Opera_GX_76.0.4017.208 64-bit, Intel(R) UHD Graphics (VIDEO CARD #1) NVIDIA GeForce GTX 1650 with Max-Q Design (VIDEO CARD #2)

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Jun 29, 2021, 10:08:53 PM6/29/21
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Graphics Feature Status

  • Canvas: Hardware accelerated
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Enabled
  • Out-of-process Rasterization: Hardware accelerated
  • OpenGL: Enabled
  • Rasterization: Hardware accelerated
  • Skia Renderer: Enabled
  • Video Decode: Hardware accelerated
  • Vulkan: Disabled
  • WebGL: Hardware accelerated
  • WebGL2: Hardware accelerated

Driver Bug Workarounds

  • clear_uniforms_before_first_program_use
  • decode_encode_srgb_for_generatemipmap
  • disable_accelerated_av1_decode_d3d11
  • disable_decode_swap_chain
  • disable_direct_composition_sw_video_overlays
  • enable_bgra8_overlays_with_yuv_overlay_support
  • exit_on_context_lost
  • max_msaa_sample_count_4
  • msaa_is_slow
  • disabled_extension_GL_KHR_blend_equation_advanced
  • disabled_extension_GL_KHR_blend_equation_advanced_coherent

Problems Detected

  • Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
  • Clear uniforms before first program use on all platforms124764349137
    Applied Workarounds: clear_uniforms_before_first_program_use
  • On Intel GPUs MSAA performance is not acceptable for GPU rasterization527565
    Applied Workarounds: msaa_is_slow
  • Disable KHR_blend_equation_advanced until cc shaders are updated661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced)disable(GL_KHR_blend_equation_advanced_coherent)
  • Decode and Encode before generateMipmap for srgb format textures on Windows634519
    Applied Workarounds: decode_encode_srgb_for_generatemipmap
  • Disable DecodeSwapChain for Intel Gen9 and older devices1107403
    Applied Workarounds: disable_decode_swap_chain
  • Intel GPUs fail to report BGRA8 overlay support1119491
    Applied Workarounds: enable_bgra8_overlays_with_yuv_overlay_support
  • 8x MSAA for WebGL contexts is slow on Win Intel1145793
    Applied Workarounds: max_msaa_sample_count_4
  • High D3D11VideoDecoder error rates for AV1 content on Intel GPUs1181358
    Applied Workarounds: disable_accelerated_av1_decode_d3d11
  • Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly.1192748
    Applied Workarounds: disable_direct_composition_sw_video_overlays

