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tekcor

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Jun 8, 2013, 7:44:25 PM6/8/13
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Hi,
First of all I have to thank you a lot again because I have the feeling that vvvvjs almost makes me to a top web developer in no-time.

After working with vvvvjs on a nightly basis, I thought it is time to share some enlightening moments and ask for some left over questions.

First:
Right now I have the problem that the Geometry nodes are not working for me. In the #view it gives' undefined' for Mesh, PhongDirectional, Sphere and Cylinder. I was wondering if you have an idea what is happening here? Ah and In the Node Porting Wizard the effects are not highlighted.



Then I have the funny bug that my (1) vvvv gets unresponsive to my keyboard if the jsconnector is connected to chrome. I have adapted to it and hitting the CTRL+S and the other hotkeys hard and often if I want to save or something. It is a acceptable characteristic but I wanted to report it anyway.

Another topic is that (2) the #view in general works for me first at the second time as a big window. I do as follows. enter #view/patch.v4p, load the half sized buggy view, enter #sync again and then #view again. Then it works. If I refresh with the #view it creates the view behind the window and I see only the nodes coming through the renderer. So I have to repeat the procedure.

One thing I was also discovering is that (3) IO boxes with ColsRowsPages activated can not store any more columns then one.

And I was a bit confused because (4) sub-patches doesn't work. But maybe it is not implemented in the public version so far.

That is basically all from the patching side. The other stuff was for me most of the time a fully featured patching environment for the web. Sometimes you have to check if a value is coming through and if not, patch a small workaround. But actually it is working extremely good.

(5) Firefox on Android had for me the problem that clicks were not fully coming through. I dont no enough about the internal difference here, but propably the Mouse Node doesnt proper support the different interaction states of a touch screen device. For example the Buttons on science-interactive.com are pretty straight forward implemented with a flip flop on click. In Android they stay 'clicked', so they are constantly blue and the follow action is not happening.

One thing that I found extremely awesome is the Filetexture Node. Very good implementation. The Filetexture loads a 5000x5000 texture and probably more, didn't try so far.

The Filestream works also good but only in Chrome. with this firefox plugin you can convert a video to OGG: http://firefogg.org/. In chrome I can stream a fullHD and 192kbit mp3 at the same time. I made a test here:
 http://symbioticcube.com/future/index.html
Could you check why the (5) Filestream doesn't work in Firefox?

On the science-interactive.com h99 helped me to add animated CSS styles into the page. I have only one missing knowledge to fully unleash the power of vvvvjs uppon the web. What I am still lagging is a good implementation of a (6) CMS.
Can you recommend something? I would like to use for example one CSS div to display different kind of text and pictures that I can somehow manage with a CMS or a even simpler method..

For now I wrote text in the Index.html. Which is not very professional, I guess. It would even be enough to have a XML file and write in the Index.html only a tag of the xml file to get the corresponding text...
It is sometimes overwhelming to find something simple like this in the tons of information about the overly complex web systems out there.

Okey that's all. I highlighted the single topics to make it easier to reply :)
Big up and see you soon!












simone

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Jun 8, 2013, 8:49:42 PM6/8/13
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Drupal is pretty neat and has a very streamlined API







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David Gann

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Jun 11, 2013, 2:31:13 AM6/11/13
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Thanks, actually that is exactly what I tried to remember. someone told me this another time. I gonna check it out :)

Have a good day.
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