It was already like this way before i ported his fork to libretro (which i did with his consent), actually i heard his behavior regarding code is no stranger to the fact original yabause project was abandoned.
Devices equipped with the Snapdragon 8 Gen 3 chipset, including models like the Galaxy S24 and Redmagic 9 Pro, are experiencing crashes when initiating games. It appears that the root cause of these issues may be linked to a bug within the SPIR-V compiler specific to these devices. I have reported this issue to Qualcomm via their developer forum, but have yet to receive a response.
I have heard complaints from many people about the on-screen D-PAD of YabaSanshiro. Indeed, it's terrible. There's no way this flat panel can beat a device designed to be physically easy for humans to operate. However, it's worth the effort to get as close as possible. I have considered why the on-screen D-PAD is terrible, based on the differences with the real Sega Saturn's D-Pad.
I was impressed that the retroid pocket 3+ runs Yabasanshiro at full speed. But I also noticed some features like tessellation do not work, so I tried to implement them for this device. But these issues happened inside of the OpenGL ES driver and seemed hard to fix by me. So I try them on my Vulkan code. Then it's easily fixed. I found that I am in a new era. OpenGL ES is sunsetting. GPU maker will not support OpenGL ES drivers anymore. VDP(SEGA Saturn Video processer) emulation with...
Handheld game devices are around the world! In 2022 there are so many of them were born. AyaNeo, Onex Player, Steam Deck, Ayn Odin, RetoroPocket 3+. These devices have good enough Soc to emulate SEGA Saturn games, and the build quality is high. My dream, 'SEGA Saturn anywhere,' comes true.
Hey, folks. I've got several Saturn emulators working well through LaunchBox (both RA cores working well), but I also want to use the newer Yaba Sanshiro emulator so I can pump up the internal resolution of some 3D games, like Shining Force 3.
The problem is every time I launch a game in Yaba Sanshiro through Launchbox the game is displayed only in the lower-left hand corner of the screen, only about 25% of the screen is used. The rest is black. If I alt+enter twice I can get it to run fullscreen no problem, but when I'm playing on the couch I don't have a keyboard next to me.
You may have to change the Sleep duration according to your setup. The above setting is 5 seconds before it sets it to fullscreen. In my case the Launching box starting window is still in the foreground so you actually don't see it.
When you first set it up it creates a "yabause.ini" file and a "bkram.bin" file in your local appdata folder under your user profile. If you're like me and you want this portable then you can cut and paste these files into the same folder as the emulator and it becomes portable.
I want everything to be portable so I ensure that the sat bios etc is all in a sub folder of the emulator as well so these can be referenced simply as "General\Bios=bios/Bios Saturn 1.01a (U) [!].bin" in the ini file.
I think controller 2 still needs configuring and you may want to create a .bin fil for an action replay device. I just copied and pasted the bkram.bin and renamed it as areplay.bin and it will overwrite it when you set this up.
Google has defined some changes regarding apps and permissions that force Android developers to implement on their Apps. One of the most crucial change is Scoped Storage which changes how permissions regarding storage work. Due to this, sometimes we need look for tricky ways to keep everything working. Some of these cases is Yaba Sanshiro 2 PRO for users with Android 11 or above.
Yaba Sanshiro 2 PRO lets you place your roms on two posible paths to make them be launched from a frontend, but those two options are placed on Android/data, a place where Arc Browser unfortunately cannot access by the change we talked before, in consequence Arc Browser cannot explore the folder looking for roms to show on the gamelist. So here's the trick:
You need to create a 0 bytes file for every single rom with the very same name on a folder Arc Browser can access, we recommend keep the same structure you were using for other systems, for example if you have a folder called roms on your external storage and there is where you place your system folders and your roms inside them, then keep doing that way.
After that we will use the Sega Saturn / Yaba Sanshiro 2 PRO template to add a new system. On system settings is necessary to set the directory where your fake roms are (the ones are empty with 0 bytes) as rom directory. As final step, you need to go to Emulator extras and change the value for org.uoyabause.android.FileNameEx parameter, the posible values according to the options was shown above are:
All my products and services are free.All my costs are met by donations I receive from my users.If you enjoy using any of my products, please donate to support me.Thank you for your support.Tom Speirs
Does anyone have command line settings for Yabasanshiro? I'm trying to get CHDs to load, but it keeps going back to the last game I played. Here is what I have yabasanshiro.exe -fullscreen "[ROMPATH]\[ROMFILE]"
Cartridge ... Select the cartridge to insert into the cartridge slot. Yaba Sanshiro's internal memory has been expanded to 8MByte, so you don't need to specify Backup RAM. 16Mbit, 32MBit DRAM is required to run Street Fighter Zero, etc. 'Pro Action Replay' and 'Netlink' are not yet supported.
Extend Internal Memory to 8MByte ... Sega Saturn's internal storage memory is 32KByte, but Yaba Sanshiro has expanded it to 8MByte. If you turn off the check, data will be lost, so leave it checked on.
Frameskip ... When the processing cannot catch up, skip the drawing of the next frame to catch up with the processing speed of the actual Sega Saturn. To avoid affecting the screen update as much as possible, we will prioritize skipping the frame when there is no VDP1 drawing process instead of simply skipping it.
Speed Limit ... The emulation time can be selected from constant speed, double speed, and no limit. For low-performance devices, double speed and no limit will not speed up the emulation.
90 degree rotation ... In games such as the Layers section, where the vertical screen is achieved by physically placing the TV in the vertical position, the vertical screen is achieved without changing the horizontal screen.
Edit Key Map ... Assign the buttons of the selected game controller and the Sega Saturn to the buttons. Press the buttons according to the screen display as shown in the figure below.
Scsp synchronization count per frame ... In the case of 1, it synchronizes the processing time between the sound CPU and the main CPU at timing of once every 16.666msec. This value can be used to increase the frequency of synchronization, which may be insufficient for games with severe processing timing. In the case of 2, it is once every 8.333msec, and in the case of 4, it is once every 4.166msec.
Memory Manager ... In the INTERNAL BACKUP RAM tab, you can view the data stored in the internal backup ram. In the CLOUD tab, you can view the backup data stored in the cloud. In the CLOUD tab, you can browse the backup data stored in the cloud, and select "Copy to Internal Memory" to copy the data to the internal memory and use it on this device. You must be logged in to use this function.
Save State to Cloud/Load State from Cloud ... Saves the current game progress to the cloud so that it can be continued on another device or uninstalled. It is not recommended to use this feature as it is still not always possible to revert successfully. You must be logged in to use this function.
This function allows you to cheat for unlimited items, unlimited money, and more. Curent version of uoYabause supports only action replay format code. You can find cheat codes by googling 'Saturn cheats action replay'.
Select which type of bios rom you use. build-in BIOS is defalut. This BIOS emulates the minimum necessary functions. To chose another bios, place a bios ROM file to yabause/bios directory on your Android device.
Select which type of Cartridge is installed on you emulated SEGA Saturn. Backup RAM is external back up ram to save game data. RAM is external ram for same games which use huge ram like King of Fighters.
c01484d022