ANGLE Features

  • allow_compressed_formats (Frontend workarounds)Enabled: true
    Allow compressed formats
  • disable_anisotropic_filtering (Frontend workarounds)Disabled
    Disable support for anisotropic filtering
  • disable_program_binary (Frontend features) anglebug:5007Disabled
    Disable support for GL_OES_get_program_binary
  • disable_program_caching_for_transform_feedback (Frontend workarounds)Disabled
    On some GPUs, program binaries don't contain transform feedback varyings
  • lose_context_on_out_of_memory (Frontend workarounds)Enabled: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
  • scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751Disabled: false
    Always rewrite vec/mat constructors to be consistent
  • sync_framebuffer_bindings_on_tex_image (Frontend workarounds)Disabled
    On some drivers TexImage sometimes seems to interact with the Framebuffer
  • add_mock_texture_no_render_target (D3D workarounds) anglebug:2152Disabled: isIntel && capsVersion < IntelDriverVersion(4815)
    On some drivers when rendering with no render target, two bugs lead to incorrect behavior
  • allow_clear_for_robust_resource_init (D3D workarounds) 941620Enabled: true
    Some drivers corrupt texture data when clearing for robust resource initialization.
  • allow_translate_uniform_block_to_structured_buffer (D3D workarounds) anglebug:3682Enabled: IsWin10OrGreater()
    There is a slow fxc compile performance issue with dynamic uniform indexing if translating a uniform block with a large array member to cbuffer.
  • call_clear_twice (D3D workarounds) 655534Disabled: isIntel && isSkylake && capsVersion < IntelDriverVersion(4771)
    Using clear() may not take effect
  • depth_stencil_blit_extra_copy (D3D workarounds) anglebug:1452Disabled
    Bug in some drivers triggers a TDR when using CopySubresourceRegion from a staging texture to a depth/stencil
  • disable_b5g6r5_support (D3D workarounds)Disabled: (isIntel && capsVersion < IntelDriverVersion(4539)) || isAMD
    Textures with the format DXGI_FORMAT_B5G6R5_UNORM have incorrect data
  • emulate_isnan_float (D3D workarounds) 650547Disabled: isIntel && isSkylake && capsVersion < IntelDriverVersion(4542)
    Using isnan() on highp float will get wrong answer
  • emulate_tiny_stencil_textures (D3D workarounds)Disabled: isAMD && !(deviceCaps.featureLevel < D3D_FEATURE_LEVEL_10_1)
    1x1 and 2x2 mips of depth/stencil textures aren't sampled correctly
  • expand_integer_pow_expressions (D3D workarounds)Enabled: true
    The HLSL optimizer has a bug with optimizing 'pow' in certain integer-valued expressions
  • flush_after_ending_transform_feedback (D3D workarounds)Disabled: isNvidia
    Some drivers sometimes write out-of-order results to StreamOut buffers when transform feedback is used to repeatedly write to the same buffer positions
  • force_atomic_value_resolution (D3D workarounds) anglebug:3246Disabled: isNvidia
    On some drivers the return value from RWByteAddressBuffer.InterlockedAdd does not resolve when used in the .yzw components of a RWByteAddressBuffer.Store operation
  • get_dimensions_ignores_base_level (D3D workarounds)Disabled: isNvidia
    Some drivers do not take into account the base level of the texture in the results of the HLSL GetDimensions builtin
  • mrt_perf_workaround (D3D workarounds)Enabled: true
    Some drivers have a bug where they ignore null render targets
  • pre_add_texel_fetch_offsets (D3D workarounds)Enabled: isIntel
    HLSL's function texture.Load returns 0 when the parameter Location is negative, even if the sum of Offset and Location is in range
  • rewrite_unary_minus_operator (D3D workarounds)Disabled: isIntel && (isBroadwell || isHaswell) && capsVersion < IntelDriverVersion(4624)
    Evaluating unary minus operator on integer may get wrong answer in vertex shaders
  • select_view_in_geometry_shader (D3D workarounds)Disabled: !deviceCaps.supportsVpRtIndexWriteFromVertexShader
    The viewport or render target slice will be selected in the geometry shader stage for the ANGLE_multiview extension
  • set_data_faster_than_image_upload (D3D workarounds)Enabled: !(isIvyBridge || isBroadwell || isHaswell)
    Set data faster than image upload
  • skip_vs_constant_register_zero (D3D workarounds)Disabled: isNvidia
    In specific cases the driver doesn't handle constant register zero correctly
  • use_instanced_point_sprite_emulation (D3D workarounds)Disabled: isFeatureLevel9_3
    Some D3D11 renderers do not support geometry shaders for pointsprite emulation
  • use_system_memory_for_constant_buffers (D3D workarounds) 593024Enabled: isIntel
    Copying from staging storage to constant buffer storage does not work
  • zero_max_lod (D3D workarounds)Disabled: isFeatureLevel9_3
    Missing an option to disable mipmaps on a mipmapped texture

Version Information

Data exported2021-06-30T01:55:05.121Z
Browser versionChrome/90.0.4430.212
Operating systemWindows NT 10.0.19043
ANGLE commit idunknown hash
2D graphics backendSkia/90
Command Line"C:\Users\sheed\AppData\Local\Programs\Opera GX\76.0.4017.208\opera.exe" --start-maximized --ran-launcher --instance-name=a397043899300c74993716cab24a9ffd --splash-handle=816 --flag-switches-begin --flag-switches-end --enable-quic --file-url-path-alias="/gen=C:\Users\sheed\AppData\Local\Programs\Opera GX\76.0.4017.208\gen"

