Compile VR Juggler & It's Dependencies

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Am Ine

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Apr 14, 2013, 7:15:45 AM4/14/13
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It appears that i was trying to use VR Juggler without compiling it or/and its dependencies , i just have the code source
so i got x64 binaries for Visual Studio 2010 from http://www.danilo-souza.net/VRJuggler-3.0.1-1.rar
but i still can not understand how to use them?
How to compile Vr Juggler?
Should i include those dependencies in the .dll for every project?
i need your help.
Thank you

Doug McCorkle

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Apr 14, 2013, 12:28:30 PM4/14/13
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Hello,

From your questions below it seems like you are looking for some help regarding basic VisualStudio usage. VR Juggler is no different than any other library that would be used in building an application with VisualStudio. I would recommend looking into a programming guide for using VisualStudio.

In regards to VR Juggler, here are some basic docs:

http://vrjuggler.org/docs/vrjuggler/3.0/getting.started.guide/getting.started.guide/

https://code.google.com/p/vrjuggler/wiki/LiveFaq

Some of this is dated but the basic instructions are still valid.

In regards to VR Juggler dependencies, you need to include whatever is required for your application. The Depends application can help sort that out if you are not familiar with the dependencies of individual VR Juggler libraries:

http://www.dependencywalker.com

Doug

On Apr 14, 2013, at 11:10 AM, Zouhour Guiras <guiras....@gmail.com> wrote:

> yes we need your help please try to explain to us step by step ,it's something new for us
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Danilo Souza

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Apr 15, 2013, 6:08:37 AM4/15/13
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Hi,
Setting up a first project with VR Juggler can be a little confusing (At least to me, a c++ beginner)
I would recommend you to take a look at the samples that come along with the binaries, they already have a solution for MSVS2010, but before opening the solution ensure to set up the environment variables that are referenced on the getting started guide, at least these:

VJ_BASE_DIR – The folder of VR Juggler Files 
o e.g.: C:\dev\VRJuggler\VRJuggler-3.0.1-1
VJ_DEPS_DIR – The dependencies folder
o e.g.: C:\dev\VRJuggler\VRJuggler-3.0.1-1-deps
VJ_CFG_PATH – The path to the configuration files located within the installation folder. 
o e.g.: %VJ_BASE_DIR%\share\vrjuggler\data\configFiles


Create also:
VJPATH – the path to all binaries of VR Juggler and its plugins
o e.g.: %VJ_BASE_DIR%\lib;%VJ_DEPS_DIR%\bin;%VJ_DEPS_DIR%\lib;%VJ_BASE_DIR%\lib\gadgeteer\drivers;%VJ_BASE_DIR%\lib\gadgeteer\plugins;%VJ_BASE_DIR%\lib\jccl\plugins;%VJ_BASE_DIR%\lib\vrjuggler\plugins

And finaly add it to the Path(edit it and add at the end: ";%VJPATH%")

If it is all set, you can open the sample solution and build those that only require OpenGL(SimpleAPP for instance). Than you can adapt to your needs by looking into the projects properties and playing around a bit.
Remember to read the getting started, without it you won't understand many basic concepts. Also take a look at the programmer's guide before coding http://vrjuggler.org/docs/vrjuggler/3.0/programmer.guide/programmer.guide.html


I hope this helps a little.

Danilo

Amine GHALLEB

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Apr 16, 2013, 7:49:13 AM4/16/13
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Hello , 
Thank you So much ! 
this helped me a lot 
Merciiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
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