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Hey, Oliver.I'm really excited to see a framework to have VST-like things on the top of Web Audio + WebAssembly technologies.I was thinking about having a Web MIDI + Web Audio collaborating API that allows to register Web Audio based synth to be used among other Web MIDI based applications and native MIDI applications. But it has been suspended in order to wait for other browsers to catch up with. Let me keep getting in touch with you. Some people are thinking about similar things, and I want to discuss it together to have the best polished one when we are ready to start discussion at WICG.Writing a synth in the worklet would be reasonable for everyone, but the way to have a corresponding GUI for each synth would have many technical choices, and room to discuss.Thanks,
On Mon, Nov 20, 2017 at 3:24 AM, 'Oliver Larkin' via Web Music Developers JP <web-music-developers-jp@googlegroups.com> wrote:
Hello,I'm sorry I don't speak Japanese. We have developed an API for implementing VST style synthesisers and FX in the web browser, allowing to reuse existing C++ code bases for the DSP.We have created a community site:Developer documentation is here:You can try the latest WASM / AudioWorklet implementation in chrome Canary 64 on MacWe hope to develop a community around this API and create lots of great instruments to run in the web browser!best regardsoli larkin
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Hi Takashi,
Please see https://github.com/jariseon/webdx7 for instructions on how to build and get webDX7 running. The example passes WASM in an ArrayBuffer like you suspected. Another option would be to use base64, although at the time of writing AudioWorkletGlobalScope does not seem to expose atob. Note that once ProcessorOptions will become available, WASM can be passed straight into the processor constructor. For now ArrayBuffer (or base64) is the way to go.
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Hi Takashi,
Please see https://github.com/jariseon/webdx7 for instructions on how to build and get webDX7 running. The example passes WASM in an ArrayBuffer like you suspected. Another option would be to use base64, although at the time of writing AudioWorkletGlobalScope does not seem to expose atob. Note that once ProcessorOptions will become available, WASM can be passed straight into the processor constructor. For now ArrayBuffer (or base64) is the way to go.
best,Jari
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