Hi,
I'm looking for advice on how to, or if we can, figure out why we are getting a webglcontextlost event in an application written on top of the Chromium Embedded Framework..
The message in the WebGLContextEvent that's sent to our listener is blank , however, there is a message on the console: "WEBGL: CONTEXT_LOST_WEBGL: loseContext: context lost". That kind of suggests to me that it's being forced.
As far as we know we are the only usage of WebGL in the application, and this only occurs on Linux with hardware graphics.
Is there a way to figure out what's triggering the context lost event?
Any suggestions would be appreciated.