Driver Information

Initialization time138
In-process GPUfalse
Passthrough Command Decodertrue
Sandboxedtrue
GPU0VENDOR= 0x8086, DEVICE=0x9bc4, SUBSYS=0x12f41462, REV=5, LUID={0,59486} *ACTIVE*
GPU1VENDOR= 0x10de, DEVICE=0x1f9d, SUBSYS=0x12f41462, REV=161, LUID={0,60354}
GPU2VENDOR= 0x1414, DEVICE=0x008c, LUID={0,60301}
Optimusfalse
AMD switchablefalse
Desktop compositingAero Glass
Direct compositiontrue
Supports overlaystrue
YUY2 overlay supportSCALING
NV12 overlay supportSCALING
BGRA8 overlay supportSCALING
RGB10A2 overlay supportSOFTWARE
Diagonal Monitor Size of \\.\DISPLAY115.5"
Driver D3D12 feature levelD3D 12.1
Driver Vulkan API versionVulkan API 1.2.0
Driver vendorIntel
Driver version27.20.100.8681
GPU CUDA compute capability major version0
Pixel shader version5.0
Vertex shader version5.0
Max. MSAA samples16
Machine model name
Machine model version
GL_VENDORGoogle Inc. (Intel)
GL_RENDERERANGLE (Intel, Intel(R) UHD Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.8681)
GL_VERSIONOpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash)
GL_EXTENSIONSGL_ANGLE_base_vertex_base_instance GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture
Disabled ExtensionsGL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendorGoogle Inc. (Intel)
Window system binding version1.5 (ANGLE 2.1.0 git hash: unknown hash)
Window system binding extensionsEGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_ANGLE_windows_ui_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_KHR_create_context_no_error EGL_KHR_reusable_sync
Direct rendering versionunknown
Reset notification strategy0x8252
GPU process crash count2
gfx::BufferFormats supported for allocation and texturingR_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported

Compositor Information

Tile Update ModeOne-copy
Partial RasterEnabled

GpuMemoryBuffers Status

R_8Software only
R_16Software only
RG_88Software only
BGR_565Software only
RGBA_4444Software only
RGBX_8888GPU_READ, SCANOUT
RGBA_8888GPU_READ, SCANOUT
BGRX_8888Software only
BGRA_1010102Software only
RGBA_1010102Software only
BGRA_8888Software only
RGBA_F16Software only
YVU_420Software only
YUV_420_BIPLANARSoftware only
P010Software only

Display(s) Information

InfoDisplay[2528732444] bounds=[0,0 1536x864], workarea=[0,0 1536x824], scale=1.25, rotation=0, panel_rotation=0 internal.
Color space (sRGB/no-alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/no-alpha)BGRX_8888
Color space (sRGB/alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/alpha)BGRA_8888
Color space (WCG/no-alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/no-alpha)BGRX_8888
Color space (WCG/alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/alpha)BGRA_8888
Color space (HDR/no-alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/no-alpha)BGRX_8888
Color space (HDR/alpha){primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/alpha)BGRA_8888
SDR white level in nits80
Bits per color component8
Bits per pixel24
Refresh Rate in Hz60

Video Acceleration Information

Decode h264 baseline64x64 to 4096x4096 pixels
Decode h264 main64x64 to 4096x4096 pixels
Decode h264 high64x64 to 4096x4096 pixels
Decode vp9 profile064x64 to 8192x8192 pixels
Decode vp9 profile264x64 to 8192x8192 pixels
Encode h264 baseline0x0 to 1920x1088 pixels, and/or 30.000 fps
Encode h264 main0x0 to 1920x1088 pixels, and/or 30.000 fps
Encode h264 high0x0 to 1920x1088 pixels, and/or 30.000 fps

Vulkan Information

Device Performance Information

Total Physical Memory (Gb)7
Total Disk Space (Gb)215
Hardware Concurrency12
System Commit Limit (Gb)9
D3D11 Feature Level12_1
Has Discrete GPUyes
Intel GPU Generation9
Software RenderingNo

