Hi Robert,
Thanks for clarifying.
Apparently the assimp loader doesn't yet allow transparent materials. Is that correct?
assimp.cpp:833 doesn't set enableBlend parameter for createPipeline function, and the default is false.
I have checked that for gltf files, assimp puts blend mode in a material property named "$mat.gltf.alphaMode".
I could check that and enable blending, but that would work just for gltf files.
material->Get(AI_MATKEY_OPACITY, opacity) and material->Get(AI_MATKEY_BLEND_FUNC, blendMode) are not present.
Can I add a function in assimp.cpp for checking for alpha blending that will look for keys like "$mat.gltf.alphaMode" and act accordingly?
Cheers,
Denis