I'm developing a visualization on my Mac but we plan to test in a classroom on HP 425 laptops. Upgradingthese laptops from Win XP to Win7 made a huge improvement in OpenGL and WebGL rendering speed. Here what someone I work with reported:
At 6:05 PM -0800 2/4/11, Jonathan Lim-Breitbart wrote:
>Okay, upgrading the HPs to Windows 7 makes a HUGE difference. Running the OpenGL rendering tests, the fps for each one goes from around 6 on XP (!) to 229 (at the lowest) and 331 (at the highest) on Windows 7.
>
>The models run WAY smoother and are much quicker to render after upgrading too. I think upgrading to Windows 7 would be areally good plan on these machines. It's just going to take us a little while to do 18 of them!
>
>-Jon
I had earlier asked Jon to test both by running the WebGL visualization and also install GLView Extensions Viewer and send me what it reports. In the message above he is also describing the speedup running the GLView Extensions Viewe OpenGLtests.
At 3:01 PM -0500 2/2/11, Stephen Bannasch wrote:
>Jonathan and Jenn,
>
>GLView Extensions Viewer is a free program for Mac OS X and Windows that displays a great deal of technical information on the version and capabilities of the installed OpenGL implementation.
>
>Can you run this on the different laptops available for use in the classroom and send me the results.
>
>These data will be very helpful when investigating technical issues.
>
> http://www.realtech-vr.com/glview/
On Mon, Apr 25, 2011 at 7:27 PM, Stephen Bannasch
<stephen....@deanbrook.org> wrote:
> At 1:58 PM -0700 4/25/11, Peter Liepa wrote:
> I'm developing a visualization on my Mac but we plan to test in a classroom on HP 425 laptops. Upgradingthese laptops from Win XP to Win7 made a huge improvement in OpenGL and WebGL rendering speed. Here what someone I work with reported:
>
> At 6:05 PM -0800 2/4/11, Jonathan Lim-Breitbart wrote:
>>Okay, upgrading the HPs to Windows 7 makes a HUGE difference. Running the OpenGL rendering tests, the fps for each one goes from around 6 on XP (!) to 229 (at the lowest) and 331 (at the highest) on Windows 7.
>>
>>The models run WAY smoother and are much quicker to render after upgrading too. I think upgrading to Windows 7 would be areally good plan on these machines. It's just going to take us a little while to do 18 of them!
>>
>>-Jon
>
>
> I had earlier asked Jon to test both by running the WebGL visualization and also install GLView Extensions Viewer and send me what it reports. In the message above he is also describing the speedup running the GLView Extensions Viewe OpenGLtests.
>
> At 3:01 PM -0500 2/2/11, Stephen Bannasch wrote:
>>Jonathan and Jenn,
>>
>>GLView Extensions Viewer is a free program for Mac OS X and Windows that displays a great deal of technical information on the version and capabilities of the installed OpenGL implementation.
>>
>>Can you run this on the different laptops available for use in the classroom and send me the results.
>>
>>These data will be very helpful when investigating technical issues.
>>
>> http://www.realtech-vr.com/glview/
>
--
Gregory Ray
Co-founder, Seek Mobile Interactive, Inc.
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Hope this helps,
Daniel