Diagnostics

0
b3DAccelerationEnabledtrue
b3DAccelerationExiststrue
bAGPEnabledtrue
bAGPExistenceValidtrue
bAGPExiststrue
bCanRenderWindowtrue
bDDAccelerationEnabledtrue
bDriverBetafalse
bDriverDebugfalse
bDriverSignedfalse
bDriverSignedValidfalse
bNoHardwarefalse
dwBpp32
dwDDIVersion12
dwHeight1080
dwRefreshRate60
dwWHQLLevel0
dwWidth1920
iAdapter0
lDriverSize1461696
lMiniVddSize0
szAGPStatusEnglishEnabled
szAGPStatusLocalizedEnabled
szChipTypeIntel(R) UHD Graphics Family
szD3DStatusEnglishEnabled
szD3DStatusLocalizedEnabled
szDACTypeInternal
szDDIVersionEnglish12
szDDIVersionLocalized12
szDDStatusEnglishEnabled
szDDStatusLocalizedEnabled
szDXVAHDEnglishSupported
szDXVAModesModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescriptionIntel(R) UHD Graphics
szDeviceId0x9BC4
szDeviceIdentifier{D7B78E66-D884-11CF-3B56-9032BEC2D635}
szDeviceName\\.\DISPLAY1
szDisplayMemoryEnglish4134 MB
szDisplayMemoryLocalized4134 MB
szDisplayModeEnglish1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion27.20.100.8681
szDriverAttributesFinal Retail
szDriverDateEnglish9/4/2020 8:00:00 PM
szDriverDateLocalized9/4/2020 20:00:00
szDriverLanguageEnglishEnglish
szDriverLanguageLocalizedEnglish
szDriverModelEnglishWDDM 2.7
szDriverModelLocalizedWDDM 2.7
szDriverNameC:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igdumdim64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igd10iumd64.dll,C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igd12umd64.dll
szDriverNodeStrongNameoem53.inf:5f63e534c17b7cb3:iCML_w10_DS:27.20.100.8681:PCI\VEN_8086&DEV_9BC4
szDriverSignDateUnknown
szDriverVersion27.20.0100.8681
szKeyDeviceIDEnum\PCI\VEN_8086&DEV_9BC4&SUBSYS_12F41462&REV_05
szKeyDeviceKey\Registry\Machine\System\CurrentControlSet\Control\Video\{C4138812-8BA8-11EB-9789-806E6F6E6963}\0000
szManufacturerIntel Corporation
szMiniVddunknown
szMiniVddDateEnglishUnknown
szMiniVddDateLocalizedunknown
szMonitorMaxResUnknown
szMonitorNameGeneric PnP Monitor
szNotesEnglishNo problems found.
szNotesLocalizedNo problems found.
szOverlayEnglishSupported
szRankOfInstalledDriver00CF2001
szRegHelpTextUnknown
szRevisionUnknown
szRevisionId0x0005
szSubSysId0x12F41462
szTestResultD3D7EnglishNot run
szTestResultD3D7LocalizedNot run
szTestResultD3D8EnglishNot run
szTestResultD3D8LocalizedNot run
szTestResultD3D9EnglishNot run
szTestResultD3D9LocalizedNot run
szTestResultDDEnglishNot run
szTestResultDDLocalizedNot run
szVddunknown
szVendorId0x8086
1
b3DAccelerationEnabledtrue
b3DAccelerationExiststrue
bAGPEnabledtrue
bAGPExistenceValidfalse
bAGPExistsfalse
bCanRenderWindowfalse
bDDAccelerationEnabledtrue
bDriverBetafalse
bDriverDebugfalse
bDriverSignedfalse
bDriverSignedValidfalse
bNoHardwarefalse
dwBpp0
dwDDIVersion12
dwHeight0
dwRefreshRate0
dwWHQLLevel0
dwWidth0
iAdapter0
lDriverSize1054232
lMiniVddSize0
szAGPStatusEnglishEnabled
szAGPStatusLocalizedEnabled
szChipTypeNVIDIA GeForce GTX 1650 with Max-Q Design
szD3DStatusEnglishEnabled
szD3DStatusLocalizedEnabled
szDACTypeIntegrated RAMDAC
szDDIVersionEnglish12
szDDIVersionLocalized12
szDDStatusEnglishEnabled
szDDStatusLocalizedEnabled
szDXVAHDEnglishUnknown
szDXVAModesUnknown
szDescriptionNVIDIA GeForce GTX 1650 with Max-Q Design
szDeviceId0x1F9D
szDeviceIdentifierUnknown
szDeviceNameUnknown
szDisplayMemoryEnglish7968 MB
szDisplayMemoryLocalized7968 MB
szDisplayModeEnglishUnknown
szDisplayModeLocalizedunknown
szDriverAssemblyVersion30.0.14.7111
szDriverAttributesFinal Retail
szDriverDateEnglish6/20/2021 8:00:00 PM
szDriverDateLocalized6/20/2021 20:00:00
szDriverLanguageEnglishEnglish
szDriverLanguageLocalizedEnglish
szDriverModelEnglishWDDM 2.7
szDriverModelLocalizedWDDM 2.7
szDriverNameC:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_12434f9db2b78206\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_12434f9db2b78206\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_12434f9db2b78206\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_12434f9db2b78206\nvldumdx.dll
szDriverNodeStrongNameoem74.inf:0f066de3d78a729d:Section126:30.0.14.7111:pci\ven_10de&dev_1f9d&subsys_12f41462
szDriverSignDateUnknown
szDriverVersion30.00.0014.7111
szKeyDeviceIDEnum\PCI\VEN_10DE&DEV_1F9D&SUBSYS_12F41462&REV_A1
szKeyDeviceKeyUnknown
szManufacturerNVIDIA
szMiniVddunknown
szMiniVddDateEnglishUnknown
szMiniVddDateLocalizedunknown
szMonitorMaxResUnknown
szMonitorNameUnknown
szNotesEnglishNo problems found.
szNotesLocalizedNo problems found.
szOverlayEnglishUnknown
szRankOfInstalledDriver00CF0001
szRegHelpTextUnknown
szRevisionUnknown
szRevisionId0x00A1
szSubSysId0x12F41462
szTestResultD3D7EnglishNot run
szTestResultD3D7LocalizedNot run
szTestResultD3D8EnglishNot run
szTestResultD3D8LocalizedNot run
szTestResultD3D9EnglishNot run
szTestResultD3D9LocalizedNot run
szTestResultDDEnglishNot run
szTestResultDDLocalizedNot run
szVddunknown
szVendorId0x10DE

