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Selecting Windows SDK version 10.0.22621.0 to target Windows 10.0.19043.
Reading 'vsg_...' macros from G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/cmake/vsgMacros.cmake - look there for documentation
Found glslang: C:/VulkanSDK/1.2.182.0/Lib32/glslang.lib
fatal: Not a git repository (or any of the parent directories): .git
CMake Error at CMakeLists.txt:38 (message):
git submodule update --init --recursive failed with 128, please checkout
submodules
Configuring incomplete, errors occurred!
See also "G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/build_x64/CMakeFiles/CMakeOutput.log".
See also "G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/build_x64/CMakeFiles/CMakeError.log".
CMakeError.log file indicated error missing pthread.h. I do not see the pthread requirement in cmake.
Any suggestions would be greatly appreciated
Bruce
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The main project built without errors. Tried to build examples ran into errors looking for vsglmGui.
Tried to build vsglmGui. cmake could not find vsgTargets.cmake so I copied it up to expected location and tried again
Set all fields in CMAKE to get rid of the read still ran into errors shown belowerror listSelecting Windows SDK version 10.0.22621.0 to target Windows 10.0.19043.
Reading 'vsg_...' macros from G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/cmake/vsgMacros.cmake - look there for documentation
Found glslang: C:/VulkanSDK/1.2.182.0/Lib32/glslang.lib
fatal: Not a git repository (or any of the parent directories): .git
CMake Error at CMakeLists.txt:38 (message):
git submodule update --init --recursive failed with 128, please checkout
submodulesConfiguring incomplete, errors occurred!
See also "G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/build_x64/CMakeFiles/CMakeOutput.log".
See also "G:/SupportLibraries3/VulkanSceneGraph/vsgImGui/build_x64/CMakeFiles/CMakeError.log".
CMakeError.log file indicated error missing pthread.h. I do not see the pthread requirement in cmake.
I have tried several times to build examples with varying results
currently cmake is looking for vsgs.lib and vsgrd.lib. I am using cmake 3.21.1 Is that an acceptable version?
Bruce
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The Sequence I used was to first build the main VulcanSceneGraph project. That worked without any problems.
Then I moved to vsgExamples, That tripped up looking for the vsg_DIR (cmake file). I set that and ran configure again.That tripped looking for glslang DIR. I set that to G:\SupportLibraries3\VulkanSceneGraph\src\vsgRan config again and it said "Configurijng Done.
vsglmGui_DIR and vsgXchange_DIR are still not set at this point.
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I did not run the install I just set the locations in cmake.
I reran cmake and set theCMAKE_INSTALL_PREFIX as suggested. The Visual Studio solution was generated but the include paths andlibaries were not set in the solution.
If I manually change the solution to add the paths and libraries then I can build the examples. I tried vsgCameras and VsgView with some of the models I previously used ti osg and they would not load.Do the models all have to be converted to the vsgt format first?
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Robert et. al.Thanks for your help. INSTALL was the right answer. When I used INSTALL for all of the sub projects things started coming together.
I was able to build osg2vsg though it has one build error in the vsgwithosg subproject. I had to add '#include <osg/state> to GLSemaphore.h to get it to build
vsgXchange built ok but subproject vsgconv had link errors. libpng and zlib are required by freetype. After I added them to the VS solution vsgconv built ok
however - I was not able to include assimp in vsgXchange which is a major need for me. I set the path in cmake to where my assimp project is but it was reset to not found. I could not find a assimp.cmake in the vsgXchange project so I could not point to that