Our new latency test measures loaded latency, giving a more nuanced picture of responsiveness and what the bottlenecks in your connection really are. The loaded latency test measures ping during three stages, giving you a convenient, easy to use way to better understand your network experience. These three stages are:
It takes less than a minute to complete and provides current stats about your internet service including download speed, upload speed, ping time, and your IP address. The results help gauge the performance of your current connection and confirm whether or not the speeds you pay for actually hold up.
This measures how fast you can receive data from the internet to your device. Internet providers usually prioritize download speeds on their network since most internet activities require download versus upload speed, such as streaming movies or gaming online.
In most games, ping is relatively self-explanatory. There's a delay between what you do and what the server registers, like shooting, or healing, etc. In minecraft however, the effects of ping differences are a lot more obscure. This leads to a lot more misconceptions to the differences between high and low ping, and the advantages of the two. I have been left feeling completely irritated by ignorant players complaining about high ping giving an advantage, and 200 ms pvpers using their ping to justify their lack of skill. Therefore, this post will act as a sort of guide explaining ping and what it does.
Im also going to tell y'all a bit about myself. As an AS player, I have consistent 300 ping on hypixel, and lunar. I also play on syuu.net (80ms), and the AS proxy of minemen (15ms). Therefore, I have experienced first hand the feeling of being on either end of the ping spectrum. I am NOT the best player ever. I have comboed others, and been combo'd. I have won, and lost games. So I welcome comments giving feedback on the post, and will edit the guide accordingly.
Read this for a second. Let it sink in. This, in my opinion, is the single biggest myth about ping. Low ping does not get more KB than high ping, and vice versa. There are lots of ways to decrease kb, but changing your ping is not one of them. This stat is hardcoded in minecraft. It is not your ping's fault that you are stuck in that combo. It is not your ping's fault that someone KB3'd you off the map.
That trait is reserved for laggy ping, in which you have bad internet, or your router is far, far away. Please remember that it is more annoying for the teleporting idiot opponent than you. From my experience, when my internet is bad, other players freeze for extended periods of time and I get stuck in blocks every three seconds.
Meanwhile, with high ping, if you aim at someone and click, you can't be sure if they will turn red, make a satisfying noise, and fly exactly in the direction you expect them to. If they do, you can be sure it will take quite a bit longer than you will be satisfied with.
Getting the second hit. With ping above 200ms, you can be almost certain that your opponent is going to hit you first. This means you have a higher chance to lose trades, to get into a combo, or get hit into the map. If you are running at someone else, and you are both one-hit, you will die. Accept that. To circumvent this, try to increase your aiming capabilities, and strafe more. Or you can use your trusty fishing rod. Oh, speaking of fishing rod...
So while those are the horrible truths, I have some better ones to share too. These are legitimate advantages high ping gives you. While they may not necessarily be enough to compensate for that annoying delay, they are very nice to to have.
Hit stacking. While higher ping makes it harder for you to start combos, it does make it slightly easier to keep them. "Hit stacking" is an effect of abnormally large numbers in your ping indicator. If your opponent is already in a combo, they can still take damage even if your crosshair is not directly on them, or if they are out of your range. This is best observed through youtubers like SammyGreen or Sackboy_Clank5. In order to exploit this to its fullest effect, it is recommended to have very good aim, so the guy actually takes the damage, and relatively decent cps in order to have more hits register(This is not mandatory; I have gotten some smooth combos when I had 6 cps instead of 12.).
Ping can be a game changer in minecraft pvp. While their are numerous pvp monsters out there with 30 ping or less, there is also a significant number of high ping players learning to use their ping to their advantage, and dominating games because of it.
I know I have asked a similar quesiton about ping and using the connection benchmark and the QOS settings to adjust ping but there's been a few changes in my setup since as well as some new developments with my internet connection. I need to start out by apologizing to the Netduma guys, I've been pretty critical of this routers OS since day one, blaming the majority of my issues with my router on it. After yesterday's findings regarding my ISP, I can't in good concience ask anything without letting you guys know my problems were mainly stemming from a broken underground service line (which has been fixed) as well as the fact that my db level on my upstream was "on the floor" as the technician put it. Apparently "the floor" is the decible level where all the noise ie. (bad cable, wall jack, faulty router/modem, basically any and all interference from every service connected in the neighboorhood resides. I was picking up ALL of it!!! This explains the reason why my CPU usage was always through the roof, why I could'nt get a stable connection no matter what I adjusted, changed ect. Basically my router has been trying to compensate for the entire neighborhoods bad connections. The technician fixed this issue and I am getting full speeds to and from my XR1000 which is AMAZING!!! Everything as far as functionality goes is working fine, gaming is 100 percent better for sure. So I do apologize for blaming you guys for issues that were not caused by you.
Now on to my question for the day: I have done 4 connection benchmark tests to see where my up and download ping are since the fix. The attached pic shows the upload ping soaring out of orbit. I lowered the QOS to 70 and 70 and it actually mad the upload ping go even higher. In the test pictured, the QOS setttings are at 90 up and 99 down. It doesn't seem to be causing any issues but I wanted to know if there was something I should try other than the sliders to attempt to stabalize the upload ping a bit?
So I had everythig working great, but, things started getting funky and now I am loosing around 400 mbps when I have QOS enabled. I know that I read an article that was either in the netgear community or the Duma OS community under troubleshooting that explained the steps to take to narrow down exaclty what to do when this happens ie set qos to never, then disable qos, then test speeds, ect. but I cannot find it anywhere. Any help on digging this troubleshooting page for the qos would be a great help. Thanks for any help in advance!!!
I'll try not to butcher this explanation of what I have done and discovered. When I disabled dos protection port scanning, the speeds stayed low at 650 down and 36 up, I then hit reset on the bandwidth allocation to see if that would do anything and re tested the speeds. The down was 998 and the up was 42 on the speed test. When I reset the bandwidth allocation, the settings were set to devices and share down and upload speeds. I went to the connection benchmark page to see what kind of test score I would get and then went back to the qos page. When the qos page loaded, the allocation had switched from devices to applications. I did the speed test again and got the 998 down and 42 up again. I then went back to the qos page, switched the allocation from applications to devices and clicked on the update distribution tab. I then did another speed test and got 630 down and 37 up. I then switched the allocation back to applications and hit the update tab, then tested the speeds, the speeds were low again 647 down and 35 up. I hit the reset distribution tab, tested the speeds and bam, they were back up agian. I went back and forth between updating the distribution and resetting the distrubution, testing speeds after each, and every time I updated the distribution, regardless what was chosen between devices or applications, the speed would go down and stay down until I reset the distribution. I hope this makes sense.
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