Hi,
On Sun, Mar 27, 2022 at 5:36 AM Nay Lin <
nayli...@gmail.com> wrote:
>
> Hi all,
>
> I tried to build VSG on windows and got error around two functions:
>
> std::string debugFormatShaderSource (line 72 of ShaderCompiler.cpp)
> std::string ShaderCompiler::combineSourceAndDefines (line 310 of ShaderCompiler.cpp)
>
> Screenshots are attached.
Only one screenshot of the code itself was attached.
> Pls may I know, what might be the cause of error.
Please attach the build log showing all errors (find the first one).
Please also note that I'm replying to help you complete your request
but I don't use Windows/VS at all.
François
> I compile with C++ 17 switched on.
> Thanks
> NLin
>
>
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