The player takes control of a magical human fighter who has the ability to transform himself into a flying dragon.[3] As the fighter, the player can run, crouch, jump, and attack with his sword as he would in most side-scrolling action games.[4]
As the fighter, the player can also shoot a projectile attack by holding the B button until the character begins to flash, and waiting until the attack is fully charged. The types of projectile fired by the player depends on the color of the player's outfit, which can be changed by picking up certain power-up items labeled with the letters G (green, the player's default color), B (blue), and R (red).[5] Underneath his life gauge is a "metamorphosis gauge" that will gradually be filled as the player destroys his enemies.[6] When the metamorphosis gauge is at least halfway full, it will flash, and the player can transform into the dragon by pressing and holding "up" on the d-pad at the peak of a jump (the peaks of any jumps where the "A" button is let go prematurely also count). As a dragon, the player will hover in the air while the screen scrolls automatically to the right, similarly to a side-scrolling shoot-'em-up game. The dragon's attack corresponds to the color of the player's outfit.[7] While the player can fly in any of the eight directions, they cannot turn around and the dragon will only face and attack to the right. As a dragon, the player's metamorphosis gauge will gradually be drained out. The player will transform back to a fighter if the metamorphosis gauge empties out completely, and the player can also transform back at any time by pressing the "down" and "A" buttons simultaneously. Though the instruction manual says this can also be done by rapidly pressing the A button, doing so does not work.
Dragon Fighter is a side-scrolling action game. An evil warlock named Zabbaong attacks the land of Baljing, who are known as a peaceful people with a dragon statue as a symbol of their good nature. The Dragon Spirit had given the people the dragon statue, and now under the enemy attack he brings the statue to life as a fierce warrior. You play as this warrior as you strike back again Zabbaong.
This is a relatively straightforward game. In fact, this is a pure horizontal scroller with the playfield only scrolling to the right, just like Super Mario Bros. As the fighter, you wield a sword and can perform basic techniques. Use the D-pad to walk around. You can crouch by holding Down. Press A to jump, and B to swing your sword forward. You can swing your weapon when standing, jumping, or crouching. If you hold down the B button, you will start to flash. Hold it for long enough, and then release the button to perform a charge attack.
The main feature of Dragon Fighter is that you can become a flying dragon. At the top of the screen there are two meters. The top one is your health meter and the bottom one is called the metamorph meter. For each enemy that you defeat with the sword, you will add to the metamorph meter. Enemies beaten by charge attacks do not fill the meter. Once this meter is at least halfway full, then it will start flashing indicating you can morph into a dragon. Hold Up and jump with A, and at the top of your jump you switch over to a flying dragon.
In dragon form, you can fly around in all eight directions and you can fire with B. You always face to the right in this form. Also, the screen begins to scroll forward automatically as your metamorph meter dwindles away. You get more firepower and can avoid attacks much easier as a dragon, so this form is very useful. You can switch back to the fighter at any time by holding Down and pressing A. Keep in mind that you may need to fight more enemies in fighter form to build the metamorph meter back up before you can switch back to a dragon again. If the meter runs out, then you will automatically shift back into the fighter.
Definitely. I feel like the simpler stage layouts were likely in the interest of leaving the dragon plenty of room to maneuver. It is called Dragon *Fighter*, though, so I guess I can accept that it focuses on combat over platforming.
In Dragon Fighter the protagonist is a fighter who can turn into a dragon. In this side-scrolling action game the hero can walk, jump, and slash with his sword. He can also charge his sword to fire a magical projectile. The real power-up, however, is that he can transform into a flying dragon. When this happens, the game turns into a shmup-style game in which the scrolling moves at a constant rate and the dragon can shoot fireballs in a spread formation. Transforming into a dragon is restricted by a power meter.
The game features six levels of action-- a snow level, a cave level, a water level, an industrial level, and a haunted castle level. The sixth and final level is fought entirely as a dragon with unlimited flight capability.
Dragon Fighter is a bootleg fighting game published by Flying Star. It's notable for having an unusual fighter roster; featuring a mix of characters from various Sega Genesis fighting games. This is the only game known to be published by them.
