RealView Graphics is the hardware support of advanced shading in real time. That means that your graphics card is doing the work for you as you spin your model, applying a more realistic model display. In contrast, when you move to PhotoView 360, the final render is where the realism comes in and the render is of a static/fixed view.
RealView displays scenes, self-shadows from first directional light and environment reflections. It will be the most graphics-intensive tool as your graphics card will be constantly updating the model and background as you move the model.
For those who have been using Non-Approved graphics card with SOLIDWORKS over many years, would be aware of how and where to add your Graphics Card into the Registry to allow RealView to be activated.
SolidWorks has a feature called RealView Graphics that makes it possible to have textures and graphics on the component or part. Although the pictures displayed are not very precise, this tool enables the user to visualize how the product would seem after manufacturing. Furthermore, we observe that the environment provided by the software differs from the circumstances in the real world. Realview graphic generation then begins once the lighting, texture, and material are flexible and modified in accordance with the specifications. Given that the graphics are displayed constantly, it is a real-time feature. You will view the RealView graphics while you work on the model or assembly part.
Solidworks real view graphics let the designer illustrate the 3d model as close to reality as possible. This option is generally reserved for a high-performance computer with dedicated graphics card. As real view graphics is mainly dependent on heavy GPU rendering, therefore is the reason that in default settings real view graphics is disabled in order to maintain fluidic performance over all type of work-stations with or without dedicated GPU.
The next time you design something in Solidworks with real-view graphics turned on, it will take you closer to reality with better-rendered and high fidelity 3-D images which are essential for an academic project or presentation for your clients at work.
If you're like me, you enjoy being able to create and test out your new idea in SOLIDWORKS before ever having to create a prototype. After all your hard work, you're ready to show off your design in a meeting with the rest of your team. However, the image on the screen doesn't quite match the image your team has in mind, aesthetically. It's not quite as realistic as they imagine it will be when the physical parts are made. Maybe the Marketing team was hoping for something a little shinier, maybe in a different color. What if there were tools at your disposal that would make your hard work 'pop' without running a separate piece of software? That's where the RealView graphics options directly within SOLIDWORKS comes in.
I can't get Realview to work with P3000 graphics. I've tried both the latest graphics driver and the older one that SW OK'd. Abient Occlusion is offered ( I can't tell if it works). That's only supposed to show up on Realview capable graphics, but the Realview icon doesn't appear. The option to use software GL is grayed out as expected. Can anyone confirm that Realview works on P3000? Got any ideas about registry tweaks that might solve the problem?
I used the latest graphics driver 8.15.10.2653 and also tried the driver 8.15.10.2430 suggested from the solidworks company, both don't work with RealView. Even the card is marked as tested with no restrictions by SolidWorks.
I gave up on Intel graphics for Solidworks, and added a Firepro card to solve my problem. I was never able to be certain whether my graphics are HD3000 or P3000. Windows says it's HD, but SW says it's P. The issue may stem from Intel processor graphics type being dependant on which motherboard is used. In my case it seems that the processor can deliver P graphics, but not on my MB. The confusion is ridiculous.
My advice to anyone considering the purchase of a new computer for Solidworks: stay away from Intel graphics. If you choose any Nvidia or Radeon graphics, even if it isn't specifically approved by Solidworks, you can probably still use realhack to make SW think your graphics are on the approved list. You won't have that option with any Intel graphics types.
As you might imagine, at this point I'm very happy that I switched to ATI graphics rather than waiting for Intel. It's a shame that a current Intel workstation processor can't be cojoled into doing something that my 4 year-old underpowered laptap is capable of, but at least it's a lesson that might prevent someone else from getting into a similar mess.
In other words, approximately 2 months after first inviting me to take some help from them they still can't tell me which graphics version their processor is delivering. The only productive thing they came up with was something I'd already learned from others about 7 weeks ago. My interaction with Intel was a waste of my time and theirs. Perhaps the requests for irrelevant information helps them churn trouble tickets but it doesn't do anything towards finding solutions. I didn't even bother to respond to the latest email and I'll be shopping AMD on all future builds.
In this "folder" there are all the professional graphics card architectures that Solidwork's shaders support. My graphics card is a GTX1060m, so the professional equivalent (a Pascal Quadro) would be under the NV40 folder. You need to copy the "Workarounds" value from the most similar graphics card to yours. If the first value you try doesn't work, it might be worth trying a few other similar cards.
5. Create a new key in the same folder you found your similar graphics card (NV40 here). Right Click -> New -> Key. Name this key the same as your current renderer from earlier ("GeForce GTX 1060/PCIe/SSE2")
6. Exit regedit and try out Solidworks! If all went well, you now have Realview graphics. If the option is still greyed out, it may be worth trying another value for Workarounds (after trying the classic power down and reboot).
Sometimes Solidworks will bug out with the realview mod. Toggling the realview setting in Solidworks seems to clear it up for a while, but I still haven't found what the culprit is. Since realview can be toggled on/off quickly from settings, this isn't a deal breaker but is a bit tedious.
Im using Solidworks 2015 and im using the Realview hack to enable Realview graphics in my drawing. However, all the lines in my drawing are really rough and jagged, is there any way to anti-alias the lines so they become smooth?
However, this feature will be active in your SOLIDWORKS if your graphics card is verified by SOLIDWORKS. Because RealView consumes the performance of your graphics card. To find out if your graphic design card is verified by SOLIDWORKS, please visit the following website: -certification
On the first builds I had to use Riva Tuner from Guru3d.com to build a hacked or "tuned" driver that enabled the pro series features on my "gamer card" that ships with the Macbook Pro. This method was necessary to meet the requirements on the "Approved" SolidWorks video card testing site in order to unlock the RealView functionality. The other issue was simply the earlier video cards in the various Mac lines were very under powered and tuning was necessary to handle the graphics load of SolidWorks.
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