GraphicsPipelineStates subclass now in their own dedicated header/source files.

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Robert Osfield

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Apr 27, 2021, 6:37:58 AM4/27/21
to vsg-users : VulkanSceneGraph Developer Discussion Group
Hi All,

I have moved all the vsg::GraphicsPipelineState subclasses from the include/vsg/state/GraphcisPipelineState.h into separate headers and source files, for instance vsg::VertexInputState can now include/vsg/state/VertexInputState.h.

The changes checked into master are:

I you use #include <vsg/all.h> in your source files you should not see any build issues with the change.

Cheers,
Robert.
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