The AI itself is notable for being cheap for spamming special moves, constantly blocking and even blocking while in the middle of attacking. Although there are difficulty levels, the only notable difference is that hard difficulty doesn't cause chip damage. The animations in the game glitch at certain points and the sprites for the fighters appear inconsistent, the Mortal Kombat characters appear to have been converted from their digital sprites while other fighters appear to have been redrawn with a black outline.
The Dragon Heavy Fighter was developed after 2670 and it was the most advanced spacecraft to be developed since the F-103 Excalibur Heavy Fighter. It was created in secret by the Black Lance, an elite special forces unit led by Admiral Geoffrey Tolwyn of the Terran Confederation. However, the Dragon was created without the knowledge or approval of the Confed government and was therefore an illegal spacecraft. The fighter plays a vital role in the events of the game.
The Dragon personified the cruel and merciless image of the Black Lance. During the Black Lance Conspiracy of 2673, the Dragon was used in raids against transports and capital ships from both the Terran Confederation and the Union of Border Worlds. The Black Lance were aiming to instigate war between the two sides so that they could remobilize the Terran Confederation's military and force it to build upon its already superior technology for future wars. The Dragon was involved in the worst attacks that occurred during the crisis. One notable attack involved a flight of five unmarked Dragons that attacked the TCS Amadeus, a Confed medical transport evacuating Confed refugees from the Hellespont System to the planet Megaron. The lead Dragon, flown by The Black Lance commander, Seether, destroyed the transport's three fighter escorts, and then used a Flash-Pak on the ship to trigger an inferno in the ship's interior. Nobody survived, and all other transport attacks ended with the same result.
Fortunately, all was not lost. Border Worlds forces on the BWS Intrepid, led by Colonel Christopher Blair, acquired a few Dragons when they seized a Black Lance transport in the Circe or Speradon Systems (This sequence of events is decided upon by the player). The Border Worlds pilots and engineers were astounded by the capabilities of these fighters, so Blair flew them in his later missions against the Black Lance. With them, he took numerous other Dragon pilots. Blair flew a Dragon to the Axius System where the attackers from Telamon were tracked down to. He found a massive enemy starbase which apparently served as the Black Lance's base of operations. He also found the weapons used on Telamon and the numerous transport attacks, and that the enemy had acquired the TCS Vesuvius, a new supercarrier. Finally, Blair discovered that Admiral Tolwyn was the Black Lance's leader, and he found out Tolwyn's grand scheme. After returning to the BWS Intrepid, Blair and his comrades raced to the Sol System, where Earth was about to declare war. Captain William Eisen assisted his old war mates on another carrier, and gave Blair the time he needed to launch a Flash-Pak into the hangar bay of the TCS Vesuvius, destroying the vessel. Blair then flew his Dragon to Earth, where he faced off with his rival Seether, who also was flying a Dragon. Blair manages to kill Seether, putting an end to his campaign of murder. Finally, Blair reveals Tolwyn's treachery to the Great Assembly, who reject the declaration of war against the Union of Border Worlds.
After the Black Lance Conspiracy was ended, the Dragons were decommissioned from future service by the Terran Confederation. Their commissioning and use were never approved by Confed. Furthermore the fact that the ship was equipped with its trademark red bussards and the fact that the fighter was used in most of the Black Lance's genocidal activities made them a symbol of evil, dooming their future. Even if the Dragon Heavy Fighter was kept in service, most of the existing ones were destroyed in combat with the Union of Border Worlds and it would have been too expensive to mass-produce entire squadrons of them.
Dragon-fighterBackground InformationCreatorMarshieMain AttributeToughnessElemental AttributeSmartnessAnimalDRAGONS!!ColorBlackSongChildren if the night ( mlp)Character InformationAge5 ( human years) 11 g( dragon years)GenderFemaleOccupationJade Mountain AcademyTribeNightWingGoalProtect her friendsResidenceJade MountainRelativesMother, father, 2 sisters, brotherAlliesPolish, King, Kilides
Dragon-fighter is a stealth jet - black NightWing. She is larger than most dragons, and is more muscular. Her eyes have two tear-scales, and under her wings, her "stars" are shinier than most. At fist glance she looks just stocky and strong, but if you look closer you will see her beauty. At school, she normally wears homemade paper jewelry promoting saving "endangered" species.
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