Ijust bought the NFS most wanted for the xbox 360. I get to the press start screen and then the very next screen I get a loading screen that says, "The email address or password you entered is incorrect." So I hit continue or back and it just keeps looping me back to the same screen saying this. Any ideas anyone??
As an EA Community Manager you should be ashamed of yourself for lying. It is not an Origin account issue. It is a well know crappy coding error that your development team has not been able to fix since it's October release. EA sold an online game that cannot be played online. Own your mistakes, and for fracks sake, fix it.
You should fix that, because there are few things in this world more frustrating and infuriating than being told to go someplace to find an answer to your problem and being confronted with an error message.
In either case, the console may be dangerous to operate. As a result, when the SMC enters EC_FATAL, all devices will immediately be shut down and all controllable voltages will be turned off. The SMC does NOT wait for the DVD tray to close so that the system powers down as quickly as possible.
EC_THERMAL is triggered when the CPU, GPU, or eDRAM thermal diode exceeds its Thermal Trip Temperature. All devices will immediately be shut down and all controllable voltages except V_12P0 (which powers the fans) will be turned off. The SMC does NOT wait for the DVD tray to close so that the system powers down as quickly as possible.
The front panel indicates a Core Digital/System Component Failure or a Universal Error Message. The Secondary Error Code will reflect the error. For some codes, a Universal Error Message will be displayed on screen.
The message contains instructions to contact Xbox Support and the Secondary Error Code will be displayed converted from base-4 into decimal, with an E in front of it. For example, the 1022 error will display "E 74".
Once the console enters a failure mode and the red lights are displayed, the error code can be accessed via the following procedure. Be sure to reference the table below to reliably determine each value of the error code.
The outer ring of the Ring of Light on the Xbox 360 E can no longer light up in segments. When retrieving the error code using the procedure above, the values are displayed via the number of blinks. For example, if the ring blinks 2 times, and then pauses, and then blinks 2 times again, the value is 2.
ANA_V12P0_PWRGD is driven high by the ANA (later HANA) as long as the V_12P0 rail is within tolerance. If V_12P0 ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0001 code to be displayed on the front panel.
VREG_CPU_PWRGD is driven high by the V_CPUCORE controller as long as the rail is within tolerance. If V_CPUCORE ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0002 code to be displayed on the front panel.
VREG_GPU_PWRGD is driven high by the V_GPUCORE controller as long as the rail is within tolerance. If V_GPUCORE ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0003 code to be displayed on the front panel.
VREG_V3P3_PWRGD is driven high by the V_3P3 controller as long as the rail is within tolerance. If V_3P3 ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0003 code to be displayed on the front panel.
The SMC monitors the CPU thermal diode as reported by the ANA/HANA. If the CPU temperature exceeds the Trip Temperature defined in the SMC Config, the SMC enters EC_THERMAL and the 0011 code is displayed on the front panel.
The SMC monitors the GPU thermal diode as reported by the ANA/HANA. If the GPU temperature exceeds the Trip Temperature defined in the SMC Config, the SMC enters EC_THERMAL and the 0012 code is displayed on the front panel.
The SMC monitors the eDRAM thermal diode as reported by the ANA/HANA. If the eDRAM temperature exceeds the Trip Temperature defined in the SMC Config, the SMC enters EC_THERMAL and the 0013 code is displayed on the front panel.
After GPU power and clocking are available, the SMC starts seqUnReset which releases the GPU from reset. It then waits for the GPU to assert GPU_RST_DONE. If the GPU_RST_DONE signal is not asserted in the time allotted, EC_BOOT will be reported. The SMC will retry 4 more times. If on the final attempt, GPU_RST_DONE is still not asserted, the SMC remains in EC_BOOT and the 0020 code is displayed on the front panel.
After receiving GPU_RST_DONE during seqUnReset, the SMC monitors the PCIe L0 status and waits for the link to enter the L0 state. If the link does not enter the L0 state in the time allotted, EC_BOOT will be reported. The SMC will retry 4 more times. If on the final attempt, the link still does not enter L0 state, the SMC remains in EC_BOOT and the 0021 code is displayed on the front panel.
