ground equipment in the way

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metzinger...@gmail.com

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Sep 5, 2018, 8:27:07 AM9/5/18
to Viewpoint Technologies Product Support
You've got a baggage loader parked at Gate 14. Makes it impossible to use the gate as taxiing in or pushing back causes a collision and resets the scenario.

In P3dv4, I have the Crashes and Damages settings, I have Detect Crashes and Damages enabled, with stress enabled and "allow collisions with other vehicles" disabled, as I found that setting lets me normally hit/get hit by other ground equipment or the VATSIM guy who taxis into me without crashing.

I'm curious if this loader is modelled in some way so that the sim thinks it's a building or other permanent object rather than a vehicle?

Anyway, I'd like to either fix the issue somehow or remove the loader.

Thanks

Tim Metzinger

Ryan C.

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Jan 23, 2019, 10:05:42 AM1/23/19
to Viewpoint Technologies Product Support
Hi Tim, 

Sorry I didn't see your post until now. I can look into the issue & notify the team. It's overall a easy fix, and makes a lot of sense. Typically all of our objects have crash settings turned off, but some do not. It seems that the sim is recognizing it as a building and not a vehicle, since it's a custom object. If I can remember correctly, one of our developers added it and than we later on could not find a way to remove it. I will personally take a look into and and try to find a solution for you. 
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