Log Messages

  • [16540:15220:0629/214235.764:WARNING:ipc_message_attachment_set.cc(49)] MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  • GpuProcessHostThe info collection GPU process exited normally. Everything is okay.
  • [16540:15220:0629/214411.034:ERROR:angle_platform_impl.cc(43)] Renderer11.cpp:2135 (testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0006
  • [16540:15220:0629/214411.034:ERROR:shared_context_state.cc(826)] SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR
  • GpuProcessHostThe GPU process crashed!
  • [3916:13876:0629/214655.782:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_ENUM: Invalid type.
  • [3916:13876:0629/214655.782:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_ENUM: Invalid type.
  • [3916:13876:0629/214655.782:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_ENUM: GL_FIXED is not supported in WebGL.
  • [3916:13876:0629/214655.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.785:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.788:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.790:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.793:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.795:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.799:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.801:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.804:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.806:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.809:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.811:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.814:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.815:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.818:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.820:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.823:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.823:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.823:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.823:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.824:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.825:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.826:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.826:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.827:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.827:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.827:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.827:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.827:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.828:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.828:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.828:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.828:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.828:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.829:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.829:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.829:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.830:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.831:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.835:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.835:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.835:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.835:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.837:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.837:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.837:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.837:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.837:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.838:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.838:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.838:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.838:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.838:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.839:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.839:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.839:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.839:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.839:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.840:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.840:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.840:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.844:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.844:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.844:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.844:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.844:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.845:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.845:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.845:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.845:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.846:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.846:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.846:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.846:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.847:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.848:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.849:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.849:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.849:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.849:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.849:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.850:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.850:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.850:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.850:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.850:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.851:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.851:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.851:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.851:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.852:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.852:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.852:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.852:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.852:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.853:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.854:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.854:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.854:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.854:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.855:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.855:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.855:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.855:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.856:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.856:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.856:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.856:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.856:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.857:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.857:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.857:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.858:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.859:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.860:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.860:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.860:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.860:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.860:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.861:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.862:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.862:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.862:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.862:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.863:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.863:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.863:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.863:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.864:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.865:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.865:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.865:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.865:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.865:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.866:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.866:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.866:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.866:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.866:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.867:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.867:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.867:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.867:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.867:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.868:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.868:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.868:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Stride must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_VALUE: Stride is over the maximum stride allowed by WebGL.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.869:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.870:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.870:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.870:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.870:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400322280] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214655.870:ERROR:logger.cc(46)] Too many GL errors, not reporting any more for this context. use --disable-gl-error-limit to see all errors.
  • [3916:6816:0629/214722.165:WARNING:angle_platform_impl.cc(48)] HLSLCompiler.cpp:257 (compileToBinary): C:\fakepath(46,12-35): warning X3550: sampler array index must be a literal expression, forcing loop to unroll C:\fakepath(65,7-56): error X3531: can't unroll loops marked with loop attribute
  • [3916:6816:0629/214722.176:WARNING:angle_platform_impl.cc(48)] HLSLCompiler.cpp:257 (compileToBinary): C:\fakepath(46,12-35): warning X3550: sampler array index must be a literal expression, forcing loop to unroll
  • [3916:13876:0629/214722.572:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400323600] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214722.573:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400323600] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214722.776:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Negative offset.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.783:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400320200] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214722.976:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_OPERATION: A buffer must be bound.