After the PCIe link has entered the L0 state during seqUnReset, the SMC releases the CPU from reset. The CPU will run the Bootloaders and start the XSS. When the XSS starts, it will attempt to retrieve the power up cause from the SMC. If the SMC does not receive GetPowerUpCause in the time allotted, EC_BOOT will be reported. The SMC will retry 4 more times. If on the final attempt, GetPowerUpCause is still not received, the SMC remains in EC_BOOT and the 0022 code is displayed on the front panel.
VREG_VEDRAM_PWRGD is driven high by the V_CPUEDRAM controller as long as the rail is within tolerance. If V_CPUEDRAM ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0023 code to be displayed on the front panel.
VREG_V5P0_VMEM_PWRGD is driven high by the V_5P0/V_MEM controller as long as the rail is within tolerance. If V_5P0 or V_MEM ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0031 code to be displayed on the front panel.
VREG_V5P0_PWRGD is driven high by the V_5P0 controller as long as the rail is within tolerance. If V_5P0 ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0031 code to be displayed on the front panel.
VREG_CPUCORE_VCS_PWRGD is driven high by the V_CPUVCS controller as long as the rail is within tolerance. If V_CPUVCS ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0032 code to be displayed on the front panel.
VREG_VMEM_PWRGD is driven high by the V_MEM controller as long as the rail is within tolerance. If V_MEM ever drops out of tolerance, the signal is de-asserted, causing the SMC to enter EC_FATAL and the 0033 code to be displayed on the front panel.
The 2BL tries to retrieve the vendor ID from each memory chip. If any of the IDs cannot be read or mismatch, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, the IDs still cannot be read or mismatch, the SMC remains in EC_XSS and the 0100 code is displayed on the front panel.
During 2BL memory initialization, if data cannot be written for read strobe training, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, data still cannot be written, the SMC remains in EC_XSS and the 0101 code is displayed on the front panel.
During 2BL memory initialization, if read strobe delay training fails, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, training still fails, the SMC remains in EC_XSS and the 0102 code is displayed on the front panel.
During 2BL memory initialization, if write strobe delay training fails, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, training still fails, the SMC remains in EC_XSS and the 0103 code is displayed on the front panel.
During 2BL memory initialization, if a memory addressing line fails, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, a memory addressing line still fails, the SMC remains in EC_XSS and the 0110 code is displayed on the front panel.
During 2BL memory initialization, if a memory data line fails, EC_XSS will be reported. The SMC will retry 4 more times. If on the final attempt, a memory data line still fails, the SMC remains in EC_XSS and the 0111 code is displayed on the front panel.
Occurs if the Southbridge can't communicate with the Ethernet PHY, or the vendor ID of the PHY is incorrect. The SMC enters EC_XSS, the E 75 UEM will be displayed, and the 1023 code is displayed on the front panel.
The Xbox 360 console has a ton of secondary error codes associated with it and the 0001 code is a tricky one. This code deals with power issues and many times this is caused by human error. So let's dig right in and see what can be done!
The first and most common cause of the 0001 secondary error code is the power supply itself. If the power supply is faulty but still supplies power to the console, you will throw the 0001 code. Try using another power supply. If your console works properly with the new power brick, then it needs to be replaced. This 0001 secondary code can also be caused if you are using the incorrect power supply. There are multiple versions that look very similar. Not sure which power brick you have or need? Check out this guide on the Xbox 360 power supplies to learn more!
This error is also common after failed repair attempts. Many times a reflow can blow tiny parts off the CPU/GPU (The rail area). This would also be a cause of the 0001 secondary error code. You would need to look for missing capacitors in those areas. If you never attempted a repair yourself. You may need to compare your motherboard to a matching one to find any missing parts that need to be replaced.
Although several factors can cause the install Realtek Audio Driver failure error code 0001, the primary reason you receive it is the lack of driver support for the installation. Other possible causes are:
Alternatively, we recommend you use Outbyte Driver Updater to automatically download all the latest drivers on your device with a single click. This saves the manual effort of downloading individual drivers one at a time.
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