.html: 2 / 1 / 1 / 0 / 0
conformance/rendering/more-than-65536-indices.html: 2 / 1 / 1 / 0 / 0
conformance/rendering/point-size.html: 2 / 0 / 2 / 0 / 0
conformance/rendering/triangle.html: 2 / 1 / 1 / 0 / 0
conformance/rendering/line-loop-tri-fan.html: 1 / 0 / 1 / 0 / 0
conformance/state/gl-enable-enum-test.html: 60 / 59 / 1 / 0 / 0
conformance/state/gl-enum-tests.html: 10 / 8 / 2 / 0 / 0
conformance/state/gl-get-calls.html: 75 / 28 / 47 / 0 / 0
conformance/state/gl-geterror.html: 3 / 2 / 1 / 0 / 0
conformance/state/gl-getstring.html: 7 / 2 / 5 / 0 / 0
conformance/state/gl-object-get-calls.html: 8 / 1 / 7 / 0 / 0
conformance/textures/compressed-tex-image.html: 1 / 0 / 1 / 0 / 0
conformance/textures/copy-tex-image-and-sub-image-2d.html: 2 / 0 / 2 / 1 / 0
conformance/textures/gl-pixelstorei.html: 13 / 5 / 8 / 0 / 0
conformance/textures/gl-teximage.html: 38 / 13 / 25 / 1 / 0
conformance/textures/origin-clean-conformance.html: 3 / 1 / 2 / 1 / 0
conformance/textures/tex-image-and-sub-image-2d-with-array-buffer-view.html: 2 / 0 / 2 / 0 / 0
conformance/textures/tex-image-and-sub-image-2d-with-canvas.html: 5 / 0 / 5 / 1 / 0
conformance/textures/tex-image-and-sub-image-2d-with-image-data.html: 9 / 0 / 9 / 1 / 0
conformance/textures/tex-image-and-sub-image-2d-with-image.html: 5 / 0 / 5 / 1 / 0
conformance/textures/tex-image-and-sub-image-2d-with-video.html: 5 / 0 / 5 / 1 / 0
conformance/textures/tex-image-and-uniform-binding-bugs.html: 6 / 5 / 1 / 0 / 0
conformance/textures/tex-image-with-format-and-type.html: 9 / 5 / 4 / 1 / 0
conformance/textures/tex-image-with-invalid-data.html: 8 / 4 / 4 / 0 / 0
conformance/textures/tex-input-validation.html: 4 / 3 / 1 / 0 / 0
conformance/textures/tex-sub-image-2d-bad-args.html: 19 / 4 / 15 / 0 / 0
conformance/textures/tex-sub-image-2d.html: 1 / 0 / 1 / 0 / 0
conformance/textures/texparameter-test.html: 1 / 0 / 1 / 0 / 0
conformance/textures/texture-active-bind-2.html: 1 / 0 / 1 / 0 / 0
conformance/textures/texture-active-bind.html: 6 / 4 / 2 / 0 / 0
conformance/textures/texture-complete.html: 2 / 1 / 1 / 0 / 0
conformance/textures/texture-formats-test.html: 2 / 1 / 1 / 0 / 0
conformance/textures/texture-mips.html: 3 / 2 / 1 / 0 / 0
conformance/textures/texture-npot-video.html: 14 / 8 / 6 / 1 / 0
conformance/textures/texture-npot.html: 2 / 1 / 1 / 0 / 0
conformance/textures/texture-size.html: 2 / 1 / 1 / 0 / 0
conformance/textures/texture-size-cube-maps.html: 2 / 1 / 1 / 0 / 0
conformance/textures/texture-transparent-pixels-initialized.html: 3 / 3 / 0 / 0 / 0
conformance/typedarrays/array-buffer-crash.html: 2 / 2 / 0 / 0 / 0
conformance/typedarrays/array-buffer-view-crash.html: 2 / 2 / 0 / 0 / 0
conformance/typedarrays/array-unit-tests.html: 258 / 246 / 12 / 0 / 0
conformance/uniforms/gl-uniform-arrays.html: 2 / 0 / 2 / 0 / 0
conformance/uniforms/gl-uniform-bool.html: 2 / 1 / 1 / 0 / 0
conformance/uniforms/gl-uniformmatrix4fv.html: 1 / 0 / 1 / 0 / 0
conformance/uniforms/gl-unknown-uniform.html: 5 / 3 / 2 / 0 / 0
conformance/uniforms/null-uniform-location.html: 41 / 39 / 2 / 0 / 0
conformance/uniforms/uniform-location.html: 26 / 6 / 20 / 0 / 0
conformance/uniforms/uniform-samplers-test.html: 5 / 2 / 3 / 0 / 0
conformance/more/conformance/constants.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/getContext.html: 2 / 2 / 0 / 0 / 0
conformance/more/conformance/methods.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/quickCheckAPI-A.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/quickCheckAPI-B1.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/quickCheckAPI-B2.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/quickCheckAPI-B3.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/quickCheckAPI-B4.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/quickCheckAPI-C.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/quickCheckAPI-D_G.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/quickCheckAPI-G_I.html: 1 / 1 / 0 / 0 / 0
conformance/more/conformance/quickCheckAPI-L_S.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/quickCheckAPI-S_V.html: 1 / 0 / 1 / 0 / 0
conformance/more/conformance/webGLArrays.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/bindBuffer.html: 2 / 2 / 0 / 0 / 0
conformance/more/functions/bindBufferBadArgs.html: 3 / 2 / 1 / 0 / 0
conformance/more/functions/bindFramebufferLeaveNonZero.html: 1 / 1 / 0 / 0 / 0
conformance/more/functions/bufferData.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/bufferDataBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/bufferSubData.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/bufferSubDataBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/copyTexImage2D.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/copyTexImage2DBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/copyTexSubImage2D.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/copyTexSubImage2DBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/deleteBufferBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/drawArrays.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/drawArraysOutOfBounds.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/drawElements.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/drawElementsBadArgs.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/isTests.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/readPixels.html: 2 / 1 / 1 / 0 / 0
conformance/more/functions/readPixelsBadArgs.html: 3 / 2 / 1 / 0 / 0
conformance/more/functions/texImage2D.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/texImage2DBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/texImage2DHTML.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/texImage2DHTMLBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/texSubImage2D.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/texSubImage2DBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/texSubImage2DHTML.html: 2 / 0 / 2 / 0 / 0
conformance/more/functions/texSubImage2DHTMLBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformf.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformfBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformfArrayLen1.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformi.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformiBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformMatrix.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/uniformMatrixBadArgs.html: 1 / 0 / 1 / 0 / 0
conformance/more/functions/vertexAttrib.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/vertexAttribBadArgs.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/vertexAttribPointer.html: 1 / 0 / 1 / 1 / 0
conformance/more/functions/vertexAttribPointerBadArgs.html: 1 / 0 / 1 / 1 / 0
conformance/more/glsl/arrayOutOfBounds.html: 7 / 6 / 1 / 0 / 0
conformance/more/glsl/uniformOutOfBounds.html: 10 / 10 / 0 / 0 / 0

-------------------

Generated on: Fri Apr 05 2013 14:32:44 GMT-0700 (Pacific Standard Time)

WebGL Conformance Test Runner
Version 1.0.1

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Results: (2289 of 5087 passed, 30 timed out)


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