The current code renders the undercurl pattern for the entire span of the row. This causes frame drops when there is a lot of undercurls on the screen (e.g. highlight Test gui=undercurl | syntax match Test /.*/). Use a repeating node instead to repeat a single cycle of the undercurl through the entire row span. This fix is only relevant when using Vulkan or OpenGL renderer, because they can natively repeat the texture directly on hardware.
https://github.com/vim/vim/pull/20829
(1 file)
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