I have some old X11/OpenGL applications running on Linux that need to use X11 forwarding to a MacOS computer. I have been able to get VirtualGL working well using the "vglclient" on the Mac side. I have created a Mac "LaunchAgent" and can get it to startup when a MacOS user logs in. Now the MacOS side is seamless and the user's don't have to worry about anything.
I was able to create a ".pkg" file to make it easy for our internal folks to install it on their Macs with the LaunchAgent. The package needs to be signed and notarized to allow users to install it (need to get Apple Developer account, ...). What a pain...
Since others way want this, perhaps this LaunchAgent (a .plist file) could be added to the vglclient package on the VirtualGL download page ?
Thanks,
Scott Stallcup
Space Telescope Science Institute