[webgl-dev-list] CubicVR 3D engine partially ported to Javascript/WebGL

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Henrik Bennetsen

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Apr 20, 2010, 6:47:28 PM4/20/10
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 Parallax Shader test: http://tinyurl.com/cvr-wgl-plx1

Looks like an interesting project. Have gone ahead and invited the author to join our new little list,

Charles J. Cliffe

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Apr 21, 2010, 2:43:36 AM4/21/10
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Greetings, all set up here thanks for the invite.

The port is pretty bare-bones at the moment (only about 7-8 hours in)
and has a few more phases to go for general consumption but I will be
creating a new forum for it over at www.cubicvr.org in the near
future.

Right now it's a pretty effective procedural VBO construction kit,
just provide minimal object details, triangulate then use a UV-Mapper
and let the compiler spin out an optimized list of all the required
normals with per-point smoothing of neighbouring faces (angle is per-
material), uv's and and all that good stuff that's so annoying to do
by hand :P

Cheers,
-CJ
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