[Video Game Coding] Video: Zelda DS - Editor to Game!

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Antonio Maiorano

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Apr 8, 2010, 9:51:43 PM4/8/10
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Lots of progress since the last post over a month ago! First thing is my Zelda DS editor, "Zelous", written in C#. It's very basic, missing a bunch of useful features (like undo, multi-tile select, and much more), but it works! Here's a video of the editor in action:



With the map saved, here's the game running the map:



Apart from being able to load the map, you may also notice that the water and waterfall are "animating". This is actually color rotation, where I rotate 4 palette values every 200 ms. Finally, this video also shows how the animated tiles for the ocean shore are synchronized across screens (I mentioned this in a previous post, but didn't show it).

More to come!

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Posted By Antonio Maiorano to Video Game Coding at 4/08/2010 06:51:00 PM
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