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Ersatz-11 V2.2 (PDP-11 emulator)

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John Wilson

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Apr 2, 2000, 4:00:00 AM4/2/00
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A new version of Ersatz-11 is now available. V2.2 of the freeware Demo
version may be downloaded from www.dbit.com as usual, and commercial users
with current update subscriptions (or ones that expired only recently) will
be mailed update disks tomorrow.

Probably the most interesting addition for hobby users is the new VT11
vector graphic display processor emulation. Yes, it runs the Lunar Lander
game. It also works nicely with the GT ON command in older versions of
RT-11, as well as EDIT.SAV's scroller mode. A copy of Jack Burness's Lunar
Lander game which is all set up to run under the emulator is available at:

http://www.dbit.com/pub/e11/lunar/

Other changes which are visible even in the Demo version include the
SET CPU FIS and SET CPU EAE options, the Interlan NI1010A/NI2010A Ethernet
emulation, the built-in mini-assembler, and the overhauled manual.

The full commercial V2.2 release includes the above changes, plus it
adds a new DR11C/DRV11 emulation using TLC's DCI-1300 PCI board, which
is pin-compatible with the DR11C/DRV11. Also there's a new DH11/DM11BB
emulation, the RocketPort driver can handle ISA cards (used to be PCI only),
the SCSI disk driver can partition disks on any boundary, multiple serial
ports can be attached to the same emulated PDP-11 port (with duplicate
output and merged input), and the Q/Unibus adapter drivers allow subsetting
of the I/O page so you can have multiple adapters, to get a dual Q/Unibus
system, or two identical busses for distributing heavy DMA loads. The new
DMA-friendly BCI-2004 bus adapter is supported in addition to the older
BCI-2003/2103 and UPG-3600 boards. Also, the DEQNA emulation now supports
booting over the network.

Acrobat files containing the manuals for all three versions (Demo, Lite, full)
of E11 are available on the "Links" page on www.dbit.com. The Demo version's
manual .PDF file is also part of the self-extracting INSTALL.EXE archive, plus
it's available as a PostScript file at:

ftp://ftp.dbit.com/pub/e11/e11demo.ps

The E11/Linux port is nearing completion and will be released this summer,
however it will probably only be available in a commercial version.

John Wilson
D Bit
www.dbit.com

Zane H. Healy

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Apr 2, 2000, 4:00:00 AM4/2/00
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In vmsnet.pdp-11 John Wilson <wil...@dbit.com> wrote:
> Probably the most interesting addition for hobby users is the new VT11
> vector graphic display processor emulation. Yes, it runs the Lunar Lander
> game. It also works nicely with the GT ON command in older versions of
> RT-11, as well as EDIT.SAV's scroller mode. A copy of Jack Burness's Lunar
> Lander game which is all set up to run under the emulator is available at:

Oh, great, something new to find the time to play with :^) Seriously though,
this sounds most cool!

Zane

Bill Gunshannon

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Apr 2, 2000, 4:00:00 AM4/2/00
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In article <38e70...@news.wizvax.net>, wil...@dbit.com (John Wilson) writes:
|>
|> Probably the most interesting addition for hobby users is the new VT11
|> vector graphic display processor emulation. Yes, it runs the Lunar Lander
|> game.

Along the same vein, does anyone know where I might find a few programs
for the PDP11 that would do graphics on Tek 4010 family terminals??
I'm looking for something I can for demos on the 11/24 in the lab here
with a couple of 4012's hooked up to it.

bill

--
Bill Gunshannon | de-moc-ra-cy (di mok' ra see) n. Three wolves
bi...@cs.uofs.edu | and a sheep voting on what's for dinner.
University of Scranton |
Scranton, Pennsylvania | #include <std.disclaimer.h>

Tim Shoppa

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Apr 2, 2000, 4:00:00 AM4/2/00
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Bill Gunshannon wrote:
>
> In article <38e70...@news.wizvax.net>, wil...@dbit.com (John Wilson) writes:
> |>
> |> Probably the most interesting addition for hobby users is the new VT11
> |> vector graphic display processor emulation. Yes, it runs the Lunar Lander
> |> game.
>
> Along the same vein, does anyone know where I might find a few programs
> for the PDP11 that would do graphics on Tek 4010 family terminals??
> I'm looking for something I can for demos on the 11/24 in the lab here
> with a couple of 4012's hooked up to it.

If you're running RSX:

On the Fall 1980 RSX SIG tape there's a complete Tektronix
graphics package in [370,030].

On the Spring 1980 RSX SIG tape there's "SFGL70", the "Small Fast
Graphics Library" which can drive many Tektronix terminals including
yours. It's in [337,030].

If you're running under RT-11, SFGL70 is on the Spring 1981 RT
SIG tape.

If you don't have the Sigtapes on tape or CD, you can always access
them over the web from

http://metalab.unc.edu/pub/academic/computer-science/history/pdp-11/

--
Tim Shoppa Email: sho...@trailing-edge.com
Trailing Edge Technology WWW: http://www.trailing-edge.com/
7328 Bradley Blvd Voice: 301-767-5917
Bethesda, MD, USA 20817 Fax: 301-767-5927

Michael M. Iloff

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Apr 3, 2000, 3:00:00 AM4/3/00
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In article <8c8bne$24se$1...@info.cs.uofs.edu>,

bi...@cs.uofs.edu (Bill Gunshannon) wrote:
>
> Along the same vein, does anyone know where I might find a few
programs
> for the PDP11 that would do graphics on Tek 4010 family terminals??
> I'm looking for something I can for demos on the 11/24 in the lab here
> with a couple of 4012's hooked up to it.
Bill,
for RT-11, I wrote a fully selfmade poor-man's graphic editor for the
4012 over a decade ago. I run it under VBGEXE to fit into memory. If
you want to play it, download the ZIP from http://mosesele.de/teked/
MOSES


Sent via Deja.com http://www.deja.com/
Before you buy.

paramucho

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Apr 3, 2000, 3:00:00 AM4/3/00
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On 2 Apr 2000 04:22:53 -0400, wil...@dbit.com (John Wilson) wrote:

>A new version of Ersatz-11 is now available. V2.2 of the freeware Demo
>version may be downloaded from www.dbit.com as usual, and commercial users
>with current update subscriptions (or ones that expired only recently) will
>be mailed update disks tomorrow.
>

>Probably the most interesting addition for hobby users is the new VT11
>vector graphic display processor emulation. Yes, it runs the Lunar Lander

>game. It also works nicely with the GT ON command in older versions of
>RT-11, as well as EDIT.SAV's scroller mode.

That's pretty amazing John. How long did it take to implement and
debug the VT11 stuff?

How do you handle screen update? There are some basic differences
between a VT11 vector generator and a raster scan device? Do you
repaint continually or look for deltas?


Ian


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