xeokit 3.2 release

12 views
Skip to first unread message

Lindsay Kay

unread,
Aug 16, 2022, 9:24:43 AMAug 16
to webgl-d...@googlegroups.com
Hi group! 

Just dropping a plug for our latest xeokit SDK release; xeokit is a WebGL-based open source 3D engine and JavaScript SDK, built from scratch for viewing large AEC and BIM models in the browser, at full coordinate precision.

Release notes here: https://lnkd.in/euTfkXvs

We've added:

- TypeScript definitions,
-  textures in large models, 
- ability to directly load models from binary glTF, 
- lines & bitmaps in BCF viewpoints (BCF is a kind of "bookmark format" for sharing issues in models with other viewers), 
- improved rendering precision for distantly-placed models, 
- improved IFC-to-xeokit converter, 
- touch support for measurement, and a bunch more fixes and tweaks.

Thanks!
Lindsay

--
Lindsay Kay | Software Engineer

Ken Russell

unread,
Sep 6, 2022, 12:07:00 PMSep 6
to WebGL Dev List
Belated congratulations on your latest release Lindsay! Great to see the incorporation of Basis Universal / KTX2 for fast and efficient textured model support!

-Ken



--
You received this message because you are subscribed to the Google Groups "WebGL Dev List" group.
To unsubscribe from this group and stop receiving emails from it, send an email to webgl-dev-lis...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/webgl-dev-list/CAJx3YTU41Tgevi0JyQ7QFDtmaJ1C-RGx4KkoWi-V%2B6bSqA7apg%40mail.gmail.com.
Reply all
Reply to author
Forward
0 new messages