Setting up a first project with VR Juggler can be a little confusing (At least to me, a c++ beginner)
I would recommend you to take a look at the samples that come along with the binaries, they already have a solution for MSVS2010, but before opening the solution ensure to set up the environment variables that are referenced on the getting started guide, at least these:
VJ_BASE_DIR – The folder of VR Juggler Files
o e.g.: C:\dev\VRJuggler\VRJuggler-3.0.1-1
VJ_DEPS_DIR – The dependencies folder
o e.g.: C:\dev\VRJuggler\VRJuggler-3.0.1-1-deps
VJ_CFG_PATH – The path to the configuration files located within the installation folder.
o e.g.: %VJ_BASE_DIR%\share\vrjuggler\data\configFiles
Create also:
VJPATH – the path to all binaries of VR Juggler and its plugins
o e.g.: %VJ_BASE_DIR%\lib;%VJ_DEPS_DIR%\bin;%VJ_DEPS_DIR%\lib;%VJ_BASE_DIR%\lib\gadgeteer\drivers;%VJ_BASE_DIR%\lib\gadgeteer\plugins;%VJ_BASE_DIR%\lib\jccl\plugins;%VJ_BASE_DIR%\lib\vrjuggler\plugins
And finaly add it to the Path(edit it and add at the end: ";%VJPATH%")
If it is all set, you can open the sample solution and build those that only require OpenGL(SimpleAPP for instance). Than you can adapt to your needs by looking into the projects properties and playing around a bit.
I hope this helps a little.
Danilo