taxes

5 views
Skip to first unread message

Jeffeulogy

unread,
Oct 1, 2010, 12:37:33 AM10/1/10
to WarPath for Android
why am i only being paid taxes on some of my games? does it have
something to do with the bots ai settings?

Dan Samuel

unread,
Oct 1, 2010, 2:29:20 PM10/1/10
to warpath-f...@googlegroups.com
Hmm, so long as you are still in the game (have greater than zero ships) and have some population following your Path,
you should continue to periodically receive some Tax payments.

Do you not even see the periodic "IT'S TAX DAY" popups? Or do you see them, but receive $0?

- Dan

Jeff Chappell

unread,
Oct 1, 2010, 3:10:32 PM10/1/10
to warpath-f...@googlegroups.com

I never get the pop ups and last tax continually says 0. I do tend to get it if there is a bot in the game at a higher difficulty though

Dan Samuel

unread,
Oct 1, 2010, 4:07:49 PM10/1/10
to warpath-f...@googlegroups.com
Looking at the code, it seems pretty straight forward... but it determines the next tax period based on the previous
one, and the time it last paid taxes is stored as part of the state of the galaxy when you stop playing.

So...I think the likely explanation is that somehow that stored value got set to something in the future. Like, for
example, it feels the last time it paid taxes was in "2012" and so now it's not going to pay taxes again until 3 minutes
after THAT.

I'll add something that checks the validity of the 'lastPaid' timestamp and puts it to something reasonable if it seems
outrageous.

Thanks for the report!

- Dan

On 10/1/2010 12:10 PM, Jeff Chappell wrote:
> I never get the pop ups and last tax continually says 0. I do tend to get it if there is a bot in the game at a higher
> difficulty though
>

Jeff Chappell

unread,
Oct 1, 2010, 10:00:49 PM10/1/10
to warpath-f...@googlegroups.com

Ok I played a couple more games today and I've figured out the key to getting the taxes is to use an empty game slot. Maybe its not clearing old data on starting a new game? Love the game though I haven't put it down since I downloaded it

Dan Samuel

unread,
Oct 2, 2010, 1:20:56 AM10/2/10
to warpath-f...@googlegroups.com
I think you're probably right! I already added the emergency fix, but I'll check into the initialization as well.
Thanks again!

- Dan

On 10/1/2010 7:00 PM, Jeff Chappell wrote:
> Ok I played a couple more games today and I've figured out the key to getting the taxes is to use an empty game slot.
> Maybe its not clearing old data on starting a new game? Love the game though I haven't put it down since I downloaded it
>

> On Oct 1, 2010 4:08 PM, "Dan Samuel" <d...@synthetic-reality.com <mailto:d...@synthetic-reality.com>> wrote:
> > Looking at the code, it seems pretty straight forward... but it determines the next tax period based on the previous
> > one, and the time it last paid taxes is stored as part of the state of the galaxy when you stop playing.
> >
> > So...I think the likely explanation is that somehow that stored value got set to something in the future. Like, for
> > example, it feels the last time it paid taxes was in "2012" and so now it's not going to pay taxes again until 3 minutes
> > after THAT.
> >
> > I'll add something that checks the validity of the 'lastPaid' timestamp and puts it to something reasonable if it seems
> > outrageous.
> >
> > Thanks for the report!
> >
> > - Dan
> >
> > On 10/1/2010 12:10 PM, Jeff Chappell wrote:
> >> I never get the pop ups and last tax continually says 0. I do tend to get it if there is a bot in the game at a higher
> >> difficulty though
> >>
> >> On Oct 1, 2010 2:38 PM, "Dan Samuel" <d...@synthetic-reality.com <mailto:d...@synthetic-reality.com>

Dan Samuel

unread,
Oct 2, 2010, 1:28:54 AM10/2/10
to warpath-f...@googlegroups.com
OK, yeah, I think you're really close. I think if you shut the game down completely, then restart it and start a new
log (reusing an old one, I mean), it will work ok. But if you start a new log without shutting the game down first, you
get the effect you describe.

I didn't notice this before because I didn't use to allow you to play again without shutting the game down first. I
think I probably have a handful of errors due to this.

Thanks again,

- Dan

On 10/1/2010 7:00 PM, Jeff Chappell wrote:

> Ok I played a couple more games today and I've figured out the key to getting the taxes is to use an empty game slot.
> Maybe its not clearing old data on starting a new game? Love the game though I haven't put it down since I downloaded it
>

> On Oct 1, 2010 4:08 PM, "Dan Samuel" <d...@synthetic-reality.com <mailto:d...@synthetic-reality.com>> wrote:
> > Looking at the code, it seems pretty straight forward... but it determines the next tax period based on the previous
> > one, and the time it last paid taxes is stored as part of the state of the galaxy when you stop playing.
> >
> > So...I think the likely explanation is that somehow that stored value got set to something in the future. Like, for
> > example, it feels the last time it paid taxes was in "2012" and so now it's not going to pay taxes again until 3 minutes
> > after THAT.
> >
> > I'll add something that checks the validity of the 'lastPaid' timestamp and puts it to something reasonable if it seems
> > outrageous.
> >
> > Thanks for the report!
> >
> > - Dan
> >
> > On 10/1/2010 12:10 PM, Jeff Chappell wrote:
> >> I never get the pop ups and last tax continually says 0. I do tend to get it if there is a bot in the game at a higher
> >> difficulty though
> >>
> >> On Oct 1, 2010 2:38 PM, "Dan Samuel" <d...@synthetic-reality.com <mailto:d...@synthetic-reality.com>

Reply all
Reply to author
Forward
0 new messages