  • [3916:13876:0629/214723.423:WARNING:angle_platform_impl.cc(48)] StateManager11.cpp:3899 (syncPrimitiveTopology): Point rendering without writing to gl_PointSize.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.423:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.424:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.424:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.424:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.424:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.427:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.428:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.430:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.430:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.430:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.430:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.430:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.431:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.435:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.436:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.439:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.442:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.442:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.442:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.443:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.447:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.448:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.452:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.453:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.453:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Offset overflows texture dimensions.
  • [3916:13876:0629/214723.453:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.453:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.457:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Invalid width.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform type does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Uniform size does not match uniform method.
  • [3916:13876:0629/214723.554:ERROR:logger.cc(46)] Too many GL errors, not reporting any more for this context. use --disable-gl-error-limit to see all errors.
  • [3916:13876:0629/214723.970:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.970:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.974:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214723.975:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Index must be less than program active uniform count.
  • [3916:13876:0629/214724.686:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400323C80] GL_INVALID_VALUE: Name contains invalid characters.
  • [3916:13876:0629/214724.935:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_OPERATION: Invalid format and type combination.
  • [3916:13876:0629/214724.936:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_OPERATION: Invalid format and type combination.
  • [3916:13876:0629/214724.936:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_OPERATION: Invalid format and type combination.
  • [3916:13876:0629/214724.936:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_OPERATION: Invalid format and type combination.
  • [3916:13876:0629/214725.322:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.323:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.323:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.323:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.324:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.324:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.325:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.325:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.325:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.325:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.326:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.326:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.327:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.327:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.327:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.327:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.328:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.328:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.331:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.331:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.331:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.332:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.332:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.332:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.334:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.334:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031E800] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.340:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.341:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.341:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.341:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.342:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.342:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.343:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.343:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.343:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.343:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.344:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.344:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.344:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.345:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.345:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.345:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.346:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.346:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.349:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.349:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.350:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.350:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.351:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.351:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.352:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.352:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031C780] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.358:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.358:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.358:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.359:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.359:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.359:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.360:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.360:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.360:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.360:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.361:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.361:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.362:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.362:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.362:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.362:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.363:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.363:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.365:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.365:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.366:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.366:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.367:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.367:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.369:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.369:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.375:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.375:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.375:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.375:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.376:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.376:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.377:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.377:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.378:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.378:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.378:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.378:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.390:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.391:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
  • [3916:13876:0629/214725.391:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.391:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.391:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.391:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.392:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.393:ERROR:gl_utils.cc(314)] [.WebGL-00001D0400324300] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
  • [3916:13876:0629/214725.502:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Mipmap level must be 0 when attaching a texture.
  • [3916:13876:0629/214725.731:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.732:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.732:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_ENUM: Invalid draw mode.
  • [3916:13876:0629/214725.733:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.733:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.739:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.739:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_VALUE: Cannot have negative start.
  • [3916:13876:0629/214725.740:WARNING:angle_platform_impl.cc(48)] Debug.cpp:180 (insertMessage): GL error: HIGH: Internal error: 0x00000502: Integer overflow.
  • [3916:13876:0629/214725.740:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Internal error: 0x00000502: Integer overflow.
  • [3916:13876:0629/214725.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.832:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.833:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_ENUM: Invalid draw mode.
  • [3916:13876:0629/214725.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.834:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.835:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.836:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.840:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_ENUM: Enum is not currently supported.
  • [3916:13876:0629/214725.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_ENUM: Enum is not currently supported.
  • [3916:13876:0629/214725.841:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Insufficient buffer size.
  • [3916:13876:0629/214725.842:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Offset must be a multiple of the passed in datatype.
  • [3916:13876:0629/214725.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Must have element array buffer bound.
  • [3916:13876:0629/214725.843:ERROR:gl_utils.cc(314)] [.WebGL-00001D040031F500] GL_INVALID_OPERATION: Must have element array buffer bound.
  • [3916:13876:0629/214727.892:ERROR:angle_platform_impl.cc(43)] Renderer11.cpp:2135 (testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0006
  • [3916:13876:0629/214727.892:ERROR:shared_context_state.cc(826)] SharedContextState context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR
  • GpuProcessHostThe GPU process crashed!
  • [8628:16396:0629/215327.983:ERROR:shared_image_manager.cc(214)] SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • GpuProcessHostThe info collection GPU process exited normally. Everything is okay.





OUR NOTE: For the most part my drivers are up to date, also this is a brand new computer i bought last week all im trying to do is play criminal case on Facebook but not even 30 seconds or so into any game an it cuts the visual out but i can still hear the audio. I refresh the page and it says "We can not run WebGl, please go to WebGl to check that you have the proper drivers installed for your graphics card and get furthur instructions" PLEASE HELP ASAP.

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