Ryan,
I personally debugged an aircraft fuselage that you sent Ron.
The issue with the fuselage (and other complicated componentry) is
that to unfold successfully there must be a stretch component to the
surfaces otherwise you necessarily will have overlapping. In many
instances, using the manual unfolder can approximate solutions to
naturally overlapping models and I would encourage using that. We
decided not to take Waybe into the stretch universe as it opens up a
Pandora's box - a box which some more sophisticated and difficult to
use programs can attempt handle.
On Aug 11, 10:40 pm, "Ryan M. Short" <
doolittleraid...@gmail.com>
wrote: