Porting violetland to Android

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x.t...@gmail.com

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Aug 28, 2015, 9:22:38 AM8/28/15
to Violetland

Здравствуйте, Уважаемые!


       Я взялся портировать Violetland на Android.

       Фактически порт уже есть, надо доделать контролы, и несколько адаптировать.


       Хочу опубликовать. Ну и само собой :), попробовать заработать на этом немного денег за счет рекламы в приложении, и, возможно, платного контента.

       Я готов расшарить полученный проект по результату как того требует GPLv3.


       Пожалуйста, сообщите, не имеете ли Вы возражений.

       Возможно, будут какие-то рекомендации.


       А также, я хотел бы узнать copyright notices со всеми именами доблестных разработчиков игры, и всех, кто вкладывался в этот проект, все это я обязательно включу в About. В пакете с исходниками игры, и в самой игре я не нашел копирайт информации толком.


-- 

Best wishes,

Igor

mailto:x.t...@gmail.com

Nikita Makarov

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Aug 30, 2015, 2:05:04 PM8/30/15
to viole...@googlegroups.com, x.t...@gmail.com, iches...@gmail.com
Hello,

The Violetland Project was exported to GitHub from Google Code because Google Code was closed, although it is still accessible read-only.

There are web site at http://violetland.github.io/ and code repository at https://github.com/ooxi/violetland. This code repository contains list of all changes since version 0.2.0 (which was written by me alone).

Code of the game was licensed under GPLv3 so publishing a derivative work to an online market is allowed, however a derivative work should:
 - clearly state that it is derived from original project and contain link to it's website (see above);
 - clearly state that it is licensed under GPLv3 and contain link to online code repository with all the relevant source code.

Resources of the game were licensed under CC 3.0 BY-SA, so they are free for commercial usage, except of fonts.

I prepared a list of contributors and tried to remember most significant thing each person had done.

Developers (sorted alphabetically):
Charlie Hron Weigle (cha...@bwi.com) - gameplay improvements
Côme Bernigaud (come.be...@gmail.com) - changeable controls
Nikita Makarov (525...@gmail.com) - original author, founding developer
Sergey Fedoseev (fedosee...@gmail.com) - performance optimizations
Tristan Leo (filec...@googlemail.com) - Mac OS X support
Vinko Magecic (sakur...@gmail.com) - gameplay improvements, sound optimizations

Graphics:
(kleine...@gmail.com)
bOHeLi (unban...@googlemail.com)

Music:
Титановые Яйца (zagz...@gmail.com)

Sorry if I forgot someone, it was a long time ago.

Regards,
Nikita
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x.t...@gmail.com

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Aug 31, 2015, 2:30:00 AM8/31/15
to Nikita Makarov, viole...@googlegroups.com, iches...@gmail.com

Thank you Nikita!


       This all will be done.

       Do you want me to include emails in About also, not only developer names?


       And what about fonts, do you know what is the license of them?


Regards,

Igor


You wrote Sunday, August 30, 2015, 9:05:02 PM:

Hello,


The Violetland Project was exported to GitHub from Google Code because Google Code was closed, although it is still accessible read-only.


There are web site at http://violetland.github.io/ and code repository at https://github.com/ooxi/violetland. This code repository contains list of all changes since version 0.2.0 (which was written by me alone).


Code of the game was licensed under GPLv3 so publishing a derivative work to an online market is allowed, however a derivative work should:

 - clearly state that it is derived from original project and contain link to it's website (see above);

 - clearly state that it is licensed under GPLv3 and contain link to online code repository with all the relevant source code.


Resources of the game were licensed under CC 3.0 BY-SA, so they are free for commercial usage, except of fonts.


I prepared a list of contributors and tried to remember most significant thing each person had done.


Developers (sorted alphabetically):

Charlie Hron Weigle (cha...@bwi.com) - gameplay improvements

Côme Bernigaud (come.be...@gmail.com) - changeable controls

Nikita Makarov (525...@gmail.com) - original author, founding developer

Sergey Fedoseev (fedosee...@gmail.com) - performance optimizations

Tristan Leo (filec...@googlemail.com) - Mac OS X support

Vinko Magecic (sakur...@gmail.com) - gameplay improvements, sound optimizations


Graphics:

(kleine...@gmail.com)

bOHeLi (unban...@googlemail.com)


Music:

Титановые Яйца (zagz...@gmail.com)


Sorry if I forgot someone, it was a long time ago.



Regards, Nikit

On 28.08.2015 16:22, x.t...@gmail.com wrote:

x.t...@gmail.com

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Sep 4, 2015, 11:06:59 AM9/4/15
to Nikita Makarov, viole...@googlegroups.com, iches...@gmail.com

Hello, Никита!


       I've html page for About menu.

       If it is at all possible, please tell is it all Ok from your side, or I should add or remove something.


Best wishes,

Igor


You wrote Sunday, August 30, 2015, 9:05:02 PM:

Hello,


The Violetland Project was exported to GitHub from Google Code because Google Code was closed, although it is still accessible read-only.


There are web site at http://violetland.github.io/ and code repository at https://github.com/ooxi/violetland. This code repository contains list of all changes since version 0.2.0 (which was written by me alone).


Code of the game was licensed under GPLv3 so publishing a derivative work to an online market is allowed, however a derivative work should:

 - clearly state that it is derived from original project and contain link to it's website (see above);

 - clearly state that it is licensed under GPLv3 and contain link to online code repository with all the relevant source code.


Resources of the game were licensed under CC 3.0 BY-SA, so they are free for commercial usage, except of fonts.


I prepared a list of contributors and tried to remember most significant thing each person had done.


Developers (sorted alphabetically):

Charlie Hron Weigle (cha...@bwi.com) - gameplay improvements

Côme Bernigaud (come.be...@gmail.com) - changeable controls

Nikita Makarov (525...@gmail.com) - original author, founding developer

Sergey Fedoseev (fedosee...@gmail.com) - performance optimizations

Tristan Leo (filec...@googlemail.com) - Mac OS X support

Vinko Magecic (sakur...@gmail.com) - gameplay improvements, sound optimizations


Graphics:

(kleine...@gmail.com)

bOHeLi (unban...@googlemail.com)


Music:

Титановые Яйца (zagz...@gmail.com)


Sorry if I forgot someone, it was a long time ago.



Regards, Nikit

On 28.08.2015 16:22, x.t...@gmail.com wrote:

about.html

x.t...@gmail.com

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Sep 22, 2015, 3:25:41 AM9/22/15
to Nikita Makarov, viole...@googlegroups.com, iches...@gmail.com

Hello Nikita!


       This is the result:

       https://play.google.com/store/apps/details?id=com.xteleport.violetland


       If you don't like something, let me know, I'll change :)


--

Best Regards,

Igor



You wrote Sunday, August 30, 2015, 9:05:02 PM:

Hello,


The Violetland Project was exported to GitHub from Google Code because Google Code was closed, although it is still accessible read-only.


There are web site at http://violetland.github.io/ and code repository at https://github.com/ooxi/violetland. This code repository contains list of all changes since version 0.2.0 (which was written by me alone).


Code of the game was licensed under GPLv3 so publishing a derivative work to an online market is allowed, however a derivative work should:

 - clearly state that it is derived from original project and contain link to it's website (see above);

 - clearly state that it is licensed under GPLv3 and contain link to online code repository with all the relevant source code.


Resources of the game were licensed under CC 3.0 BY-SA, so they are free for commercial usage, except of fonts.


I prepared a list of contributors and tried to remember most significant thing each person had done.


Developers (sorted alphabetically):

Charlie Hron Weigle (cha...@bwi.com) - gameplay improvements

Côme Bernigaud (come.be...@gmail.com) - changeable controls

Nikita Makarov (525...@gmail.com) - original author, founding developer

Sergey Fedoseev (fedosee...@gmail.com) - performance optimizations

Tristan Leo (filec...@googlemail.com) - Mac OS X support

Vinko Magecic (sakur...@gmail.com) - gameplay improvements, sound optimizations


Graphics:

(kleine...@gmail.com)

bOHeLi (unban...@googlemail.com)


Music:

Титановые Яйца (zagz...@gmail.com)


Sorry if I forgot someone, it was a long time ago.



Regards, Nikit

On 28.08.2015 16:22, x.t...@gmail.com wrote:

Nikita Makarov

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Sep 24, 2015, 2:56:16 PM9/24/15
to x.t...@gmail.com, viole...@googlegroups.com, iches...@gmail.com
Very interesting, you inspired me.

I believe the info from about screen (at least part about licenses and sources) should be placed directly at google market site right after description (see picture below).

I would be glad if someone would publish all the same but without ads at all. May be I will be able to find some time for this.

Regards,
Nikita

x.t...@gmail.com

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Sep 25, 2015, 2:09:29 AM9/25/15
to Nikita Makarov, viole...@googlegroups.com, iches...@gmail.com

Hello Nikita.


       I tried this for other GPLv3 game, but Google Play rejects such descriptions. There're should be not references to other games and any links.

       If you want to publish it without Ads, please make it paid. Otherwise you will kill all my revenue :)


--

Best regards,

Igor



I believe the info from about screen (at least part about licenses and sources) should be placed directly at google market site right after description (see picture below).


 

I would be glad if someone would publish all the same but without ads at all. May be I will be able to find some time for this.


Regards, Nikit

On 22.09.2015 10:25, x.t...@gmail.com wrote:

igifgjhj.png

kp

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Sep 25, 2015, 4:52:04 AM9/25/15
to viole...@googlegroups.com

It's so great, actually playing violetland on the phone. Brings back memories :) Can you add me in graphics section in the "about" page? Just list me as "kleinepanzer (kleine...@gmail.com)"

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