Not only are the 3D modelled characters detailed and smoothly animated, but they also connect satisfyingly with one another, as you'd expect, with a clatter of sword on armour. These characters - you can play as a selection of slaves then gladiators - remain locked onto one another most of the time, so you can circle your opponent by tapping up or down on the joystick ('2' or '8') or move away from them to pull off one of the ranged attacks. The camera moves in to capture the close-up combat, then swoops back to give a view of the ranged attacks. It's all very beautifully done.
It's nicely done - and best of all, you can cheer just after you've spilt some gladiator red sauce all over the sand to score additional 'fame points'. These points - and a blue bar which fills up after successful attacks - earn you lots of perks in and out of the ring: damage bonuses, extra continues for if you're defeated and a better overall reputation.
Fame points are a particularly big part of Arcade mode, in which you pit your chosen character against a succession of five gladiators. Make it to the end and they're freed, but the points determine how well you've done it and give you something to beat next time. Or you can play again with a newly unlocked character, or take part in a Survival match or Bluetooth two-player game instead.
The thumb gets pointed down, unfortunately, for Gladiator's slight lack of variety. While each fighter is different in appearance and fighting moves, going through the same ones as different characters isn't that entertaining. But then that's fighting games for you - you have to be pretty hardcore to play one for hours. If a straightforward gladiatorial slay-'em-up is what you want, Gladiator is as fun as they come.
df19127ead