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Hi all,
I'm trying to use vispy to visualize physics simulation. I need to work with arbitrary object, so I used scene.visuals.Mesh with io.read_mesh. I also wanted to use some textures for my object, but textures are not yet implemented for meshes.
Can someone point me in direction for some alternatives, considering I don't really know GLSL and want to keep my "showing" layer small and simple?
Thanks,
Alex Vykaliuk
Walker Li
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Apr 13, 2017, 11:02:08 PM4/13/17
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