Using Vi-Suite with Blender GIS

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Virtual Architectures

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May 11, 2022, 5:11:51 PM5/11/22
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Hi, I've just started using Vi-Suite and I'm interested in using it with Blender GIS. When I try to run simulations like Sky View or Shadow Mapping with blocks created in Blender it works fine. When I import geometries created with Blender GIS I don't seem to be able to get the nodes to work. The SensorPlane always turns red. I'm using Vi-Suite (v0.6.1) with Blender 2.93. Are there any specific limitations regarding the size of the sensor plane, the number of subdivisions, or the nature of the geometries being simulated that would prevent me working with the Blender GIS geometries from OSM? 

Ryan Southall

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May 11, 2022, 5:13:58 PM5/11/22
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Not as far as I am aware. I've not used Blender GIS but if the geometry becomes standard Blender Mesh geometry there should be no problem. Just make sure sensor planes are appropriately sub-divided and everything has the correct material designation.
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