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Hi,
I am working with your simulator within the framework of a project about spectrophotometers.
If we suppose a mix of beads with a number and size distribution function n(a), the equation of phase function is written :
with being the angle between the diffused
light and the incident light, and
being the scattering section for a.
The scattering coefficient is equal to:
.
In the case of a mix of beads defined in size and number, we can write:
With a being the different sizes considered, and na the number of beads of each size.
It leads for the phase function to :
Thanks for your help,
Best regards,
Claire
Hi Laurena,
Thank you for your interest in our software. Mie Simulator GUI considers multiple scattering. Its "Concentration / Volume Fraction" input panel allows users to input either concentration or volume fraction. You can find more details in the documentation.
Mie Simulator GUI documentation can be found here
https://github.com/VirtualPhotonics/MieSimulatorGui/wiki
The Mie theory or the Mie solution to Maxwell's equation describes the scattering of light by spherical particles. I would suggest you look for articles that discuss "light scattering by spherical particles" to understand the concepts. If you want to know more about Mie, read "The Mie Theory Basics and Applications" edited by Hergert Wolfram and Thomas Wriedt
Best Regards
Janaka
On Thu, Jan 25, 2018 at 1:58 AM, <laurena....@gmail.com> wrote:
Hi,
I'm working on a scattering problem caused by bacteria during optical density measurement with spectrophotometers.
I would like to know if your software (Mie simulator) is based on only single scattering or if it includes multiple scattering?Do you know some articles that explain the phenomenon Mie without going into details of mathematics calculations?Thanks you for your help,Best regards,Laurena
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Hi !
Hi Claire,
In your previous email, you mentioned that you want to input precise sphere parameters in polydisperse distribution. This can be done by reading parameters from a file. We will include this capability in our next release (v1.0.6).
A complex refractive index is often used to accommodate the light propagation in absorbing spheres. However, the previous version that only considers real refractive index, does not support absorption. So, you will not get correct results for absorbing spheres. Recently, we changed the sphere refractive index from a real value to a complex value in our code to help one of our internal collaborators. This modification will be included in the next release.
Our plan is to release the next version before April.
Best Regards
Janaka
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Hi Janaka,
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Hi Laurena,
Thank you for your interest in our software. Mie Simulator GUI considers multiple scattering. Its "Concentration / Volume Fraction" input panel allows users to input either concentration or volume fraction. You can find more details in the documentation.
Mie Simulator GUI documentation can be found here
https://github.com/VirtualPhotonics/MieSimulatorGui/wiki
The Mie theory or the Mie solution to Maxwell's equation describes the scattering of light by spherical particles. I would suggest you look for articles that discuss "light scattering by spherical particles" to understand the concepts. If you want to know more about Mie, read "The Mie Theory Basics and Applications" edited by Hergert Wolfram and Thomas Wriedt
Best Regards
JanakaOn Thu, Jan 25, 2018 at 1:58 AM, <laurena....@gmail.com> wrote:Hi,
I'm working on a scattering problem caused by bacteria during optical density measurement with spectrophotometers.
I would like to know if your software (Mie simulator) is based on only single scattering or if it includes multiple scattering?Do you know some articles that explain the phenomenon Mie without going into details of mathematics calculations?Thanks you for your help,Best regards,Laurena
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