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Unfortunately, Edge running on Xbox only supports WebGL 1. Even though the machine itself can do high feature levels, apps like Edge are restricted to lower feature levels which cannot run WebGL 2.
--Rafael
Since the Edge application on Xbox is allowed to run simultaneously (and right next to) your running game, it’s allowed a limited set of capabilities so that the game’s performance is not compromised.
For Xbox Series X/S, the minimum feature level for D3D11 is FL11 so WebGL 2 should definitely work.
For Xbox One, the minimum feature level is 10_0. WebGL 2 requires FL 10_1.
I’ve put in a feature request to raise the minimum on Xbox One to FL10_1 .