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I think the fact that star finder is so intimately wound with the setting it would not be a good fit for Warlords. At least not as it has been presented till now. When a game system is not designed to be setting agnostic it creates some significant difficulties in moving to a different setting. For instance combat rules that make for good zero g Eva laser gun battles won't be particularly useful in representing a Zombie Apocalypse. The pathfinder RPG line has done a pretty good job of being setting neutral so you are likely to only ever need to add to the ruleset to match your setting, not take away. Given how starfinder has been presented I don't think it will be so.
Stick with pathfinder...it can be made to work with anything. I have played pathfinder with modern D20 rules blended in and it worked fine.
Stick with pathfinder...it can be made to work with anything. I have played pathfinder with modern D20 rules blended in and it worked fine.
On Jun 23, 2016 5:33 PM, "Owen K.C. Stephens" <owen.s...@gmail.com> wrote:
What we promised the people who originally pre-ordered from Adamant was a Pathfinder post-apoc game. If the majority of them preferred it be Starfinder compatible, that'd be something to consider. But abandoning compatibility entirely wouldn't really be delivering on the project's original pitch.
On Thu, Jun 23, 2016 at 1:09 PM, tetsubo57 . <iron...@gmail.com> wrote:
In every D&D campaign I have ever run there has been a Gamma World adventure. And in every Gamma World campaign I have ever run there has been a D&D adventurer. So I am all for cross-compatibility. I am highly interested in Starfinder I will admit. I might even pay full price for a copy. Not something I do often. I am still looking forward to WofA.
On Thu, Jun 23, 2016 at 12:51 PM, Owen K.C. Stephens <owen.s...@gmail.com> wrote:
No updates, sadly. I am working on putting together a team of people to help me move forward on this, but they're all still on other projects, so it's not something I can announce yet.I AM curious if people following the project have any thoughts about it's original plan to be 100% Pathfinder compatible, in the light of Paizo's announcement of a stand-alone Starfinder science-fantasy RPG in August of 2017.Owen
On Tue, Jun 14, 2016 at 11:35 AM, Brutorz Bill <bruto...@gmail.com> wrote:
Any updates on this??
On Tuesday, April 5, 2016 at 3:18:37 AM UTC-5, Craig J. Brain wrote:Hi Owen,Any updates on this project?Thanks,Craig
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--Owen K.C. StephensPathfinder Modules Developer, Paizo IncPathfinder Developer, Green Ronin PublishingPublisher, Rogue Genius Games
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--Owen K.C. StephensPathfinder Modules Developer, Paizo IncPathfinder Developer, Green Ronin PublishingPublisher, Rogue Genius Games
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I can't speak for Owen, but my assumption (and I preface this-merely an assumption) is that WotA is going to be in Limbo because of the release of Starfinder this summer.
That rule set will determine the underpinnings of any compatible post-apocalypse game. In fact, it might be on hiatus permanently depending on whether Paizo wants to put its own PA work out. Or it might be reconfigured into more of a campaign setting that a rules supplement.
Just some conjectures.
-Patrick
Sent from Patrick Curtin
Hi Owen,
Hadn't heard anything for a while. Any news please?
Craig
On Tuesday, April 5, 2016 at 6:18:37 PM UTC+10, Craig J. Brain wrote:Hi Owen,
Any updates on this project?
Thanks,
Craig
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